Was there ever a hard damage number attached to a synchro cannon, or did it just always have the "destroys everything" damage?
The Heavy Particle Beam was also a "destroys everything" weapons, but then eventuall got a 2d6x1 million MDC damage number. Are synchro cannons similiar, or would they be like 1/10th that or something?
-STS
Synchro Cannons
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- slade the sniper
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Synchro Cannons
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A man's rights rest in three boxes. The ballot box, jury box and the cartridge box - Frederick Douglass
I am a firm believer that men with guns can solve any problem - Inscriptus
Any system in which the most populated areas have the most political power, creates an incentive for areas that want power to increase their population - Killer Cyborg
- ShadowLogan
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Re: Synchro Cannons
In the 1E Books (Bk5/Sentinels Main) and even 2E Books, no. Not unless you link the Shadow Alpha and Vindicator (for 1E only) Destabilizer Gunpods to the Syncro-Cannon (as they are Mospeada, the OSM version of RT-NG saga).
I'd also remind you that the HPB/Reflex Cannon has that damage vs a planet in actuality, so is supposed to be applied in very specific circumstances.
I'd also remind you that the HPB/Reflex Cannon has that damage vs a planet in actuality, so is supposed to be applied in very specific circumstances.