Re: The Coalition States are not the bad guy
Posted: Wed Jun 03, 2015 1:26 pm
that's a dead giveaway.
I see what you did there...LOL.
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that's a dead giveaway.
Bill wrote:The CS actually does engage in institutionalized slavery. The dog boys are engineered to live and die in the service of the state and they are hunted if they attempt to escape. The life of a dog boy may not be too painful, but they are not free. The CS also engages in tacitly approved private slavery. The 'Burbs adventures mention several times that D-Bee slaves are used for labor there.
The government of the Coalition is not good and neither are the citizens that choose to willfully ignore the destructive and evil acts that it perpetrates. At best, it could be claimed that they are ignorant or in fear for their own lives.
taalismn wrote:Hasn't it been mentioned in the books that the CS higher-up treatment of dogboys as expendable numbers is what may drive a wedge between the CS military and the CS Psi-Stalkers assigned as pack handlers?
Crow Splat wrote:Slaves, by definition, do not get paid for their labor.. Dog Boys are forced labor and have a lot of similarities to slaves, but they earn a wage.
It's a weird place they occupy and there are tons of referenced to them being slaves and property of the CS. But they get paid for their work. Why would the CS give a slave a wage? You don't have to pay a slave because you own them.
Who knows? I guess you could say the CS does it to ease their conscience about forcing these animals to do the worst work they have.
Crow Splat wrote:Slaves, by definition, do not get paid for their labor.. Dog Boys are forced labor and have a lot of similarities to slaves, but they earn a wage.
It's a weird place they occupy and there are tons of referenced to them being slaves and property of the CS. But they get paid for their work. Why would the CS give a slave a wage? You don't have to pay a slave because you own them.
Who knows? I guess you could say the CS does it to ease their conscience about forcing these animals to do the worst work they have.
Dark wrote:The point I believe is that if you consider Dog Boys an animal and/or engineered/created piece of property either one, then them being expected to obey their owners/creators isn't morally questionable. This is complicated by the knowledge that Dog Boys have human levels of intelligence on the OOC level. That fact likely isn't completely acknowledged by everyone in the CS. Those who don't work hand in hand with Dog Boys and/or have frequent direct interaction with them in some way would never have a reason to believe anything other than that they are engineered/mutant animals, and that everything is perfectly normal and right in them working for the betterment of their human creators/masters.
In-game/setting the treatment of Dog Boys could easily be seen as much more morally ambiguous than it could be argued to be OOCly with perfect knowledge.
Dark wrote:The point I believe is that if you consider Dog Boys an animal and/or engineered/created piece of property either one, then them being expected to obey their owners/creators isn't morally questionable. This is complicated by the knowledge that Dog Boys have human levels of intelligence on the OOC level. That fact likely isn't completely acknowledged by everyone in the CS. Those who don't work hand in hand with Dog Boys and/or have frequent direct interaction with them in some way would never have a reason to believe anything other than that they are engineered/mutant animals, and that everything is perfectly normal and right in them working for the betterment of their human creators/masters.
In-game/setting the treatment of Dog Boys could easily be seen as much more morally ambiguous than it could be argued to be OOCly with perfect knowledge.
Crow Splat wrote:michael silverbane wrote:That the dog boys are considered property is precisely what makes them slaves.
Only if you consider Dog Boys to be equal to a human..
The CS has no such opinion.
Crow Splat wrote:This is really what it boils down to. Are you of the camp that says Dog Boys deserve the same rights as humans, or do you believe they are on par with any working animal?
Crow Splat wrote:
That the dog boys are considered property is precisely what makes them slaves.
Killer Cyborg wrote:The Dog Boys generally share the opinion that humans are better than them, and not because of indoctrination, but because of their pack mentality.
cosmicfish wrote:Killer Cyborg wrote:The Dog Boys generally share the opinion that humans are better than them, and not because of indoctrination, but because of their pack mentality.
