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Re: Center: Saved or Conquered?

Posted: Sun Aug 08, 2010 6:34 pm
by MaxxSterling
My group actually decided to just leave Center to die and be taken over. But they didn't just flee. They raided and pillaged the Free Market first and stole everything that wasn't tied down and killed shop owners, innocents, etc. It was fairly amusing, however, now the group has uber stuff. But they'll need it to get out of Center I'm sure.

Re: Center: Saved or Conquered?

Posted: Mon Aug 09, 2010 12:22 pm
by DhAkael
MaxxSterling wrote:My group actually decided to just leave Center to die and be taken over. But they didn't just flee. They raided and pillaged the Free Market first and stole everything that wasn't tied down and killed shop owners, innocents, etc. It was fairly amusing, however, now the group has uber stuff. But they'll need it to get out of Center I'm sure.

Ummmmmmmmmmmm, the group WERE evil alligned, yes:? :shock:

Re: Center: Saved or Conquered?

Posted: Mon Aug 09, 2010 9:27 pm
by The Beast
If I ever get to run the campagin I've been running around in my head for awhile now, then Center falls. As for how long, that depends on how nice I feel.

Re: Center: Saved or Conquered?

Posted: Tue Aug 10, 2010 1:20 am
by V-Origin
Laux the Ogre wrote:Finally got finished running the PCs through it.
Center still stands in my campaign, but...
The Manors has no occupants.
Wonderworld and the Splugies are gone, only the "Alien" Sector of lv3 remains.
Bushido no longer has a presence.
Central Station will need months of repair.
"Spacetown" is a crater.
The Warlock Market is filled with dead fish.
Naruni is missing quite a bit of inventory.
And "The Gauntlet" is filled with junk.


Yay!


In my scenario, the biggest holes will be in Naruni controlled sectors. Yeah you can guess that we have a major beef with Naruni.

Re: Center: Saved or Conquered?

Posted: Tue Aug 31, 2010 12:51 pm
by avollant
I had a scenario where a RDF/UEEF Ship/fleet, got somehow marrooned in the three galaxies and they basicaly barter/steal/trick/push/blow their way to Center as only the Prometheans had the tech or mean to return home...

Think of Star Trek Voyager but with a nasty twist and a bad attitude!

Re: Center: Saved or Conquered?

Posted: Thu Sep 02, 2010 5:50 pm
by Vrykolas2k
avollant wrote:I had a scenario where a RDF/UEEF Ship/fleet, got somehow marrooned in the three galaxies and they basicaly barter/steal/trick/push/blow their way to Center as only the Prometheans had the tech or mean to return home...

Think of Star Trek Voyager but with a nasty twist and a bad attitude!




Sorry, but if the RDF tried force the Prometheans would have blown those primitive ships and mecha out of the stars.
Quickly.
Let alone everyone else in the area who had a vested interest.

Re: Center: Saved or Conquered?

Posted: Mon Sep 06, 2010 9:01 am
by avollant
Read again! I said "...they basicaly barter/steal/trick/push/blow their way to Center..."

I didn't say they would force the Prometeans to send them back home. The Prometheans have the tech yes... Doesn't mean they know were the UEEF's home is... :)

Also, think about it: The Transgalactic Empire, UWW, the Naruni Enterprise and even the demon may want to put their hand on that exotic things that is protoculture... ;P

Re: Center: Saved or Conquered?

Posted: Fri Jun 03, 2011 12:41 pm
by Scorpion Leader
Saved; especially when you consider that the Promeatheans have Allies in the Gods Brahma and Zurvan (an Uber powerful 4D being)!!.
(see Dimention Book 2 under Second Stage Promeathean RCC for the connection & Rifts: Pathenons of the Meagaverse for Stats on these GODS!!) These Guys don't interfear with Mortal Affaris that much, but when they do WATCH OUT!! When ticked off Zurvan alone will wipe eververy one out and I mean everyone who earns his WRATH!! As he even wipeout an entire dimension on his own!! So if things get out of Control in the 3G's and The Minion War is seen as a threat to the over all Megaverse & their Friends/Allies the Promeatheans are severly Threatened, Woe unto Cormal the Deamons and Deevils who try to stand in their way (especially Zurvans)!!! It seems all of you Gm's, Players and even KS and the Palladium Writers Have Forgoten about This One Little Known FACT!! Also its not like the Dominators will just stand around and let these upstarts mees around with what is considered their Turf and Playground either!!

Re: Center: Saved or Conquered?

