PS cap

Ley Line walkers, Juicers, Coalition Troops, Samas, Tolkeen, & The Federation Of Magic. Come together here to discuss all things Rifts®.

Moderators: Immortals, Supreme Beings, Old Ones

User avatar
SpiritInterface
Hero
Posts: 887
Joined: Sat Oct 15, 2005 9:48 pm
Location: Visalia, CA

PS cap

Unread post by SpiritInterface »

is the cap on PS 30 or 40 for normal humanoids?
Veni Vidi Vici
Una Salus Victis Nullam Sperare Salutem
Sic vis pacem, Para bellum
Audentes fortuna iuvat
O Tolmon Nika
Oderint Dum Metuant
User avatar
ShadowLogan
Palladin
Posts: 7669
Joined: Thu Mar 30, 2006 10:50 am
Location: WI

Re: PS cap

Unread post by ShadowLogan »

I do not think there is a hard cap for normal PS scores as of RUE, any attribute above 30 does not use the "Attribute Bonus Chart (pg281 in RUE) but the rules found on pg284 for "Attributes Beyond 30". There may be a soft limit on how far you can go via Attribute Roll + PS Skill/Class bonuses + use of enhancers like Genetic Engineering/Magic/psionic/etc.
User avatar
Blue_Lion
Knight
Posts: 6238
Joined: Tue Oct 16, 2001 1:01 am
Location: Clone Lab 27

Re: PS cap

Unread post by Blue_Lion »

My understanding normal humans have a hard cap of 30 on all stats but that could be something left over from an old rule.
Other races do not have a hard cap and augmented humans can go above 30.
So a mortal sdc humanoid that is not human like a cs battle cat could have a PS higher than 40.
The Clones are coming you shall all be replaced, but who is to say you have not been replaced already.

Master of Type-O and the obvios.

Soon my army oc clones and winged-monkies will rule the world but first, must .......

I may debate canon and RAW, but the games I run are highly house ruled. So I am not debating for how I play but about how the system works as written.
guardiandashi
Hero
Posts: 1437
Joined: Wed Nov 27, 2013 12:21 am

Re: PS cap

Unread post by guardiandashi »

as of RUE there is a "soft cap"
humans have a "hard cap before skills" of 30 due to the way attributes are rolled
if you get a 16, 17, or 18 on your initial 3 dice and then roll 6's
so let say you roll 18, you roll an extra die, and get a 6 you now have a 24, if you roll a 6 again you get 30.
Unless it changed, humans get a max of 2 "reach" dice so if you rolled a 16 and 2 reach 6's you cap out at 28, and a 17 you cap out at 29
so on the rolled stats humans have a hard cap on rolled stats of 30, and if they then get extra strength through skills or training they can go over the 30 soft cap.

I am not sure if its officiel but I treat all races that roll a base 3d6 for attributes the same way.

my view is that there should be a bonus if you get lucky on the dice rolls for attributes
no this is totally non canon but I think its legit:
if you roll number of dice -1 from max or higher you should get number of dice -1 max "reach" dice
IE on 2d6 an 11 or 12 gets 1 bonus die
3d6 a 16,17, or 18 gets 2 bonus die
4d6 a 21, 22, 23, or 24 gets up to 3 bonus die
ETC.
User avatar
Nekira Sudacne
Monk
Posts: 15608
Joined: Sun Oct 19, 2003 7:22 pm
Comment: The Munchkin Fairy
Location: 2nd Degree Black Belt of Post Fu
Contact:

Re: PS cap

Unread post by Nekira Sudacne »

SpiritInterface wrote:is the cap on PS 30 or 40 for normal humanoids?


There is no cap on PS or any other attribute.
Sometimes, you're like a beacon of light in the darkness, giving me some hope for humankind. ~ Killer Cyborg

You can have something done good, fast and cheap. If you want it done good and fast, it's not going to be cheap. If you want it done fast and cheap it won't be good. If you want something done good and cheap it won't be done fast. ~ Dark Brandon
User avatar
Incriptus
Hero
Posts: 1257
Joined: Mon Dec 23, 2002 2:01 am
Comment: Hey, relaaaax. Pretend it's a game. Maybe it'll even be fun
Shoot the tubes, Dogmeat!
Location: Washington State

Re: PS cap

Unread post by Incriptus »

"A physical strength of 50 is the absolute P.S. limit for humanoids not of a supernatural nature."

The above statement is from the Attributes above 30 section [around page 25] of the original conversion book
However the line is not included in the Rifts Ultimate Edition
User avatar
SpiritInterface
Hero
Posts: 887
Joined: Sat Oct 15, 2005 9:48 pm
Location: Visalia, CA

Re: PS cap

Unread post by SpiritInterface »

Thanks everyone.
Veni Vidi Vici
Una Salus Victis Nullam Sperare Salutem
Sic vis pacem, Para bellum
Audentes fortuna iuvat
O Tolmon Nika
Oderint Dum Metuant
Post Reply

Return to “Rifts®”