How to charisma/persuasion/intimidation-type roles work in HU?
I've got HU, the 1993 printing of I guess 1st edition? Anyways I'm not sure how to handle any sort of persuasion/charisma rolls. The table showing bonuses for stats that are exceptional, 17 or higher, has like 50% to persuade/intimidate for a MA or PB for 20 (or something around that, don't have the books with me at the moment).
but..is that like *plus*50%, but if so, plus 50% to WHAT? There's no 'persuasion' type skills listed in the skills section. If it's not intended to be +50%, but rather a flat 50%, that seems kind of low that a highly charismatic person would be 50/50 at best to succeed to persuade someone, but also how does it work for somebody who's not exceptionally charismatic? The table doesn't go below 17, so if a 9 or 10 is an 'average' person's stat, does that mean an average person can't try to even persuade someone? That doesn't seem right.
What am I missing here?
Thanks in advance.
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