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Posted: Mon Jul 02, 2007 2:16 pm
by DhAkael
"...oh, that aint good!"

Posted: Mon Jul 02, 2007 2:39 pm
by Northern Ranger
My players always hate it when I ask them, "What is that weapon made of again?" I'm notorious for creating unique monsters for them to fight, and this always means that there is only one specific material that can harm the creature. It's always a lot of fun to watch them frantically trying every weapon in their arsenal to discover what can harm this creature. I'd like to note, also, that these players generally go for the most exotic materials first, before simply trying steel. (Generally non-magical.) :lol:

Posted: Mon Jul 02, 2007 4:50 pm
by Jesterzzn
Northern Ranger wrote:My players always hate it when I ask them, "What is that weapon made of again?" I'm notorious for creating unique monsters for them to fight, and this always means that there is only one specific material that can harm the creature. It's always a lot of fun to watch them frantically trying every weapon in their arsenal to discover what can harm this creature. I'd like to note, also, that these players generally go for the most exotic materials first, before simply trying steel. (Generally non-magical.) :lol:


"Hurray. Yet another "unique" creature with inexplicable immunity to everything except one specific type of material. What are the odds?"

Posted: Tue Jul 03, 2007 12:22 pm
by Northern Ranger
Jesterzzn wrote:
Northern Ranger wrote:My players always hate it when I ask them, "What is that weapon made of again?" I'm notorious for creating unique monsters for them to fight, and this always means that there is only one specific material that can harm the creature. It's always a lot of fun to watch them frantically trying every weapon in their arsenal to discover what can harm this creature. I'd like to note, also, that these players generally go for the most exotic materials first, before simply trying steel. (Generally non-magical.) :lol:


"Hurray. Yet another "unique" creature with inexplicable immunity to everything except one specific type of material. What are the odds?"


Are you mocking me? :D

Posted: Tue Jul 03, 2007 1:10 pm
by Northern Ranger
Lost Waif wrote:
Northern Ranger wrote:
Jesterzzn wrote:
Northern Ranger wrote:My players always hate it when I ask them, "What is that weapon made of again?" I'm notorious for creating unique monsters for them to fight, and this always means that there is only one specific material that can harm the creature. It's always a lot of fun to watch them frantically trying every weapon in their arsenal to discover what can harm this creature. I'd like to note, also, that these players generally go for the most exotic materials first, before simply trying steel. (Generally non-magical.) :lol:


"Hurray. Yet another "unique" creature with inexplicable immunity to everything except one specific type of material. What are the odds?"


Are you mocking me? :D

No, he's not. This is mocking you:

Ha ha, Northern Ranger is wearing a dead dog on his head! What a moton! :-P


Well, at least if Jester mocks me, he does it with proper spelling. I mean... "moton"? Really! I think you meant moron, which I think is a much more apt description of me personally. Really, they give you spell check in these posts for a reason! I mean... really. "Moton"? Come on! :-P

Posted: Tue Jul 03, 2007 1:34 pm
by highpriestrsw2
Did you remember to pack rations?

You want to make a map? ok. Who bought parchment and charcoal from the merchant? noone? on map then!

describe how you open the chest for me.

The chest is empty.

A beggar asks you for coin.

The street urchin runs off with your coin pouch.

You all take damage.

You all die.

Posted: Tue Jul 03, 2007 1:51 pm
by MrMom
whenever my players are in a dugeon and i roll dice radomly then grimace and shake my head.

Posted: Tue Jul 03, 2007 2:27 pm
by Northern Ranger
My players tend to get pretty nervous whenever I start laughing for no apparent reason. They always know that means trouble.

Also, I can usually utter one word that will bring about a plethora of different reactions from my players. That one word? "Dragon."

Posted: Tue Jul 03, 2007 5:34 pm
by DhAkael
"L-lo-look at you hacker. A p-p-pathetic creature of meat & bones..."

Posted: Wed Jul 04, 2007 3:29 am
by DhAkael
Lost Waif wrote::lol: I'm guessing this is right after some hulk has been reduced to nothing but.

No..that's comming from the master computer hackers lap-tap ;)

Posted: Fri Jul 13, 2007 9:01 pm
by DhAkael
"The dragon smiles"
after a glitter boy has dumped over 8 BG rounds into said wyrm :demon:

Posted: Sat Aug 11, 2007 7:53 pm
by DhAkael
antowas wrote:I do a lot with music over the course of my campaigns, so much so that certain characters jump for their weapons when they hear certain songs. Most major NPCs will have their own theme music. So when the track of a known enemy starts, they usually start glancing around the table desperately.

Though if I had to pick a phrase that makes my players cringe its when a lull occurs and then they hear "Blood for the War God!" shouted... crazed, maniacal, and savage.


People tend to get jumpy in my campiagn if VNV Nation's 'Joy' or Nobuo Uematsu's 'One winged angel' play :D

Posted: Sun Aug 12, 2007 11:02 am
by kamikazzijoe
The first time I used music I was copying the snake tower scene from Conan. They got past the skeleton sentries and started up the Conan soundtrack with a lot of chanting. They halted their charge real quick.

Posted: Sun Aug 12, 2007 5:33 pm
by dragon_blaze_99
has anyone said the famous

"you get your drink from the barkeep when the door open behind you"

for good or bad it always makes my players skin crawl is great

Posted: Mon Aug 13, 2007 5:08 pm
by kamikazzijoe
rick2000 wrote:
dragon_blaze_99 wrote:has anyone said the famous

"you get your drink from the barkeep when the door open behind you"

for good or bad it always makes my players skin crawl is great


Yeah someone did a couple of pages or so, but your right, that was really good especially if it was a player character that was walking in


You get your drink and then your sixth sense goes off, what do you do?

For some reason they never assume the drink has been poisoned.

Posted: Mon Aug 13, 2007 9:10 pm
by DhAkael
Player: "What's the strongest nastiest drink in this place?"
GM: "A 'Black-Hole'; a simple shooter that looks like black sambucca with blue jello swirled into it in a whirlpool pattern"
Player: "I slam it back"
GM: "The floor slams you..." :D