Even if this is true, does it matter? I am not sure if either the impact of indoctrination or the specifics of the CS gengineering can be fully removed when it comes to this opinion, but there are certainly Dog Boys who do not agree.
Killer Cyborg wrote:The Dog Boys generally share the opinion that humans are better than them, and not because of indoctrination, but because of their pack mentality.
slade the sniper wrote:This is an absolutely great conversation, but I would caution that "we," the gaming audience, do not engage in the Historian's fallacy or Presentism by attempting to place the information we have and our viewpoints on others.
If the question is: "do we, as modern, Western educated humans think that the CS is evil?" then we could be correct in saying, that the CS is evil to us. However, if we were to be placed in that situation (Chaos Earth and Rifts) and some organization like the CS arose and protected "us" (provided that no one on this board is a psychic or a wizard or a D-Bee...), then ask whether the CS is evil....even if many of us felt that their actions were somewhat heavy handed and questionable, it is a rare and extremely courageous individual that would call our your savior as evil.
-STS
slade the sniper wrote:This is an absolutely great conversation, but I would caution that "we," the gaming audience, do not engage in the Historian's fallacy or Presentism by attempting to place the information we have and our viewpoints on others.
If the question is: "do we, as modern, Western educated humans think that the CS is evil?" then we could be correct in saying, that the CS is evil to us. However, if we were to be placed in that situation (Chaos Earth and Rifts) and some organization like the CS arose and protected "us" (provided that no one on this board is a psychic or a wizard or a D-Bee...), then ask whether the CS is evil....even if many of us felt that their actions were somewhat heavy handed and questionable, it is a rare and extremely courageous individual that would call our your savior as evil.
-STS
Q99 wrote:Killer Cyborg wrote:The Dog Boys generally share the opinion that humans are better than them, and not because of indoctrination, but because of their pack mentality.
I'd say because of indoctrination. I mean, they're raised in a controlled environment from birth separate from their parents- which is not natural even for a genetically engineered species like them. Literally all CS Dogboys have heavier indoctrination than any human soldier.
'Feral' Dogboys a generation or two down aren't necessarily going to agree, as well.
That being just the interior stuff. Exterior, they launched an offensive war on Tolkeen, they've attacked and wiped out large numbers of innocent D-Bee settlements, and generally aren't very nice. Sure, D-Bees can hide in their shadow, in the Burbs too close for the more aggressive CS forces to let loose, but even that is entirely a side-effect.
eliakon wrote:slade the sniper wrote:This is an absolutely great conversation, but I would caution that "we," the gaming audience, do not engage in the Historian's fallacy or Presentism by attempting to place the information we have and our viewpoints on others.
If the question is: "do we, as modern, Western educated humans think that the CS is evil?" then we could be correct in saying, that the CS is evil to us. However, if we were to be placed in that situation (Chaos Earth and Rifts) and some organization like the CS arose and protected "us" (provided that no one on this board is a psychic or a wizard or a D-Bee...), then ask whether the CS is evil....even if many of us felt that their actions were somewhat heavy handed and questionable, it is a rare and extremely courageous individual that would call our your savior as evil.
-STS
Of course this begs the question of "What about the fact that in universe there is black and white universal, absolute detectable good and evil" Which means that you can make absolute objective statements about what is good and what is evil. In the Palladium Universe morality is not subjective nor up for debate. It is quite literally a universal law like gravity....and just as testable.
Fell wrote:Hmm. Had Tea with Joe. (Joseph Prosek) the other morning. Told him about this forum topic.
Busted! I think you all just made it on a hit list. Good job.
eliakon wrote:Fell wrote:Hmm. Had Tea with Joe. (Joseph Prosek) the other morning. Told him about this forum topic.
Busted! I think you all just made it on a hit list. Good job.
Seriously? It took this long? Sheesh, what's a mage got to do around here to get some notice. I hope they at least didn't give me an insulting bounty.
slade the sniper wrote:eliakon wrote:slade the sniper wrote:This is an absolutely great conversation, but I would caution that "we," the gaming audience, do not engage in the Historian's fallacy or Presentism by attempting to place the information we have and our viewpoints on others.