Posted: Fri Jun 03, 2011 3:31 pm
by Carl Gleba
Scorpion Leader wrote:Saved; especially when you consider that the Promeatheans have Allies in the Gods Brahma and Zurvan (an Uber powerful 4D being)!!.
(see Dimention Book 2 under Second Stage Promeathean RCC for the connection & Rifts: Pathenons of the Meagaverse for Stats on these GODS!!) These Guys don't interfear with Mortal Affaris that much, but when they do WATCH OUT!! When ticked off Zurvan alone will wipe eververy one out and I mean everyone who earns his WRATH!! As he even wipeout an entire dimension on his own!! So if things get out of Control in the 3G's and The Minion War is seen as a threat to the over all Megaverse & their Friends/Allies the Promeatheans are severly Threatened, Woe unto Cormal the Deamons and Deevils who try to stand in their way (especially Zurvans)!!! It seems all of you Gm's, Players and even KS and the Palladium Writers Have Forgoten about This One Little Known FACT!! Also its not like the Dominators will just stand around and let these upstarts mees around with what is considered their Turf and Playground either!!


You assume that Brahma and Zurvan are not already occupied with their own MW problems. Or perhaps they think the prometheans can handle things in their own house?

Re: Center: Saved or Conquered?

Posted: Fri Jun 03, 2011 4:25 pm
by Chronicle
I feel that Phaseworld will be saved. Just another distraction invasion.

Will Phaseworld get seriously trashed? Yep
Will The players be involved in defens/Liberation? You Betcha
Will it be Hella-fun to progress through? YA
Will it be a great opportunity for the Sploog there to be a hero? Sadly yes
Will Thraxus Whoop some tail with Nurani Repo Bots and Hired Mercs? Of course
Will Nurani get stormed by the demons when they find a connection to the deevils? Oh i believe so.

Will Phaseworld Fall???? Depends on the players and how they play their cards with the various factions.
If it falls. How long will it last? Possibly not long. Too much trouble can come about if it does. The dominators couldn't take PW. Think they would let demons trump them?

Re: Center: Saved or Conquered?

Posted: Sat Jun 04, 2011 10:26 am
by Carl Gleba
Chronicle wrote:I feel that Phaseworld will be saved. Just another distraction invasion.

Will Phaseworld get seriously trashed? Yep
Will The players be involved in defens/Liberation? You Betcha
Will it be Hella-fun to progress through? YA
Will it be a great opportunity for the Sploog there to be a hero? Sadly yes
Will Thraxus Whoop some tail with Nurani Repo Bots and Hired Mercs? Of course
Will Nurani get stormed by the demons when they find a connection to the deevils? Oh i believe so.

Will Phaseworld Fall???? Depends on the players and how they play their cards with the various factions.
If it falls. How long will it last? Possibly not long. Too much trouble can come about if it does. The dominators couldn't take PW. Think they would let demons trump them?


No that sounds like a fun adventure to be a player in :ok:

Re: Center: Saved or Conquered?

Posted: Sat Jun 04, 2011 2:58 pm
by Nekira Sudacne
Carl Gleba wrote:
Scorpion Leader wrote:Saved; especially when you consider that the Promeatheans have Allies in the Gods Brahma and Zurvan (an Uber powerful 4D being)!!.
(see Dimention Book 2 under Second Stage Promeathean RCC for the connection & Rifts: Pathenons of the Meagaverse for Stats on these GODS!!) These Guys don't interfear with Mortal Affaris that much, but when they do WATCH OUT!! When ticked off Zurvan alone will wipe eververy one out and I mean everyone who earns his WRATH!! As he even wipeout an entire dimension on his own!! So if things get out of Control in the 3G's and The Minion War is seen as a threat to the over all Megaverse & their Friends/Allies the Promeatheans are severly Threatened, Woe unto Cormal the Deamons and Deevils who try to stand in their way (especially Zurvans)!!! It seems all of you Gm's, Players and even KS and the Palladium Writers Have Forgoten about This One Little Known FACT!! Also its not like the Dominators will just stand around and let these upstarts mees around with what is considered their Turf and Playground either!!


You assume that Brahma and Zurvan are not already occupied with their own MW problems. Or perhaps they think the prometheans can handle things in their own house?


The only reason one would assume that they ARE too busy or too aloof to help is if you don't want them solving the problem easially like they can. The only reason you'd want them to not solve it quickly and simply is if you want it to drag out longer. the only reason you would want it to drag out longer is because otherwise there'd be nothing for the PC's to do in the senario.

Which is what I think is the problem. The way Phase World was origionally written up, there really is no need for the Players to do anything. the NPC's in the setting are more than competent enough to chase off the demons and unless you arbitrarly cripple them by saying the best people with an intrest in fighting them off don't do so "because they're busy". Zurvan and the second stagers and thraxus just take a hands off approach? Why?

Well, because otherwise the invasion of center is over. When you have to artifically cripple the defences to make an interesting story...it REALLY strains my suspension of disbeleif.

Re: Center: Saved or Conquered?

