eliakon wrote:Killer Cyborg wrote:eliakon wrote:Killer Cyborg wrote:What has been provided is NOT any definition of combat training.
What it IS is two examples of things that qualify as combat training.
It's like how if a book mentions that Pit Bulls are dogs, and Poodles are dogs, that does NOT give us a definition of "dog."
All it gives us are two examples of things that are dogs.
that is a pretty fine hair your splitting there
I speak and think with precision.
Perhaps too much sometimes.
Your not speaking with "precision" here though.
Your flat out trolling.
Actually, saying that somebody is trolling IS trolling according to the board rules.
Are you trying to get this topic shut down?
You have made a flat out statement "Mages are not combat trained"
In the context of concentrating during mega-damage firefights.
And then for your defense of that statement you have tried to define away the word "combat training" so that NOTHING a mage does can qualify...
I haven't defined the term at all.
So I don't know what you're talking about there.
The original statement was discussing the kind of military training that soldiers and perhaps law enforcement personnel go through that helps them stay focused during a mega-damage firefight.
So anything that would establish that mages have that kind of training would help.
Combat Mages, for example, certainly have that kind of training. There are a few other kinds of mages that would also likely qualify.
It's hardly impossible. It's just not something that is typical among mages, compared to Man-At-Arms OCCs where it is the norm (and perhaps universal).
When it was brought up that the books EXPLICITLY settled this... you have argued that the books are wrong and that you are right...
...that sounds a lot like trolling to me.
I haven't said that the books are wrong.
Killer Cyborg wrote:The book says that skill X is combat training...
The book says that if you take X as an OCC or OCCr skill its professional...
Then you say that it doesn't say explicitly what combat training is...
Not quite.
The book does not say that skill x is combat training. Not exactly.
What the book says is (pasted from Blue_Lion's post):
RUE PG 326 under weapon proficiency-
"Each WP provides combat training with a particular type of weapon."
RUE PG 347 under hand to hand basic-
"This is elementary form of hand to hand combat training."WPs are not combat training; they
provide combat training.
HTH Basic IS
a form of
elementary combat training... so yes, it is combat training, but it's a very specific type, and (as I've discussed with Blue Lion), one not particularly relevant to the question of how well mages can concentrate during a mega-damage firefight.
But the point was that I thought that Blue Lion was claiming that the term "combat training" was defined in the books, and I was mistaken; he was referring to these examples of combat training, not a definition.
Ummm that is EXACTLY what they do
I'm not sure what "that" and "they" is referring to here.
If you have a WP, then you have combat training.
Correct!
Because a WP provides combat training, not because a WP IS combat training.
If you have H2H Basic you have combat training.
In the context of limited melee capabilities, NOT in the context of "training in mega-damage firefights."
Context is important, for the reasons I've already explained.
Killer Cyborg wrote:...so you then get to turn around and argue that there is no real combat training because you don't like the book.
Nope.
That never happened.
You just did it above.
Quote me.
If a skill provides combat training, then you have combat training. That is what the words MEAN.
Agreed.
But the skill itself is not combat training--it only provides it.
If you have a job that provides healthcare, for example, that job is NOT healthcare.
If you have that job, you have healthcare... but the job itself is not healthcare.
It would be false to claim that the job IS healthcare.
Likewise, a Weapon Proficiency provides combat training with that weapon.
The Weapon Proficiency itself is NOT combat training with that weapon. It includes combat training, but it also includes things like cleaning, maintenance, familiarity with different kinds of weapons of that type and quality, and so forth.
Weapon Proficiencies are not limited strictly to combat training with the weapon.
Killer Cyborg wrote:It's just not "combat training" in the more global sense that fits with the context of the conversation.
Then you are going to have to find a new term for what they mages DONT have because they explicitly have combat training. period.
No, not period.
They have combat training within a limited context.
If you have WP Nunchucks and Pilot Helicopter, and you get into combat with another helicopter, would you seriously tell the people on your chopper that it was going to be okay, because "I have combat training"...?