If the question is: "do we, as modern, Western educated humans think that the CS is evil?" then we could be correct in saying, that the CS is evil to us. However, if we were to be placed in that situation (Chaos Earth and Rifts) and some organization like the CS arose and protected "us" (provided that no one on this board is a psychic or a wizard or a D-Bee...), then ask whether the CS is evil....even if many of us felt that their actions were somewhat heavy handed and questionable, it is a rare and extremely courageous individual that would call our your savior as evil.
-STS
Of course this begs the question of "What about the fact that in universe there is black and white universal, absolute detectable good and evil" Which means that you can make absolute objective statements about what is good and what is evil. In the Palladium Universe morality is not subjective nor up for debate. It is quite literally a universal law like gravity....and just as testable.
Excellent point!! In Rifts there is an objective Good and Evil, which would make everything so much more clear cut (although without mystical knowledge, is there a way to "prove" objective Good and Evil exist purely by technological means? If not, then perhaps that is why the CS does not see themselves as evil, since you can't "prove" it with technology?)
-STS
Killer Cyborg wrote:this is how most human groups have behaved throughout history.
Take the colonization of America, for example.
The colonists couldn't tell the natives apart very well.
One warlike tribe attacks them, and they retaliate against a completely different tribe, because they just can't discriminate.
One white man kills a native, and that native's buddies go out and kill the first white guy they see, and call it even. Again, no discrimination.
All of history is filled with this kind of conflict, where wars are fought out of this kind of lack of discrimination.
It's only very recently, because of our modern communications technology, that we're really growing out of that kind of behavior, and you STILL have a heck of a lot of people who think that ALL Muslims are terrorists, or that ALL Christians are uptight hate-mongers.
And this is among groups of HUMANS.
It'd only be worse when you introduce different species into the equation.
Because it's not like there are any (or, at the least, many) "GOOD" races. Most races in Rifts don't have racial alignments, and the ones that DO tend to have EVIL alignments.
It's not like the CS can say, "Elves GOOD, Brodkil BAD," because there's nothing saying that the elves that they run into ARE going to be good. They're not all fluffy happy tree-prancing do-gooders.
Look at p. 291 of PFRPG, under the description.
Alignment: Any
And if your read about elves as a species, they're no better than humans:
(PFRPG 290-291)
Furthermore, the elves adopted a haughty air of superiority that belittled dwarves and chastised all non-elven people, treating them like ignorant children. This arrogance soon truned to disdain and increased the level of rivalry as the elves tried to prove their superiority over all other mortal men and beasts. Non-elves were regarded as second-class citizens (or less) with frequent degrading lessons to remind them of their place.
And if you read about the Elf/Dwarf war, you should see that there are NO good guys in it.
And it was a war that lasted two thousand years!
Caused by and carried out by elves and dwarves, some of the "good" humanoid D-Bee races on Rifts Earth.
Just look at the PFRPG races' alignments.
Elves: Any
Dwarves: Any
Gnomes: Any
Troglodytes: Any, but most tend to be good or unprincipled
Kobolds: Typically anarchist or evil
Goblins: Typically anarchist or evil
Hob-Goblins: Typically anarchist or evil
Orcs: Typically anarchist or evil
Ogres: Typically anarchist or evil
Trolls: Typically anarchist or evil.
Changeling: Any
The Wolfen: Any, but tend toward principled and aberrant. (Society is based off of the Romans, who were better than the Nazis primarily because they believed in slavery. The stated goal of the Wolfen as a species (on Palladium), is "to conquer the known world, uniting all races under one global government. Of course, that government would have to be organized, led, and enforced by Wolfenkind.")
Coyles: Any, but tend toward anarchist and miscreant.
14 races including humans.
Only ONE race is good by nature, troglodytes. I don't know their population on Rifts Earth, but their numbers are likely small, since they don't seem to have any kind of entry in either CB1 or CB1r. And even that race can have exceptions.
