ShadowLogan wrote:I'm not going to argue over it, but the SDF-3 ESH looks like the offspring of a Zentreadi ship (organic curves) with the SDF-1 (basic layout) since no Zentreadi ship AFAIK has that layout.
Don't get me wrong, I agree with you that no Zentradi ship has that layout... and come to that, no Zentradi ship is
bright red... but it is what the dialog in that original
Robotech work says. Strange things inevitably happen when you don't actually own the IP your series is based on and legal ends up being more involved in the writing than your actual writers
ShadowLogan wrote:The Sylphid doesn't have slightly more screen time than the Conbat, it's practically the standard background fighter in its Saga. But is also means if you want to use them as the primary mecha in a new story (comic, game) you have the choice of either fleshing it out by HG for RT (at which point why not just do everything) or swapping it.
'
It's used more than the others, yeah... but not to the extent that it could ever be said to have graduated from being a background mecha.
Yes, you might have to flesh it out a little if you wanted to repurpose it as a main mecha for some original story... but the same could be said for almost any of the background mecha.[sup]1[/sup] Moreover, why would you want to?
Robotech's main draw was the transforming mecha, and to a lesser extent the other non-transforming giant robots. Nobody's here for generic background fighter jet #23. You don't see
Robotech side stories about the pilots of conventional vehicles for the same reason you don't see
Gundam stories without Mobile Suits.[sup]2[/sup] It's all about what the people actually care about.
ShadowLogan wrote:No, what I am saying is that the use of the OSM frames depicted events in such a way that it creates a misdirection in terms of RT's actual story would imply is going on vs the OSM story.
I'll say again, the RT stats as they are demonstrably ALREADY DO THAT... that is not an argument against the OSM. If anything, using the OSM increases the consistency of the material with the series.
ShadowLogan wrote:I think you missed the point. Hasbro's Transformers shows that you can successfully ignore their product's OSM to create something distinct and separate from their OSM counter parts, even if they resemble each other. Which runs counter to the notion that HG/RT has to follow the OSM material to be successful.
You're ignoring the fact that that's literally a completely different situation that has nothing whatsoever in common with
Robotech.
Hasbro's Transformers took the designs - AND ONLY THE DESIGNS - from Microman and Diaclone and put them into a 100% original story and setting that they created from scratch.Harmony Gold's
Robotech kept the stories of the original
Macross,
Southern Cross, and
MOSPEADA, and only changed character names and some other superficial details to make the other two shows into an unsanctioned continuation of the
Macross story. Those designs are still in the original context they were created for (the animation). It's only distinct from the OSM in a technical and largely superficial sense. Harmony Gold's problem with developing new
Robotech works is that
Robotech's story literally and legally IS NOT separate from the OSM. Its an adaptation, not an original story, in strictly objective terms.
The only
Robotech title that actually fits your premise here is the pre-Harmony Gold
Robotech comic that Revell commissioned from DC Comics back in January 1985. Revell did exactly what Hasbro did, and took the designs from
Macross,
Orguss, and
Dougram and put them into their own "original" setting and story (that was heavily ripping off
Transformers, but that's beside the point). Like what Hasbro did with the designs they had licensed from Takara, there was no connection between the story they came up with and the original context of those designs. Of course, that was also a hilarious crash-and-burn disaster, so...
This is why Harmony Gold and
Robotech fans have always used the OSM as a reference for
Robotech.
Robotech objectively is not, and never has been, an original story or setting. It was, from the very beginning, an attempt to localize the original shows without excessively changing their original stories (by the standards of the day, anyway). They did not set out to create an original story. Rather, they set out to extend their localization of the
Super Dimension Fortress Macross story by tacking two other shows that'd copycatted
Macross onto the tail end of it. It will never be an original story or setting, because at the end of the day it is objectively just a loose adaptation of the stories and settings of the original three shows used to make it. They changed some names and some dates, but that's all they did. They didn't throw out the original stories and settings and start over from scratch. Nor, for that matter, did they make more than the absolute bare minimum number of edits to the animation for localization purposes
1. I feel compelled to qualify that with "almost" because the Macross Destroids are background mecha and nevertheless quite well fleshed-out because Macross's creators put a highly unusual level of detail into everything in their series... well above and beyond the norm.
2. To forestall a potential objection, there are still Mobile Suits in MS IGLOO 2: the Gravity Front... just not on the protagonist side until the final episode of the OVA.