If you have WP Slingshot, and you're wearing a suit of SAMAS that you're not a trained pilot for, and you're standing with a large group of trained SAMAS soliders, and somebody asks you, "good thing we're combat trained, right?"
Will you say, "Yup! I'm combat trained!"...?
If you're a mage, and you have WP Blowgun, and you find yourself in a mega-damage firefight for the first time in your life, is the fact that you're combat trained in the limited context of use of blowguns REALLY going to help you keep calm and focused?
Context matters.
Killer Cyborg wrote:.. because the book says that the DEFINITION of having a WP is that you have combat training.
That is what the term "definition" means.
Yes, that is the definition of Weapon Proficiency.
That is NOT the definition of Combat Training.
Do you understand the difference?
I do not think you do.
You are hung up on trying to make your personal definition of combat training
I have not provided any definition of combat training.
Killer Cyborg wrote:Do you believe that her combat training is of the type that would allow her to focus concentration during a Mega-Damage firefight?
No. but that is because I would say she is a victim OCC and gets no attacks in combat.
Where does it say that Victim OCCs get no attacks in combat?
She certainly does not have a +4 vs HF making her mentally tougher than more than 90% of all soldiers on the planet
a) Horror Factor is not the same as combat training. Nor does it make one tougher than any soldier, except in the limited context of withstanding Horror Factor.
b) Does the typical mage
have a +4 vs HF?
Killer Cyborg wrote:b) Why wouldn't she have a "real" WP?
Because she doesn't have to have one.
Every living being in the palladium universe has levels of martial arts skill beyond anything most humans have in our world...
...because every single person can use ANY AND ALL Ancient weapons with no penalty what so ever.
So simply because she can use a nunchuku doesn't 'prove' she has a full WP any more than putting her in a GI proves that she has a H2H skill beyond "none'
Rifts Japan 119
Note: This weapon [Nunchaku] can only be used by those trained in hand to hand martial arts, assassin, Ninjitsu, or WP Chain. All others are -2 to strik and parry, and each attack counts as two melee actions.Killer Cyborg wrote:c) Rifts is a reality simulation. It's also a fantasy simulation. Either way, it's an imperfect simulation.
No, Rifts is NOT a reality simulation
Rifts is a highly cinematic game that does not attempt to simulate reality in any but the grossest ways.
We know this because they freely change the laws of phsyics when those get inconvinent, scale things for action and provide inate skills and the like.
It sounds like you're saying that Rifts is not a reality simulation, and that we know this because they sometimes deviate from simulating it perfectly.
Killer Cyborg wrote:But does that little girl exist outside of the game?
I guess.
But I could roll her up in 10 minutes or less, if you like. Then she'd exist within the context of the game.
Would that make you happier?
You can't actually
You can use your personal house rules to roll her up sure, or you can go get one of the other games (BTS1, Chaos Earth, HU) and roll her up there...
But using RAW Rifts you can't...
Why you ask?
Because there are no rules in Rifts for children.
Odd that...
There are no rules for children.
There are no rules for adults.
There are no rules stating that children in Rifts have different stats than adults in Rifts.
BUT lets, for the sake of discussion say you did.
How would you build her?
You either have to give her a full OCC (at what age 6?) that she is so far off the norms that 'data artifact' doesn't even BEGIN to describe her...
NOT against the rules.
But also, no, I wouldn't necessarily have to give her a "full OCC."
She could be a "Typical Citizen of Free Quebec," statted on FQ page 135, for example, who happens to have the skill HTH Martial Arts and WP Chain.
...or you have to pick one of the 'child' options for her age...
...Which oddly enough
-HU the youngest characters are age 11
Maybe she's 11.
-CE Chaos Mages can not be younger than 9... and kids do not get EITHER H2H or WPs
Source?
BTS Victims... gee once again [b]kids do not get H2H or WPs RAW
Source?