Posted: Sat Jun 04, 2011 4:56 pm
by Chronicle
Carl Gleba wrote:
Chronicle wrote:I feel that Phaseworld will be saved. Just another distraction invasion.

Will Phaseworld get seriously trashed? Yep
Will The players be involved in defens/Liberation? You Betcha
Will it be Hella-fun to progress through? YA
Will it be a great opportunity for the Sploog there to be a hero? Sadly yes
Will Thraxus Whoop some tail with Nurani Repo Bots and Hired Mercs? Of course
Will Nurani get stormed by the demons when they find a connection to the deevils? Oh i believe so.

Will Phaseworld Fall???? Depends on the players and how they play their cards with the various factions.
If it falls. How long will it last? Possibly not long. Too much trouble can come about if it does. The dominators couldn't take PW. Think they would let demons trump them?


No that sounds like a fun adventure to be a player in :ok:



Hence the 3rd listed pint :)

Re: Center: Saved or Conquered?

Posted: Sat Jun 04, 2011 6:02 pm
by Carl Gleba
Nekira Sudacne wrote:The only reason one would assume that they ARE too busy or too aloof to help is if you don't want them solving the problem easially like they can. The only reason you'd want them to not solve it quickly and simply is if you want it to drag out longer. the only reason you would want it to drag out longer is because otherwise there'd be nothing for the PC's to do in the senario.

Which is what I think is the problem. The way Phase World was origionally written up, there really is no need for the Players to do anything. the NPC's in the setting are more than competent enough to chase off the demons and unless you arbitrarly cripple them by saying the best people with an intrest in fighting them off don't do so "because they're busy". Zurvan and the second stagers and thraxus just take a hands off approach? Why?

Well, because otherwise the invasion of center is over. When you have to artifically cripple the defences to make an interesting story...it REALLY strains my suspension of disbeleif.



You just made my point. The game is all about the players. What fun is it when an N.P.C. steals all the action? I hate when the GM does that. My character should be the focus of the story and the hero! Not some N.P.C.

Re: Center: Saved or Conquered?

Posted: Sat Jun 04, 2011 6:05 pm
by Nightmask
Carl Gleba wrote:
Nekira Sudacne wrote:The only reason one would assume that they ARE too busy or too aloof to help is if you don't want them solving the problem easially like they can. The only reason you'd want them to not solve it quickly and simply is if you want it to drag out longer. the only reason you would want it to drag out longer is because otherwise there'd be nothing for the PC's to do in the senario.

Which is what I think is the problem. The way Phase World was origionally written up, there really is no need for the Players to do anything. the NPC's in the setting are more than competent enough to chase off the demons and unless you arbitrarly cripple them by saying the best people with an intrest in fighting them off don't do so "because they're busy". Zurvan and the second stagers and thraxus just take a hands off approach? Why?

Well, because otherwise the invasion of center is over. When you have to artifically cripple the defences to make an interesting story...it REALLY strains my suspension of disbeleif.



You just made my point. The game is all about the players. What fun is it when an N.P.C. steals all the action? I hate when the GM does that. My character should be the focus of the story and the hero! Not some N.P.C.


When you consider the size of the game those ultra-powerful NPC actually do have justification for being busy with other things. It's not like they exist in a vacuum after all, they're as busy doing thing as the PC is, not unrealistic to think that they were busy doing other things that were equally important (Zurvan during his period ensuring that the sleeping Old Ones magical sleep is being recharged with PPE) or had been off doing something else and simply hadn't heard about the threat to get involved.

Re: Center: Saved or Conquered?

Posted: Sat Jun 04, 2011 7:05 pm
by Nekira Sudacne
Carl Gleba wrote:
Nekira Sudacne wrote:The only reason one would assume that they ARE too busy or too aloof to help is if you don't want them solving the problem easially like they can. The only reason you'd want them to not solve it quickly and simply is if you want it to drag out longer. the only reason you would want it to drag out longer is because otherwise there'd be nothing for the PC's to do in the senario.

Which is what I think is the problem. The way Phase World was origionally written up, there really is no need for the Players to do anything. the NPC's in the setting are more than competent enough to chase off the demons and unless you arbitrarly cripple them by saying the best people with an intrest in fighting them off don't do so "because they're busy". Zurvan and the second stagers and thraxus just take a hands off approach? Why?

Well, because otherwise the invasion of center is over. When you have to artifically cripple the defences to make an interesting story...it REALLY strains my suspension of disbeleif.



You just made my point. The game is all about the players. What fun is it when an N.P.C. steals all the action? I hate when the GM does that. My character should be the focus of the story and the hero! Not some N.P.C.


I agree! Which is why I dislike the invasion. It's something that logically the PC's have no place in. Instead of assuming all the NPC's are sitting around with their thumbs stuck somewhere they don't belong, why not write it so there is something legimately in the PC's ballparks?