The next best races are the "Any" alignment catagory. There's 5 of them, including humans.
Then there's 7 races that are TYPICALLY Anarchist or outright EVIL.
Then there's the Wolfen, who are just as likely to be Principled as they are to be Aberrant, but any way you slice it, want to conquer and dominate the known world, and who are (like the CS) modeled after a brutal and warlike society.
To recap:
Of the primary races on the Palladium world, roughly 7% lean toward Good, 42% are just as likely to be good as they are evil, and 50% are actually outright Evil or Anarchist (which is just low-calorie Evil) as a norm.
So if you run into a random person from the Palladium world, there's a 71% chance that their alignment, their personal code of morality and ethics, is going to be hostile to your own.
None of which is to say that the directions that the CS leadership is taking their nation in is GOOD, or even to say that it's not EVIL.
Just to say that it's understandable.
Humans are surrounded by inhuman forces, of too many types to categorize, most of which are hostile, almost all of which are dangerous, some of which are shapechangers just to further complicate things, some of which can hijack your body or even your mind just to complicate things even further.
And humans are a species with a long history of not bothering to sort out the good from the bad among other humans that happen to have different skin colors, religions, or nationalities from our own.
Genocide is wrong, and it's evil, and it's what a lot of the non-human races on Rifts Earth would do to humans if they only got the chance.
A lot of the others would enslave us one way or another.
A lot of the rest would simply see us subjugated under their rule, second-class citizens at best.
Genocide is evil, but it's understandable- humanity's back is pressed against the wall, and the life and freedom of our species is at stake.
The Coalition is wrong in their extremism, but it's understandable, and their extremism does not mean that they're not doing our species more good than harm.
One of the things that always appealed to me about Rifts is that when you get right down to it, you have Demons on one side, Nazis on the other, and your characters have to either choose which of those sides they're on, or get caught up in the middle.
Korcheski wrote:I would love to see the storyline progress with the CS becoming a little more tolerant, accepting magic and some inhuman allies.
Nightmask wrote:Uh no, the CS is very much the bad guys, while there are some exceptions a an individual level the CS as a rule is as evil as it gets.
True, Korcheski should've said "the prime reason". There are certainly other contributing factors.Nightmask wrote:They aren't the only reason why humans have a chance in North America
Nightmask wrote:they actively engaged in genocide against another nation/state (Tolkeen)
Nightmask wrote:where humans were thriving
Nightmask wrote:the CS will brook no rivals to their goals of conquest.
Nightmask wrote:They actively end up creating threats to all humans with their genocidal policies and actions
Nightmask wrote:have massive slums that they keep humans in living in poverty where they on a whim will go through and exterminate everyone.
Nightmask wrote:The CS is the worst example of humanity, they aren't 'bullies at times', they're actively guilty of mass murder, and they are in fact devoid of any remorse as they slaughter those that oppose them.
Nightmask wrote:humanity has NO need whatsoever for the CS. The NGR alone would be far far better if any one human nation ever came to dominate the Earth than the CS ever would be, because the NGR unlike the CS wouldn't build a death world murdering billions to conquer it.
Korcheski wrote:you will see a very clear reason why the CS enforces a policy of genocide again magic users. The Vanguard is an excellent example of people with the CS mindset expanding their horizons.
Once again: let's convenient ignore the Kingdom of Dunscon, head of the Federation of Magic, and its City of Brass. Karl is way worse than sacrificing a living being on a weekly basis to stay immortal. Or summoning demons and letting them sacrifice/enslave humans.
Which is why they invaded Northern Gun? Oh wait.. they allow people who produce weapons to rival their own to co-exist. Maybe Tolkeen got invaded because it was full of demon-summoners?
What threat to humans has the CS created so far?
Killer Cyborg wrote:None of which is to say that the directions that the CS leadership is taking their nation in is GOOD, or even to say that it's not EVIL.
Just to say that it's understandable.