Now sure... you can homebrew up something... but that doesn't really prove anything other than you can use Rule Zero to allow something that the books don't allow... that doesn't prove that the books allow for it let alone what the result of that mythical rules legal version would be.
There are no rules restricting or regulating the creation of NPCs, which means that any NPCs are legal.
(Or, if you prefer, that ALL NPCs are illegal, unless they are rolled up exactly as a level 1 PC would be.)
Now if you would like to discuss some other hypothetical value that does NOT have an actual canon definition (Grit? Gumption? Fightability? What ever) sure..
Again, "combat training" does not have an actual definition in the rules.
Not that we've found so far.
At which point I will laugh in the face of someone who tries to argue that 6 weeks of boot camp are superior to preparing someone for combat to years of meditation, learning to rewrite reality, and inuring your self to horrors to the point that you are literally numb to minor terrors...
Then maybe argue
that...?
It makes more sense than claiming that if you're a professional Self Defense teacher with WP Yo-Yo, that this means you have the kind of combat training that will help you keep calm and focused in a mega-damage firefight.
If you think that mages have the kind of combat training that DOES apply to the context, then make that argument instead.
Quit trying to say that anybody and everybody with an OCC and a WP and/or HTH skill is contextually prepared.
Are there 'non-combat' mages or civilian mages? Of course.
But ANY attempt to argue that a mage needs to take ANY sort of 'penalty' because they are 'combat shy' is ludicrous on the face of it.
No "penalty" was ever in discussion.
The question is whether or not typical mages are combat trained in such a way that they
always keep calm and focused during a mega-damage firefight.
If that mage has their H2H or WP as either an OCC or OCCr skill then they are PROFESSIONAL COMBATANTS
By that standard, virtually everybody on Rifts Earth is a PROFESSIONAL COMBATANT.
That seems like a pretty lax standard to me.
Besides, Professional Combatant or not, the typical mage simply isn't good at combat, as I've pointed out before:
viewtopic.php?p=2949362#p2949362Killer Cyborg wrote:I've studied martial arts.
I can fire a gun pretty well.
I've played paintball a fair amount.
Does that make me "trained for combat?"
Maybe by some people's standard, but I'd have to feel pretty full of myself before I'd describe my abilities with that phrase.
They typical mage?
BoM 10
If a player is looking for a character good at combat and shooting things, a practitioner of magic is NOT the character for him.
The very nature of learning magic means that a mage is more learned and scholarly than most other OCCs.
BoM 11
Everybody prefers what they're best at
Has optional rules
Combat OCCs get double the normal xp for killing monsters or defeating opponents in battle...
While Magic OCCs get extra experience points whenever they use spells or magic powers or abilities in a thoughtful, clever, or ingenious or impressive way.
Note that "Magic OCCs" is separate from "Combat OCCs."
As a rule, mages aren't combat trained.
Yes, there are exceptions.
There are a minority of magic OCCs that are specifically combat-based.
There are some mage characters who are specifically trained as part of a military or paramilitary organization.
There are individual PCs who can be rolled and written up to be against type, to be gun-toting, highly-trained combat badasses.
But that doesn't change the rule.
(Just a reminder what the phrase "as a rule" means.")If that mage gets a save vs HF (like most do) then they are already skilled at resisting shock and battle fatigue (shell shock rules use HF after all...)
The
optional Shell-Shock Rules do use HF, yes.
But that's a specific psychological condition, not something that the typical person has to deal with.
I don't know of any studies on whether or not appropriate combat training affects the percentage of soldiers that deal with PTSD.
I'm pretty certain that dealing with demons and monsters and such does not.
Now sure... a mage with no combat training (I use the formal, rules specific, book term here) or who has only received such combat training through personal hobbies (secondary skills) might be subject to stress...
...but that is HARDLY "most mages"
Going with the standard of "has a WP or HTH skill as an OCC skill," then it wouldn't be most mages.
But I think that's a standard that doesn't reflect the context of the original claim.
WP Knife isn't likely to help one stay very calm in a MD firefight.