phase world personal force fields
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- SoulofThunder
- Dungeon Crawler
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phase world personal force fields
can you shoot out of them ? how do they work?
Hi there!
Yes, you can shoot out of them.
They work like that: go to NE,
PAY, and you can use. Or alternatively
go to NE, use them and PAY MORE.
Honest, the physics behind shields
is hazy at best (except maybe for
the phase-fields, where it is stated, when
you can or cannot shoot out of them)
Adios
KLM
Yes, you can shoot out of them.
They work like that: go to NE,
PAY, and you can use. Or alternatively
go to NE, use them and PAY MORE.
Honest, the physics behind shields
is hazy at best (except maybe for
the phase-fields, where it is stated, when
you can or cannot shoot out of them)
Adios
KLM
- SoulofThunder
- Dungeon Crawler
- Posts: 288
- Joined: Wed Feb 23, 2005 4:32 pm
- Location: Detroit,MI
- Contact:
good question
we have had similar problems in our game, finally i came up with the explanation that since they are so high tech pieces of equipment they most likely have sensors that allows the shield computer to lower itself or become less dense when ur firering or attacking. i know its a little thin but thats what i came up with, the shields have two setting. 1: motion sensors make the shield pop up when ur attacked absorbing the damage - this is the mode where it is possible attack s.l.o.w.l.y 2: u can have the forcefield turned on all the time at full strength only limited by ur e-clips and strength og the field (light, medium, heavy...). and to me it was really number 2 that made it difficult to explain - if it is up and u cannot fire or attack through it then u might be in trouble...
we also had other problems; how big is the forcefield? i mean is it formfitting or round (like the forcefields of the droids in starwars) and does the form hinder the character in any way. i mean if it is round and 1-2ft away from the body, will the charcter be able to parry incoming physical attacks in hth or will it just simply be absorbed by the forcefield without the character having a chance to parry. what do u think? also shouldnt forcefields be more advanced than just additional MDC? what about magnetic forcefield able to bounce away incoming metal object like mini missiles, grav gun/railgun ammo and maybe even physical attacks. what do u think?
c ya
we have had similar problems in our game, finally i came up with the explanation that since they are so high tech pieces of equipment they most likely have sensors that allows the shield computer to lower itself or become less dense when ur firering or attacking. i know its a little thin but thats what i came up with, the shields have two setting. 1: motion sensors make the shield pop up when ur attacked absorbing the damage - this is the mode where it is possible attack s.l.o.w.l.y 2: u can have the forcefield turned on all the time at full strength only limited by ur e-clips and strength og the field (light, medium, heavy...). and to me it was really number 2 that made it difficult to explain - if it is up and u cannot fire or attack through it then u might be in trouble...
we also had other problems; how big is the forcefield? i mean is it formfitting or round (like the forcefields of the droids in starwars) and does the form hinder the character in any way. i mean if it is round and 1-2ft away from the body, will the charcter be able to parry incoming physical attacks in hth or will it just simply be absorbed by the forcefield without the character having a chance to parry. what do u think? also shouldnt forcefields be more advanced than just additional MDC? what about magnetic forcefield able to bounce away incoming metal object like mini missiles, grav gun/railgun ammo and maybe even physical attacks. what do u think?
c ya
Hi there!
As for outgoing shots, it is not neccessary to
interfere with the energy.
As for "just additional MDC" - deflecting
pieces of metal costs energy - which taxes
the shield's reserves. So, this is the least
of my problems.
One thing that bugs me, that one cannot
wear the shield generator over armor... But why?
Only balance issues, I guess.
Adios
KLM
As for outgoing shots, it is not neccessary to
interfere with the energy.
As for "just additional MDC" - deflecting
pieces of metal costs energy - which taxes
the shield's reserves. So, this is the least
of my problems.
One thing that bugs me, that one cannot
wear the shield generator over armor... But why?
Only balance issues, I guess.
Adios
KLM
- Braden Campbell
- Palladium Books® Freelance Writer
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Since the p[ersonal sheilds are composed of 100% handwavium... yes, you can shoot out of them.
Their inertial dampening abilities not only work against solid shells and bullets, but alter photon-wave displacement (stopping laser and beam weaponry). Truly increadible technology.
Their inertial dampening abilities not only work against solid shells and bullets, but alter photon-wave displacement (stopping laser and beam weaponry). Truly increadible technology.
Braden, GMPhD
_______________________________________
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Braden wrote:Thundercloud Galaxy has a flock of ducks in it that can slag a Glitterboy in one melee.
If that doesn't prompt you to buy it, I don't know what else I can say.
- cornholioprime
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Well, mostly..... - Location: In the Hivelands with General Jericho Holmes, taking advantage of suddenly stupid Xiticix...
"Handwavium."Braden, GMPhD wrote:Since the p[ersonal sheilds are composed of 100% handwavium... yes, you can shoot out of them.
Their inertial dampening abilities not only work against solid shells and bullets, but alter photon-wave displacement (stopping laser and beam weaponry). Truly increadible technology.
Is that generated by an "Unobtanium" Crystal???
And I thought that I had a good Term with "Impervium."
10 Ha-Ha Points to Braden.
The Kevinomicon, Book of Siembieda 3:16.
16 Blessed art Thou above all others, O COALITION STATES, beloved of Kevin;
17 For Thou art allowed to do Evil without Limit, nor do thy Enemies retaliate.
18 Thy Military be run by Fools and Dotards.
19 Yet thy Nation suffers not. Praise be unto Him that protects thee from all harm!!
16 Blessed art Thou above all others, O COALITION STATES, beloved of Kevin;
17 For Thou art allowed to do Evil without Limit, nor do thy Enemies retaliate.
18 Thy Military be run by Fools and Dotards.
19 Yet thy Nation suffers not. Praise be unto Him that protects thee from all harm!!
- glitterboy2098
- Rifts® Trivia Master
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Braden, GMPhD wrote:Their inertial dampening abilities not only work against solid shells and bullets, but alter photon-wave displacement (stopping laser and beam weaponry). Truly increadible technology.
Gravitic Disruption. essentually creating a "point source" of gravity used to deflect incoming shots.
Weapons Technology of the Schlockverse
Author of Rifts: Deep Frontier (Rifter 70)
Author of Rifts:Scandinavia (current project)
* All fantasy should have a solid base in reality.
* Good sense about trivialities is better than nonsense about things that matter.
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Author of Rifts:Scandinavia (current project)
* All fantasy should have a solid base in reality.
* Good sense about trivialities is better than nonsense about things that matter.
-Max Beerbohm
Visit my Website
That is (while the canon says otherwise) I huoseruled
that the duoble-MDC, twenty times cost version is for
GIANT robots.
Adios
KLM
that the duoble-MDC, twenty times cost version is for
GIANT robots.
Adios
KLM
But still, one of the most basic rules for survival on any planet is never to upset someone wearing black leather - This is why protesters against the wearing of animal skins by humans unaccountably fail to throw their paint over Hell's Angels.
- Terry Prachett
Small font: use ctrl+c and copy it, so you can read. But since it is in small fonts, it is not important. I am not a NE salesperson.
- Terry Prachett
Small font: use ctrl+c and copy it, so you can read. But since it is in small fonts, it is not important. I am not a NE salesperson.