Killer Cyborg wrote:Humans are surrounded by inhuman forces, of too many types to categorize, most of which are hostile, almost all of which are dangerous, some of which are shapechangers just to further complicate things, some of which can hijack your body or even your mind just to complicate things even further.
Killer Cyborg wrote:Genocide is wrong, and it's evil, and it's what a lot of the non-human races on Rifts Earth would do to humans if they only got the chance.
Killer Cyborg wrote:A lot of the others would enslave us one way or another.
A lot of the rest would simply see us subjugated under their rule, second-class citizens at best.
Genocide is evil, but it's understandable- humanity's back is pressed against the wall, and the life and freedom of our species is at stake.
Killer Cyborg wrote:The Coalition is wrong in their extremism, but it's understandable, and their extremism does not mean that they're not doing our species more good than harm.
Killer Cyborg wrote:One of the things that always appealed to me about Rifts is that when you get right down to it, you have Demons on one side, Nazis on the other, and your characters have to either choose which of those sides they're on, or get caught up in the middle.
Tor wrote:True, Korcheski should've said "the prime reason". There are certainly other contributing factors.
Tor wrote:I disagree with this statement. However I do not know if we should get into another genocide-related argument considering the last thread to do so was inexplicably locked. Until the reason for that is sorted out I am apprehensive of discussing it.
Tor wrote:Admittedly Tolkeen did have a human monarch... and many humans in its ruling class, but I do wonder if we should measure the state of the common human as thriving. How well were non-mages doing, for example?
Tor wrote:I do not consider any action or policy of theirs to have reached the level of genocide.
Tor wrote:What threat to humans has the CS created so far?
Tor wrote:The CS is not "keeping" anyone in poverty. They're just limiting immigration into their super-cities because they don't have the resources to protect everyone as of yet.
Tor wrote:As for who is better for the world: the CS has outlawed U-rounds, the NGR uses them. What's better in the long run?
Tor wrote:The Vanguard are an example that the CS did not have a genocide against magic users, and there is still no evidence that they've ever done that. They are pressuring dangerous unpredictable forces to relocate away from the population centers used to defend vulnerable humans.
Tor wrote:Think about how you don't want loaded MD weaponry wielded by every casual citizen. Mages can't be disarmed, they're not safe to have around normal people who are not protected from MD.
flatline wrote:What makes humans so special?
--flatline
His Dudeness wrote:I'm sorry, but Genocide is never, under any circumstances justifiable.
His Dudeness wrote:If the CS was as justified in their actions as you suggest, then no one would be second guessing those actions.
His Dudeness wrote:Considering that a majority of the people in Nazi Germany seemed to have no problem going along with the Nazi program, and only turned their backs on it when they were confronted with it by the Allies.
Source?His Dudeness wrote:The majority of the populace of the CS seems to have no problem with the idea of Genocide being committed by their government, this is what makes them evil.
taalismn wrote:The CS has been depicted as the Evil Empire from 1st Edition
(Emperor Prosek) and his advisors are .. as evil and demonic as anything that crawled out of a rift. However this does not mean that every person who is a member or citizen of the Coalition is just as evil. Most have no idea about the government's indiscretions and lies. The majority believe their propoganda and think of their lives as fruitful, good, and happy .. few think of the CS as evil or maniacal."
Being in the army will frequently mean that the character is a little more militant, gung-ho, and pro-government than the average citizen, but that doesn't make them evil.
taalismn wrote:the CS will one day be unnecessary, and some of the actions they've engaged in during that period will prove to be Unnecessary, blatantly cruel, and just plain evil, and that will prove their undoing.
Korcheski wrote:If the CS does manage to kill each and every demon and invader, is that an act of genocide? There will be no mercy, no quarter given. The implication from some posts is this is genocide. Really it is a matter of perspective.
eliakon wrote:the active genocide against all mages, the active genocide against non-humans
flatline wrote:they're a bunch of guys who categorically treat certain kinds of people badly
taalismn wrote:they create a self-perpetuating cycle of distrust and hatred...Their public cause is safety and security for humanity, which is just swell, but their methods continue to insure that there's lots of people who really DO want to bring them down hard, and/or kill every Deadboy they encounter.
