Help with Federation of Magic
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- Rifter_GM
- D-Bee
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Help with Federation of Magic
Greetings from beyond the rifts!
I'm working up ideas for a campaign into the Federation of Magic and I have a few questions.
How do NPCs react to characters? Are magic-users automatically accepted? Are outsiders universally hated, or does the Federation actively seek new members?
Thanks in advance!
I'm working up ideas for a campaign into the Federation of Magic and I have a few questions.
How do NPCs react to characters? Are magic-users automatically accepted? Are outsiders universally hated, or does the Federation actively seek new members?
Thanks in advance!
Re: Help with Federation of Magic
It all depends on who.
Bottom line, whatever you can imagine, it exists.
Depends on the characters... I'm sure a squad of CS trooper PCs are not invited to tea.Rifter_GM wrote:How do NPCs react to characters?
Into what? The Federation of Magic is just a concept, not a homogenous polity. Like Palladium fans who play different games, use terms differently, house rule differently, so too does the FoM represent magic users that come from different perspectives. Some may automatically demand subservience, other may offer egalitarian brother/sisterhood, others may simply not care.Rifter_GM wrote:Are magic-users automatically accepted?
Again, some may see outsiders as invaders, a threat, a challenge to authority, potential slaves, brothers in arms, customers, new sources of PPE, research subjects, a reason for celebration, a complete non-event... you name it.Rifter_GM wrote:Are outsiders universally hated,
Again, members to what? Read WB16r pg 14. There are thousands of groups, factions, communities, etc. and they all operate differently. Only 20% follow a central leader at any one time.Rifter_GM wrote:or does the Federation actively seek new members?
Bottom line, whatever you can imagine, it exists.
- Rifter_GM
- D-Bee
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Re: Help with Federation of Magic
Thanks for the feedback.
Re: Help with Federation of Magic
Some ideas to incorporate into your campaign, if you'd like. Assuming a travelling party of a magic user, psychic, cyborg and wilderness scout from Lazlo. Adjust as you see fit to meet your needs.
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- Rifter_GM
- D-Bee
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Re: Help with Federation of Magic
These are great hooks! Thanks.
- desrocfc
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Re: Help with Federation of Magic
As written, the FoM is a mish-mash of various cities and towns and differing size and influence. You can literally make this into anything you want given that dynamic.
I would imagine more towns are readily accepting of mages, but a little cagey given the city-state kind of situation and their relation with Dwoemer or the other "evil" powerhouse city states. I run it akin to the ancient Greek setting, where cities have influence over a region.
I would say reactions to outsiders are guarded, more so for obviously tech-based and bionic PCs (assume connections to CS) than mages or psionic OCCs.
I would imagine more towns are readily accepting of mages, but a little cagey given the city-state kind of situation and their relation with Dwoemer or the other "evil" powerhouse city states. I run it akin to the ancient Greek setting, where cities have influence over a region.
I would say reactions to outsiders are guarded, more so for obviously tech-based and bionic PCs (assume connections to CS) than mages or psionic OCCs.
- Rifter_GM
- D-Bee
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- Joined: Mon Dec 14, 2020 12:01 pm
- Comment: Our future is a mystery, our destiny is to live in the imagination.
Re: Help with Federation of Magic
Thanks for the help!
- glitterboy2098
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Re: Help with Federation of Magic
it is also worth noting that there are two entities going by 'federation of magic'.. the main one is the collection of magical city states in the magic zone. the other one is the smaller organization centered on the City of Brass and run by Dunscon, who purport to be the "true" federation of magic and don't get along well with the city states because of dunscon's faction engaging in less than ethical magic and his antagonism towards the coalition. the city-states FoM don't like the CS and count them as an enemy, but an enemy they usually try to avoid provoking. dunscon actively provokes the CS, and since the CS doesn't really see a distinction between the two groups, often ends up retaliating agaisnt the city states.
Author of Rifts: Deep Frontier (Rifter 70)
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* All fantasy should have a solid base in reality.
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Author of Rifts:Scandinavia (current project)
* All fantasy should have a solid base in reality.
* Good sense about trivialities is better than nonsense about things that matter.
-Max Beerbohm
Visit my Website