Pixie Dust

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Veknironth
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Pixie Dust

Unread post by Veknironth »

Well, how in Dyvval does this thing work? It says, "Shrinks victim to half normal size for 3D4 minutes". Is there a saving throw? Can you dodge? Can you parry with something like a shield? If you are hit, does it shrink your clothes and equipment as well? What if something is in a backpack and isn't touched by the dust? Does it work on inanimate objects? Can you shrink a door? Does it work on someone with Reduce Self?

-Vek
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kiralon
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Re: Pixie Dust

Unread post by kiralon »

works by magic :wink: , No saving throw except dodge, id allow parrying with a shield but not a sword, only shrinks victim and not items, doesn't work on non-living.

I also play
1 dose is enough for 1 man sized being, wolfen would need 2, giants would need 3 etc.
not cumulative
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Franko Tyrador
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Re: Pixie Dust

Unread post by Franko Tyrador »

Magic Powders: These are contact poisons and are sold by the ounce (2 doses).

Pg254 - magic powders. I'd give it a save, probably non-lethal.
GoliathReturns
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Re: Pixie Dust

Unread post by GoliathReturns »

I'm going to echo Franko, and say use the magic powders rules.

Or heck, be generous- a dodge against the "attack", and then a save against the magic. If they fail the dodge, but make the magic save, maybe a few good sneezes

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GS
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kiralon
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Re: Pixie Dust

Unread post by kiralon »

Its less obvious in the second ed book but in the first ed book the magic powders are on a page with other poisons and drugs, and all the others mentions a saving throw, whereas the magic powders are like potions and do not mention a saving throw.
GoliathReturns
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Re: Pixie Dust

Unread post by GoliathReturns »

kiralon wrote: Mon Jun 16, 2025 5:50 pm Its less obvious in the second ed book but in the first ed book the magic powders are on a page with other poisons and drugs, and all the others mentions a saving throw, whereas the magic powders are like potions and do not mention a saving throw.
Magic powders specifically says "these are contact poisons" (pg 254)

But also, saving vs faerie folk is 16+ (page 184)

I'd find it completely reasonable for a dodge (or parry with a shield), and a save vs faerie magic if the dodge/parry fails

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kiralon
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Re: Pixie Dust

Unread post by kiralon »

Well, after reading the 2nd ed closer i would agree, it does say they are all contact poisons so would need a saving throw of 14 or higher to save against, even the ash and soot.
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