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Posted: Thu Oct 19, 2006 12:23 pm
by CyCo
#32

While traveling across the wilderness, the party see something glinting in the distance. What they find is a very large, wooden skull of some predator. It's as large as a two story house, and carved out of some type of hard wood, bleached near white from long exposure to the sun and the elements.

Or is it? Close examination will reveal that while made of wood, the skull has all the usual markings, growth patterns, muscle anchorage points, fused bone from past fractures.

If the party decide to dig down into the ground next to the base of the skull, they'll find a vertebrae....

Posted: Fri Oct 20, 2006 3:02 am
by Zer0 Kay
CyCo wrote:#32

While traveling across the wilderness, the party see something glinting in the distance. What they find is a very large, wooden skull of some predator. It's as large as a two story house, and carved out of some type of hard wood, bleached near white from long exposure to the sun and the elements.

Or is it? Close examination will reveal that while made of wood, the skull has all the usual markings, growth patterns, muscle anchorage points, fused bone from past fractures.

If the party decide to dig down into the ground next to the base of the skull, they'll find a vertebrae....
:? Sounds cool but what is it from?...

#33 A PC trips. Looking back to see what it was, they see part of a metal loop sticking out from the ground. If a player pulls it out it begins to glow and a note on a piece of paper (which has miraculously survived all the elements) reads "For my lover may the challenges this brings guide you to your rebirth, I'll see you in the Spring." Everyone in the party gets the strong feeling that it needs to be put down IMMEDIATELY... except the holder, who is enthralled with it.

Posted: Fri Oct 20, 2006 10:56 am
by CyCo
Zer0 Kay wrote:
CyCo wrote:#32

While traveling across the wilderness, the party see something glinting in the distance. What they find is a very large, wooden skull of some predator. It's as large as a two story house, and carved out of some type of hard wood, bleached near white from long exposure to the sun and the elements.

Or is it? Close examination will reveal that while made of wood, the skull has all the usual markings, growth patterns, muscle anchorage points, fused bone from past fractures.

If the party decide to dig down into the ground next to the base of the skull, they'll find a vertebrae....
:? Sounds cool but what is it from?...



That's for the GM to decide. It just sprung from my imagination.

Should add, that the wooden skull is made from just two pieces of wood, the skull and lower mandible.

Posted: Sun Oct 22, 2006 2:09 am
by Zer0 Kay
CyCo wrote:
Zer0 Kay wrote:
CyCo wrote:#32

While traveling across the wilderness, the party see something glinting in the distance. What they find is a very large, wooden skull of some predator. It's as large as a two story house, and carved out of some type of hard wood, bleached near white from long exposure to the sun and the elements.

Or is it? Close examination will reveal that while made of wood, the skull has all the usual markings, growth patterns, muscle anchorage points, fused bone from past fractures.

If the party decide to dig down into the ground next to the base of the skull, they'll find a vertebrae....
:? Sounds cool but what is it from?...



That's for the GM to decide. It just sprung from my imagination.

Should add, that the wooden skull is made from just two pieces of wood, the skull and lower mandible.
:ok: cool... very fertile place that be :D

Posted: Tue Nov 14, 2006 9:29 am
by CyCo
Thanks Zer0 Kay, though some would say that my fertile imagination is just because my head is full of useless ****. lol

#35.

A small square of cardboard, seems to be the back of a small cardboard box. One the shiny side, is the instructions on how to use toothpicks.

8]

Posted: Mon Nov 20, 2006 11:12 pm
by Zer0 Kay
EPIC wrote:37 - jimmy hoffa


Already done!! :P

06- Jimmy Hoffa alive playing strip poker with Janis Joplin and losing

Posted: Mon Nov 20, 2006 11:15 pm
by Zer0 Kay
[quote="CyCo"]Thanks Zer0 Kay, though some would say that my fertile imagination is just because my head is full of useless ****. lol

No Prob... nothing wrong with good fertilizer :D

#39 a post it note that fell of of the door in #38. It reads "Do not open door... I forget why."