Which I assume is a particular page number?taalismn wrote:people who didn't get the memo
It's partially a result of that, yes.taalismn wrote:assume the portrayal of the CS is the result of self-serving and one-sided commentary from the likes of Erin Tarn
taalismn wrote:people who like playing bad guys
Less talk about evidence, more Evidence.taalismn wrote:no matter how much evidence there is to prove such an assertion RIGHT.
Jorick wrote:it wasn't until the war on Tolkeen that SOME of the generals began a campaign of Genocide.
Jorick wrote:Not all DBs are baddies, by a long shot.
But necromancers and demon-loving shifters sure are.
I would say phrasing it "or eaten" (drop 'alive) would cover a more significant segment of the population, but I'm not sure if even then it would still cover the majority, though certainly a horrifying number. Some horrors might just kill you to release your PPE (and not eat you) or try to enslave you, make you worship it, kill other humans in tribute, or just wreck your home and let you die of frostbite for the entertainment.Jorick wrote:pretty sure most of the denizens in the Burbs, DBs included, have seen family raped and eaten alive by (intelligent) horrors
Q99 wrote:take Free Quebec. Sure, they're human supremacist as well, and can be pretty evil at times, but they also are much less likely to go out and start wars with non-hostile powers. They'll stare at Lazlo waiting a century for Lazlo to throw the first punch and preparing for it, but it won't come.
In what ways would you say Triax is more reasonable than the CS?Q99 wrote:Triax is attacked more, in a tougher position, and more reasonable.
Q99 wrote:Triax are the hope of humanity on Rifts Earth, the CS just happens to be the biggest one not already locked in conflict with a counterforce.
Shark_Force wrote:there are elements of good, but i cannot condone torture, murder, slavery, and hatred on the scale that the CS perpetrates just because they also happen to do some good things along the road.
Shark_Force wrote:they've got skulls on their uniforms. that's a dead giveaway.
Crow Splat wrote:They kill anybody that disagrees with them
Q99 wrote:Sure, the NGR and others have blood on their hands, but quite often that's a much more pragmatic decision, rather than raiding D-Bees because they're not human or destroying a non-aggressive nation for using magic.
Nightmask wrote:that's not an example of the CS fighting for humanity, that's an example of the CS fighting for itself.
Nightmask wrote:No it's not genocide if they're actively killing people actively trying to kill them human or otherwise but it IS genocide when they actively kill everyone who isn't a member of the CS that isn't human
Nightmask wrote:many that are human even when they're not in any fashion threatening the CS or anyone living there or humans in general.
Nightmask wrote:Which is pretty ridiculous, how can you be so quantifiably good (i.e. Principled alignment) when you engage in or openly support something so quantfiably evil (i.e. genocide)?
Nightmask wrote:they don't just kill people for disagreeing with them (which in and of itself makes you a bad guy)
Nightmask wrote:they also don't provide protection, food, or shelter for the majority of humans in North America
Nightmask wrote:they actively destroyed as part of their genocidal plan a city/state with a large population of humans knowing they were killing other humans.
Nightmask wrote:Eliminating the CS would simply remove an evil empire that's NOT been making things well for humanity as a whole and leave room for the actual good nations/groups to expand (although sadly too late for Tolkeen).
Crow Splat wrote:From a CS standpoint, a Dog Boy is a dog. Nothing more. The minute they recognize them as anything more, the production of artificially grown Dog Boys would have to stop and the CS would have to start caring about the lives of the Dog Packs because they wouldn't be able to replace them as easily.
cosmicfish wrote:The CS are bad guys, quite solidly. The fact that they aren't on a constant killing rampage against anyone they dislike is not enough to label them good.
Not holding an opinion that a species is equal to you does not make you a bad guy.michael silverbane wrote:Which, again, is what makes them bad guys.Crow Splat wrote:Only if you consider Dog Boys to be equal to a human. The CS has no such opinion.
cosmicfish wrote:This is the same argument that was had with black people, I cannot see why anyone today would try to justify that same type of argument just because they are intelligent dogs.
cosmicfish wrote:The Confederacy tried to justify slavery, the Coalition can try as well, that doesn't make their arguments morally correct by any current code of morality
cosmicfish wrote:nor do I think it makes sense to act like players can ignore their own morality so completely during a game. There are lines that are not to be crossed, and personally, slavery is a pretty important one.
Q99 wrote:In terms of number of people killed on a daily basis?
Q99 wrote:Yes. I mean, 'to say immortal' isn't nice, but neither is 'because you don't look human enough,' 'because you learned spells to protect yourself,' 'because your species has natural magic,' or so on.
Q99 wrote:And sure, the Kingdom of Duscan is bad, but it's not like there's a limited number of 'bad' slots and once they're full no-one else can be bad.
Q99 wrote:The CS is much larger scale and hardly the only force to oppose Duscan. There's Lalzo in the mix, and even several of the cities in the magic zone are relatively nice places.
Q99 wrote:They signed a deal in which Tolkeen would be in a subordinate position, allow CS fairly free action in their territory, and make weapons for them.
Q99 wrote:They don't like rivals, but they will allow others to take a lesser position. And long-run, they usually intent to absorb even those who agree, like they did with Iron Heart. Northern Gun isn't a rival, it's a future state to them.
Q99 wrote:What threat to humans has the CS created so far?
The Kingdom of Duscan. Remember how the original Duscan started out as allies of Chi-Town, and wanted to join the CS during it's formation, but only when rebuffed did they turn hostile
[/quote]Q99 wrote:their war with Tolkeen convinced Tolkeen to summon a whole lot of demons onto Earth when before they were a positive force that'd fight the normal random demons and Xiticix and such just like every power did.
cosmicfish wrote:The fact that humanity seems to be doing even better in other parts of the world could be evidence that the CS has been a detriment to humanity in North America.
Page?cosmicfish wrote:I'm not! Genocide is clearly what the CS was going for!
cosmicfish wrote:A heck of a lot better than mages in the CS!!Tor wrote:How well were non-mages doing, for example?
The burden of making an argument to label a CS act or policy as genocide is upon the claimant. I have gone out of my way to find some of the references to genocide (CWC ad, SoT2 ad, SoT2 text) trying to find out what would lead to this viewpoint, but so far have come up short.cosmicfish wrote:Why not?
cosmicfish wrote:I am not sure if there is any force in NA that has killed as many humans in the last half-century as the CS. Heck, they may well have killed more humans that all the other powers combined!
You seem mad that people just can't become automatic citizens of Chi-Town. Never mind infrastructure issues like being able to feed everyone, protect everyone, keep the economy running, etc.cosmicfish wrote:That is awfully charitable.
cosmicfish wrote:If you are going to pick individual points, you should at least have a comprehensive list!
cosmicfish wrote:Many perpetrators of genocide have retained selected members of the targeted group, when they are necessary to a particular purpose. I am curious what would happen to the mages of the Vanguard if the rifts were closed and they were the last mages on Earth?
cosmicfish wrote:only the CS regards all magic-users as "dangerous unpredictable forces", a moniker that could easily include Borgs and all the members of the CS leadership.
cosmicfish wrote:You're really going to love the next two Avengers movies.
Tor wrote:flatline wrote:they're a bunch of guys who categorically treat certain kinds of people badly
Like how (even though they happily host demons) Dweomer treats necromancers?
Aside from the CWC mention of being "ready" for genocide and the Overkill's descriptor of the issue coming to the forefront along with the new breed of officers (ie Drogue bringing tools capable of inflicting it) would anyone know what explicit mentions exist that genocide actually began? Just wanting to know where to look. One of the later books?
[stuff about necromancers and monsters outside the Burbs]