That's my thing. NPC's exist for a reason, they give the setting structure and beleiveablility. When you just sweep them out of the way so the PC's can do something, it's jarring, and makes the setting far less beleiveable. Well written, the senario should have been such so the relevant NPC's can have their full role, AND the PC's have their place as the stars.

Material for the setting should, well, use the setting, not sweep major aspects out of the way because they're momentarly inconvient.

Re: Center: Saved or Conquered?

Posted: Sat Jun 04, 2011 9:22 pm
by Chronicle
Ohhh. im sure Krishna or gilgamesh might have their hands in on the fun of the defenses. Those gods who see this as a chance to be in another Glorious battle would jump at this.

Re: Center: Saved or Conquered?

Posted: Tue Jun 07, 2011 1:44 pm
by Scorpion Leader
Listen I never said Zurvan and Brahma could or would intervene. I just mentioned it as an option more for story telling and as an idea for Palladium Books on how to get out of the Mess; but i'm sure they have that covered already.
I also just pointed it out not to take the Thunder away from the PC's as a tool to be used or not; and because some how this odscure little fact written in Dimension Book 2: Phase World about who the Propeatheans allies are got missed/overlooked by Palladium Books when they set forth this scenario as it really could have a major affect on the outcome of things.

Re: Center: Saved or Conquered?

Posted: Fri Jun 17, 2011 7:15 pm
by Nether
Carl Gleba wrote:
Nekira Sudacne wrote:The only reason one would assume that they ARE too busy or too aloof to help is if you don't want them solving the problem easially like they can. The only reason you'd want them to not solve it quickly and simply is if you want it to drag out longer. the only reason you would want it to drag out longer is because otherwise there'd be nothing for the PC's to do in the senario.

Which is what I think is the problem. The way Phase World was origionally written up, there really is no need for the Players to do anything. the NPC's in the setting are more than competent enough to chase off the demons and unless you arbitrarly cripple them by saying the best people with an intrest in fighting them off don't do so "because they're busy". Zurvan and the second stagers and thraxus just take a hands off approach? Why?

Well, because otherwise the invasion of center is over. When you have to artifically cripple the defences to make an interesting story...it REALLY strains my suspension of disbeleif.


You just made my point. The game is all about the players. What fun is it when an N.P.C. steals all the action? I hate when the GM does that. My character should be the focus of the story and the hero! Not some N.P.C.


No, i think your making Nekira's point actually. Why have all of these uber beings and NPCs being active in the books that greatly overshadow even a stronger (high powered) player party? The overall story world just starts to make no sense when a gm just says, "oh uh, all the uber powerful people have decided to sit this one out, so have at it, but don't touch thier stuff or they will fart and the galaxy your in will die. Ok?". It's about some decent continuity to PB's books. It doesn't have to be alot, but if you have A spluggorth on center let alone more than that, then seriously whatever the players do no matter what is really for nothing because thier actions mean nothing in the overall scheme

What could a player party accomplish in comparison to such overwhelming might of NPC's and thier allies ext.
If you don't want a badass god, a spluggorth or stage two'ers ext to accomplish everything then why put him in a book as a strong ally to a already uber tough group? Also if the station falls this means that they have demons that can take on a spluggorth or two or three, the stage two'ers ext ext and win. What could the players possibly do against opponents capable of that.

It is one of the major issues i have with PB books, is that they love to have all these uber beings/minions/npcs/allies that are in most cases untouchable by even a strong player group, and when something happens like someone interferring in thier business let alone thier empire of sorts, they just decide to sit this one out... The players are like twinkies thrown at a abram tank. What do you think the twinkies are going to do besides get eaten alive?

So yes i agree with you, it definately needs to be about the players, but they also have to realistically in the game be able to contribute meaningfully. Give these super tough npc's some real weaknesses that players can feasibly be able to defeat them a chance to push them out. To have them there but not involved you need to have them away from power points like Center ext and a reason why they never get involved in any major conflicts.

Its just i have played in these kind of games and gm's / game creators think they are making things epic, but epic for who and in the end it feels it was all for not. Don't get me wrong, i love the tough guys ext but what is a fleet or army compared to 1 Spluggorth, AI ext that are right there in the thich of things.

Now i can see the enemies generals and big wigs duking it out, and the players fight other minions for certain points which is great. But if you want it to be epic and have the players actions be responsible for saving or retaking center in any meaningful way, this just can't happen.

My two scents.

Re: Center: Saved or Conquered?

Posted: Fri Jun 17, 2011 11:23 pm
by DhAkael
aegis wrote:The demons can only fail here, but cause some great destruction, and tons of fun for the action oriented characters.

So it gets its job done there, but the center will never fall to the demons.

@ Aegis; "Werd!" :ok: