Re: almost cheating power combos
Posted: Thu Aug 04, 2011 5:39 pm
My rule: Instant Kill attempts ALWAYS FAIL
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Her0man0 wrote:Ive been thinking lately of power combos that border on cheating, ones that play off of one another to create an effect thats almost (or is) munchkin level.....
A few examples ive thought of are
Animal Metamorphosis with Copy animal attributes - this guy would be able to gain additional superabilities by using it on himself when an animal.
A.P.S. Energy or any of the energy expulsion abilities with Energy Conversion - be able to change into or expel any type of energy.
Matter Expulsion Crystal with Gem powers - have all the gems they need to get powers from, no more money limitation.
Invulnerability with Massive damage capasity or Zombie flesh - now he's an unstoppable juggernaught
A.P.S. skeliton with unbreakable bones
I bring this up cause im curious to see what others have thought of, especially ones that players have come up with for games.
lets see what you've got
Looonatic wrote:I made a Rifts super-powered mutant with three major powers:
Swarm-selves, Sonic Flight and Self-Explosion. Each of his 30 tiny selves could explode for 1D6X10 damage once every 3D4 melee rounds, maintaining an average attack rate of 4 explosions per melee round or one big explosion of 3D6X100 damage.
Her0man0 wrote:I know its been over a year sinse anyone has posted on this thread but i just thought of two more cool power combos
3 major - Sonic Flight, Multiple beings, and self explosion - you are your own air force with missles and everything; the multibomber lol
also 2 major - gravity waves and self explosion - pull the enimies close to you then explode, a dirty but fun trick