-in response to a locked thread-
Yeah, avoid conversions from movie-to-game. But if you look at a it from genre standpoint- Those Same Raimi movies were based on a kind of gross-out, slapstick comedy within the horror. The third movie, actually dealt with a pitched battle of undead, skeletons vs humans in a Harryhausen-esque epic.
One of the things Fred Perry put into his comic book <i>Gold Digger</i> a while ago was some Raimi-inspired "pervy skeletons". Undead who had a predeliction for grabbing girls rearends. Something like that, giving the undead something witty or humorous to say could easily spice up a game... then again, too much could train wreck a more serious campaign.
E.Deadish-ing your game-
Moderators: Immortals, Supreme Beings, Old Ones
- bar1scorpio
- Dungeon Crawler
- Posts: 241
- Joined: Mon Apr 25, 2005 5:31 pm
- Location: Westland, MI
- Contact:
E.Deadish-ing your game-
"The World Will be Saved By Steam!" - Professor Steamhead Ninja High School
- J. Lionheart
- Rifter® Contributer
- Posts: 1616
- Joined: Fri Jan 10, 2003 2:01 am
- Location: Arlington, VA
Hate to say it, but when a thread is locked, it's because they don't want more responses to it. Discussing how to make your game like the movie is precisely what isn't allowed.
Jeremiah Lionheart (Evan Cooney)
Only person ever to kill another player in KS's "Secret Enemy" game.
"Julius is convinced Evan Cooney was born to play Weasel Man." -Kevin
Only person ever to kill another player in KS's "Secret Enemy" game.
"Julius is convinced Evan Cooney was born to play Weasel Man." -Kevin
- bar1scorpio
- Dungeon Crawler
- Posts: 241
- Joined: Mon Apr 25, 2005 5:31 pm
- Location: Westland, MI
- Contact:
Which is what I tired to say at the beginning.
Trying to base a game around a specific movie will kill it if anyone else has seen the movie. They'll pretty much "see it coming". However...
The Palladium system is based around providing cinematic action. Hence the SDC system itself.
The key in Beyond games is to try to make them more suspense based than action based. Less about shooting a bunch of tanks, or taking on an army of orcs, than skulking about in some dank locations. But, being that the gaming itself is rather democratic and fluid, you're pretty much free to work in any genre.
Trying to base a game around a specific movie will kill it if anyone else has seen the movie. They'll pretty much "see it coming". However...
The Palladium system is based around providing cinematic action. Hence the SDC system itself.
The key in Beyond games is to try to make them more suspense based than action based. Less about shooting a bunch of tanks, or taking on an army of orcs, than skulking about in some dank locations. But, being that the gaming itself is rather democratic and fluid, you're pretty much free to work in any genre.
"The World Will be Saved By Steam!" - Professor Steamhead Ninja High School
- bar1scorpio
- Dungeon Crawler
- Posts: 241
- Joined: Mon Apr 25, 2005 5:31 pm
- Location: Westland, MI
- Contact:
Hey, I thought I'd just say this. This is in an observation I made a long time ago, but I don't think I've shared it here..... It's illustrative of a bit of bigotry from Hollywood.
You ever notice, that when City people go to the Country, and bad things happen to them, it's a <i>Horror</i> movie. But when Country people go to the City, and bad things happen to them, it's a <i>Comedy</i>?
Think about it. There's more than a few specific examples.
You ever notice, that when City people go to the Country, and bad things happen to them, it's a <i>Horror</i> movie. But when Country people go to the City, and bad things happen to them, it's a <i>Comedy</i>?
Think about it. There's more than a few specific examples.
"The World Will be Saved By Steam!" - Professor Steamhead Ninja High School