I like to known how would you Imporove the Arcanist?
What would you changed in ther Special abilities?
How would you Improve the Arcanist?
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- Sir Neil
- Adventurer
- Posts: 413
- Joined: Wed Sep 05, 2001 1:01 am
- Location: The land of the free and the home of the brave.
I would get rid of the AR for their energy shield spell and reduce the casting time of all spells. My arcanist used to win wizard duels with his .45 pistol.
As seen in Rifter 20
Called "disturbing" by Therumancer.
Was informed that "Recommending the destruction of a third of the nation is not appropriate."
Called "disturbing" by Therumancer.
Was informed that "Recommending the destruction of a third of the nation is not appropriate."
- Sureshot
- Champion
- Posts: 2520
- Joined: Sat Sep 06, 2003 10:42 pm
- Comment: They Saved Sureshot's Brain!
- Location: Montreal, Quebec
Sir Neil wrote:I would get rid of the AR for their energy shield spell and reduce the casting time of all spells. My arcanist used to win wizard duels with his .45 pistol.
A good idea.
If it's stupid and it works. It's not stupid
Palladium can't be given a free pass for criticism because people have a lot of emotion invested in it.
Pathfinder is good. It is not the second coming of D&D.
Surshot is absolutely right. (Kevin Seimbeda)
Enlightened Grognard
When I step out of line the mods do their jobs. I don't benefit from some sort of special protection.
Palladium can't be given a free pass for criticism because people have a lot of emotion invested in it.
Pathfinder is good. It is not the second coming of D&D.
Surshot is absolutely right. (Kevin Seimbeda)
Enlightened Grognard
When I step out of line the mods do their jobs. I don't benefit from some sort of special protection.