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Re: Favorite House Rule

Posted: Wed Nov 23, 2011 8:15 pm
by PhellaOne
Pepsi Jedi wrote:
The Underground wrote:
PhellaOne wrote:
Borgtastic wrote:Yes, the CS will always use more force than necessary.

"Better safe than dead."
"I'd rather be tried by twelve than carried by six!"
Given their situation, overkill is a must for the CS. :twisted:

never never NEVER EVER bring a knife to a gun figth.
always alwyas ALWAYS without exception bring a nike to a knife fight.
better make it two, actually.


OVERKILL is UNDERRATED!

I never understood the concept of "a fair fight"

If you're getting into a fight why on earth would you want it fair? You'd want it to be as absolutely unfair as it can be so you don't have a 50% chance of losing. Fair fight? Not if I can help it.

And if you're trying to kill someone, why puss out? If I'm putting foot to ass and trying to KILL Someone I'm going to kill um DEAD! not just a little. Not gently.

Now.. I'm not saying nuke um all form orbit... but yeah.. if I have the choice between a bullet or a plasma rifle. Gimme the Plasma rifle every time. (unless I'm going to eat my target)) See the above about fair fight.

Only morons or the unimaginative get in 'Fair fights'.

"All's fair in love and war, and a fight is just a war between two people."
"You can call me a cheater after you wake up on the floor!"
"The winner writes history as they see fit." It's this last one that I believe applies to the CS most, as they are most concerned with propaganda, past and present. It's because of this concern that, I believe, the CS utilizes "overkill" as often as they do.

Re: Favorite House Rule

Posted: Thu Nov 24, 2011 9:10 pm
by flatline
All true atlanteans can use tattoos without doubling the PPE cost. Otherwise, most true atlanteans couldn't use their marks of heritage (some still can't...).

--flatline

Re: Favorite House Rule

Posted: Fri Nov 25, 2011 3:26 pm
by Shark_Force
isn't the other tattoo an always-on effect? could've swore it was the immunity to vampire stuff tattoo... but maybe i'm jjust crazy.

Re: Favorite House Rule

Posted: Mon Nov 28, 2011 4:53 pm
by Grafsburg
My house rules are generally pretty simple, but I'm still quite new to RIFTS.

Essentially, any weapon that has a "pulse" setting, like say a Wilk's laser pulse rifle or any of the CS assault rifles, doesn't inflict burst-fire penalties. The shots are said to be near-simultaneous anyway, so common sense dictates that it wouldn't really skeeze your aim much.

That and I allow my players to roll 4d6 and reroll 1's during character generation.

Re: Favorite House Rule

Posted: Tue Nov 29, 2011 2:55 am
by Zer0 Kay
Grafsburg wrote:My house rules are generally pretty simple, but I'm still quite new to RIFTS.

Essentially, any weapon that has a "pulse" setting, like say a Wilk's laser pulse rifle or any of the CS assault rifles, doesn't inflict burst-fire penalties. The shots are said to be near-simultaneous anyway, so common sense dictates that it wouldn't really skeeze your aim much.

That and I allow my players to roll 4d6 and reroll 1's during character generation.


Never mind that light... doesn't produce much recoil anyway... :D