Posted: Thu Nov 30, 2006 1:07 pm
by Snuffy
45. A hula-hoop bobble doll for the dash of a vehicle. When the bobble doll starts to really bobble (vehicle on rough terrain), the vehicle magically doesn't leave any tracks. Completely useless for flying vehicles.

Posted: Fri Dec 01, 2006 9:31 am
by CyCo
#49

A barrel of monkeys.

If opened near a leyline, instead of plastic monkeys, a pack of winged, flying monkeys flies out of the barrel and will attack all in the area. Use the stats of a lesser demon, according to your groups power level. There will be 2d4 + 1 per character in the group.

If you can summon Jefe, the monkeys will fly back into the barrel in terror. Otherwise, after attacking the party for 2 minutes, they will fly off into the distance.

If opened in the presence of a Rift, they will have the stats of a Balrog or like demon. Hope the party is powerful!!

Posted: Fri Dec 01, 2006 11:03 am
by Snuffy
CyCo wrote:#49

A barrel of monkeys.

If opened near a leyline, instead of plastic monkeys, a pack of winged, flying monkeys flies out of the barrel and will attack all in the area. Use the stats of a lesser demon, according to your groups power level. There will be 2d4 + 1 per character in the group.

If you can summon Jefe, the monkeys will fly back into the barrel in terror. Otherwise, after attacking the party for 2 minutes, they will fly off into the distance.

If opened in the presence of a Rift, they will have the stats of a Balrog or like demon. Hope the party is powerful!!


How near to a ley line for flying monkeys?

Posted: Fri Dec 01, 2006 11:45 am
by CyCo
Snuffy wrote:
CyCo wrote:#49

A barrel of monkeys.

If opened near a leyline, instead of plastic monkeys, a pack of winged, flying monkeys flies out of the barrel and will attack all in the area. Use the stats of a lesser demon, according to your groups power level. There will be 2d4 + 1 per character in the group.

If you can summon Jefe, the monkeys will fly back into the barrel in terror. Otherwise, after attacking the party for 2 minutes, they will fly off into the distance.

If opened in the presence of a Rift, they will have the stats of a Balrog or like demon. Hope the party is powerful!!


How near to a ley line for flying monkeys?


Details like that are up to the GM. But around 1 mile sounds good.

Posted: Tue Dec 05, 2006 10:38 pm
by Zer0 Kay
Zephyr_Stormwing wrote:44. Jesus.
What so are we going to find Jose or Juan next? :P

#50 When traveling through tornado alley the party finds what appears to be two curled up stalkings, found under the corner of a house.

Posted: Tue Dec 12, 2006 7:33 pm
by Shadyslug
99. The Cosmic Forge coloring book complete with Universal Map

Posted: Sun Dec 17, 2006 4:15 pm
by Zer0 Kay
100... I mean 53. A counting book with the numbers between 51 and 99 torn out. :nh:

Posted: Mon Dec 18, 2006 11:23 am
by Shorty Lickens
#54 (? Maybe?)

A Lesser Limitless Rod of Frost.
Casts magical homing frost bolts that do 6d6 SDC up to a range of 400 feet. The rod works an infinite number of times but once activated only lasts for 48 hours and then disintegrates. (1 bolt per melee action.)
Stay tuned for the Greater Limitless Rod of Frost later this evening.

(Sorry for the D&D-like item, but I was getting tired of all the silly crap on the list.)

Posted: Tue Dec 19, 2006 5:04 pm
by Shadyslug
#54 was on page 5...and maybe again on page 8...I don't know...Arithmatic in America doesn't include counting sequentially...

#98: $1000 McDonald's gift card...

Posted: Fri Dec 22, 2006 2:17 am
by Zer0 Kay
:shock: :frust:
#58 sureptitiously renumberd #54 because #54 was too serious :D A great big box of a rare element... common sense, especially when dealing with the knowledge that with so many pages it is quite likely that more than one randomer item list exists in this thread.

If you go through all of it you will realize that there is at least 3 different lists and though a number or three have been skipped we do know... generally, how to count from 1 to a hundred. So though America may have its educational issues being able to read from first post to last is not one of them. BTW if you look through the pages you will find that each list has been consolidated into a single post... eventually.

Posted: Fri Dec 22, 2006 2:19 am
by Zer0 Kay
Shorty Lickens wrote:#54 (? Maybe?)

A Lesser Limitless Rod of Frost.
Casts magical homing frost bolts that do 6d6 SDC up to a range of 400 feet. The rod works an infinite number of times but once activated only lasts for 48 hours and then disintegrates. (1 bolt per melee action.)
Stay tuned for the Greater Limitless Rod of Frost later this evening.

(Sorry for the D&D-like item, but I was getting tired of all the silly crap on the list.)
Uh... but that is the POINT of the RANDOMER item list. If you want to make serious items then add that to the multitude of random item lists. :P

#54 revoked for being too serious :lol:

Posted: Fri Dec 22, 2006 2:25 am
by Zer0 Kay
EPIC wrote:#55 ... the partially filmed but never released [and somewhat prophetic] Rifts Movie still in a film can. is actually only good for stock footage. this item is cursed and whoever has it in their possession will find themselves unable to complete any tasks that they set out to do, leaving them all half finished and incomplete.
So do you ever get to the part where you see you doing what you aren't going to finish?

EPIC wrote:#56 ... a zombyfied talking head. the damn thing is cursed to forever talk your bloody ear off and will not shut up. once found it magically travels with the character wherever they happen to go. if they leave it behind, it will teleport to their exact location [say appear in their backpack, passenger seat of their vehicle or hotel room for example]. there is also something about it that reminds you of your now late grandmother who constantly nagged at you for not doing anything important with your life. [\quote] Oh that is great I'm going to have to use this one... I can just imagine the mumbled chattering coming out of the backpack, the character plugging their ears and eventually going on a quest just to destroy this artifact... hopefully they won't find the 1/2 Rifts movie :D

EPIC wrote:#57 ... a partially eaten 6 foot long sub sandwich that looks like it was left behind a home furnace for about a month. this item is also cursed, and the first person to find it is filled with an irresistible urge to eat it and the character will not be able to throw it away either. "can't let a good sandwich go to waste"
Um... yuck so the sister artifact must be the prehistoric (at least for rifts) green wooly pizza.

Posted: Thu Jan 25, 2007 2:06 pm
by Shadyslug
62: Poo

Posted: Thu Jan 25, 2007 4:41 pm
by Shadyslug
#69 - whoopie cushion

Posted: Thu Jan 25, 2007 5:37 pm
by Shadyslug
#97 - Blank Check from Jesus...

Posted: Wed Jan 31, 2007 4:50 pm
by 9voltkilowatt
#98: Moon bridge, a magical passage that will allow anyone that passes through to appear on the surface of the moon (random location). Hope you have power armor on!

Posted: Thu Feb 01, 2007 8:48 am
by CyCo
Um, have problems with counting Shady??

Posted: Thu Feb 01, 2007 12:50 pm
by 9voltkilowatt
Oops ...guess i should have looked at the numbers my self.

#75: you find 98 Moon bridge', a magical passage that will allow anyone that passes through to appear on the surface of the moon. While on the surface of the moon you also find a set of #74. :D

Posted: Fri Feb 02, 2007 9:30 am
by CyCo
I'll go ahead an fill in the blanks then. 8]

#64

An ever plentiful container of toothpicks.

#65

An everclean spittoon. These two items are cherished out West. ;)

#66

A set of Victorian silverware. When used correctly, will give a +15% bonus
to skills used during dinner. Eg, Oratory type skills used during discussion over the meal.

#67

A set of vintage fireproof racing drivers underclothing. Can be worn under body armour if desired. Will halve all sdc based fire damage. No protection to mdc fire damage. Will give a social bonus of +10% to any Operator or Driver/Pilot Occ.

#68

A pair of vintage sneakers. Gives a +10% to prowl in an urban enviroment.

Posted: Fri Feb 02, 2007 9:34 am
by CyCo
#76

A pair of runners. Adds +1d4 to your Speed Attribute while worn.

Posted: Fri Feb 02, 2007 2:00 pm
by 9voltkilowatt
#77: A corpse. If DNA and carbon dating are performed it will be descovered to be your own body ...only its 200 years old!

Posted: Sat Feb 03, 2007 3:22 am
by Zer0 Kay
CyCo wrote:#76

A pair of runners. Adds +1d4 to your Speed Attribute while worn.


???? do you mean two people running or the strips of plastic down isles or is that what they call sneakers where your from?

Posted: Sat Feb 03, 2007 3:37 am
by Zer0 Kay
#79 Your traveling through Arkansas when you find a corpse DNA testing shows that it's you... but the corpse has an ID with a picture of you but with your fathers name showing that he is under the age of 21 and what must be a fake ID with your grandfathers name. You always wondered why your dad said you were a chip off the old block... guess you need to go find that Rift now and get your grandma :puke: and mom :ewww: pregnant with you... and you... so what is your son going to be like... never mind. Hey isn't the universe supposed to implode if you do stuff like that?

Posted: Sat Feb 03, 2007 10:28 am
by CyCo
Zer0 Kay wrote:
CyCo wrote:#76

A pair of runners. Adds +1d4 to your Speed Attribute while worn.


???? do you mean two people running or the strips of plastic down isles or is that what they call sneakers where your from?


They can go by various names, runners, sneakers, joggers, trainers.... guess it depends on what their original design is for.

So yeah, I meant a pair of footwear.

8]

Posted: Sat Feb 03, 2007 1:00 pm
by 9voltkilowatt
Zer0 Kay wrote:#79 Your traveling through Arkansas when you find a corpse DNA testing shows that it's you... but the corpse has an ID with a picture of you but with your fathers name showing that he is under the age of 21 and what must be a fake ID with your grandfathers name. You always wondered why your dad said you were a chip off the old block... guess you need to go find that Rift now and get your grandma :puke: and mom :ewww: pregnant with you... and you... so what is your son going to be like... never mind. Hey isn't the universe supposed to implode if you do stuff like that?


Ah Rifts ...making the impossible possible! :-)

#77:A warehouse filled to brim with hundreds of pre-rifts guns and equipment. Curiously, everthing has a a label on it that says "Property of Paramount Studios".

And just so theres no confusion we are on # 80 next.

Posted: Sun Feb 04, 2007 1:27 am
by Zer0 Kay
CyCo wrote:
Zer0 Kay wrote:
CyCo wrote:#76

A pair of runners. Adds +1d4 to your Speed Attribute while worn.


???? do you mean two people running or the strips of plastic down isles or is that what they call sneakers where your from?


They can go by various names, runners, sneakers, joggers, trainers.... guess it depends on what their original design is for.

So yeah, I meant a pair of footwear.

8]


Oh... ok... but if it is dependant on design what are sneakers used for? :D

Posted: Sun Feb 04, 2007 1:32 am
by Zer0 Kay
Thanks for the #80 note
#80 A hard copy record of the last few pages of this thread. Save vs. coma or be forced to look at the pages. After "reading" it (even the illiterate can somehow do so) the character is utterly confused and will forget what s/he is doing. To make matters worse that character will ask other to see if they can understand it. It is the thread that never ends it goes on and on my friend somebody started posting on it not knowing what it was and they'll continue posting on it just because... (rinse and repeat until brain is clean) :crazy:

Posted: Mon Feb 12, 2007 2:45 am
by Zer0 Kay
#82 A 10' pole. If someone holding the pole attempts to touch something with the pole they can't. Benefit??? Nothing can touch someone holding the 10' pole... including the ground they walkED on.

Posted: Sat Feb 17, 2007 11:30 pm
by taalismn
Someone please find this 'lazardo' or whatever the real name is behind the false monikers and have him/it vaped with extreme prejudice, please?
Or have those obviously self-serving, non-contributing, commercial plugs removed?

Posted: Sun Feb 18, 2007 9:31 am
by CyCo
taalismn wrote:Someone please find this 'lazardo' or whatever the real name is behind the false monikers and have him/it vaped with extreme prejudice, please?
Or have those obviously self-serving, non-contributing, commercial plugs removed?


It's called spam.

Hmm....

#83.

A can of Spam. When opened, it reveals a mass of compacted, pink, jellified 'meat' like substance. Though it bears little taste, it makes for a great 'filler' in salads & omelettes. When added to a meal in this way, it cures either 1d4x10 SDC, HP or MDC. Served thusly, it will serve/cure 4 people. Eaten straight from the can, it will cure 1d6x10, but only for one person, who will eat all the contents within the can. However, the individual in question will feel slightly ill, with a -1/-10 to all dice rolls.

Posted: Sun Feb 18, 2007 1:21 pm
by Jefffar
2001 A Space Odessy

Posted: Mon Feb 19, 2007 6:15 am
by Mech-Viper Prime
Jefffar wrote:84.2001 A Space Odessy


85. Coalition Recruitment poster
86. NEMA Recruitment poster

Posted: Mon Feb 19, 2007 9:25 am
by CyCo
#87

A Palladium recruitment poster.

Posted: Mon Feb 19, 2007 10:34 am
by Mech-Viper Prime
#88. a signed copy of Rifts

Posted: Tue Feb 20, 2007 5:15 am
by Zer0 Kay
Mech-Viper Prime wrote:
Jefffar wrote:84.2001 A Space Odessy


85. Coalition Recruitment poster
86. NEMA Recruitment poster
Of course the poses, paper and wording are the exact same right :D

Posted: Tue Feb 20, 2007 5:23 am
by Zer0 Kay
#90 An invitation for dinner for you from XYZ. The person who finds this can show it to anyone and that person will understand that, that household has invited the player(s) to dinner. The dinner will be friendly and hospitable (even topics of religion or government will not upset either side... even if disgusted by certain viewpoints) even if both sides normally despise each other (the character(s) can use this to garner information which would be talked about at a table among friends but will not be able to draw out classified or higher information. Either side will also not be able to attack.) At the end all dinner guests will remember who was there and what was said but will wake up in there own beds (nifty way to teleport back home too... could be lame for some people.)

Posted: Tue Feb 20, 2007 6:30 am
by Mech-Viper Prime
#91. A early 21st century laptop still connect to a website posting board called Forums of the Megaverse. :D

Posted: Tue Feb 20, 2007 6:33 am
by Mech-Viper Prime
#92. a case of plastic Robots who can change into cars, trucks, airplane , handguns , and dinosuars

Posted: Tue Feb 20, 2007 6:44 am
by Mech-Viper Prime
#93. a trailer of box of small blocks of different sizes and colors in various themes, themes include a space opera, space explorer, underwater, city ,farming , sports and animals.

Posted: Tue Feb 20, 2007 10:48 am
by Nxla666
#94: A green plush doll of some D-bee with multiple tentacles over its mouth wearing a rhinestoe encrusted high collared jumpsuit.

Posted: Tue Feb 20, 2007 2:14 pm
by Mech-Viper Prime
#95. The Complete First Season of The Biggest Loser

Posted: Tue Feb 20, 2007 9:01 pm
by Zer0 Kay
#97 A snide comment on a piece of paper that mentions how many times random lists appear in a random list making it not quite so random.

Posted: Tue Feb 20, 2007 9:02 pm
by Zer0 Kay
#98 A copy of the Rifts coloring book... you suddenly notice that you are just a line drawing with no color... and so is the world around you.