List 9
1- A light brown Shetland Pony.
2- a Jaberwalky
3- the hatter's hat
4- a levitating climbing rope
5- A magical 3do with 1 controller and a Need for Speed game.
6- an Empire Buster Suit that is unbeatable.
7- cupie doll.
http://en.wikipedia.org/wiki/Kewpie_doll8- A stupid gun... it launches data disks at rediculous speeds causing 3d6x10 MD and the loss of 1 I.Q. point to the target with a range of 2500'. The ammunition must contain intel files. Yup the gun destroys intelligence.
:)
9- An anatomically correct inflatable doll of Zer0 Kay.
10- An anatomically INcorrect inflatable doll of Zer0 Kay (GM's discretion as to just how incorrect or in what ways it may be)
10- You find a cardboard box. In the box are a pair of knee pads, and a pair of velcro gloves. On the box is a tag, which reads 'From New Zealand'. 8p
12- A box that says "Glitter Boy". You open it, and its a cardboard cut out of Edward Cullin.
13- A loudner. It's a firearm attachment, similar to a silencer, but works just the opposite. It acts as a loud speaker, amplifying the sound of the gun firing. So a 9mm pistol might actually sound like a 5.56mm assault rifle. Also note that because it's #13, the welder has twice the chance of things going wrong, or double the chance of a 'chance encounter'. 8p
14- A cellphone sock knitted from wool. It's pink, and has a cartoonish figure of a white kitty with a bow on it's head. When worn on any communication device (as long as the sock is fitted over part, say one side of a pair of earphones), it grants twice the range bonus and crystal clear clarity.
15- A electric Delorian.
16- A Rock Lobster. Up to the GM how large it is (miniature, life sized, 5 foot long, 50 foot long, whatever), and if it's just a statue, or a living stone elemental. Or if it plays music. ;]
17- A box of milk duds... not the candy, these cows just don't work... BTW it is a BIG box.
18- A theremin, along with an amp and mic stand.
19- a video of a Thermian playing a Theremin
20- a living mink stole!
21- A Simvan rider mounted in a saddle riding a RT Valkyrie in Gyrwalk mode. It works and there is no pilot inside
22- A Simvan rider mounted in a saddle riding a MAC III. It is working and there is no crew inside.
23- A Simvan mounted on a . . . oh . . . maybe you should give them some privacy.
24- A box of Simvan sized prophylactics. Pack of 12, 11 are still sealed and unused, but the last one was replaced after use! Ewww! And you picked the box up and opened it!! Yuk!! Roll a save vs HF 14 or loose your lunch.
25-a gallion of flubber(the old kind that stank)
26- What is semi-opaque white and comes in gallons??
NO... its sillicone grease for large machinery like radar main drive gears. A whole gallon of it with a pack of latex gloves... watch out it eats through those.
27- A box. In the box is a 5 gallon bottle of veterinary lubricant, and a box of latex gloves that go right the way up to your shoulder!!
28- You find what must be the uniform of a 60' tall giant trailling off to what must be a bed... you also find the uniform of a 6' tall humanoid trailing off to the same "bed". On the bed, which is really just a large flat stone slab you find nothing but a wet suit, and scuba gear...
29- A blood spattered running blender
30- You find a store. It sells spatulas. If you buy 9, you get the tenth one for just one penny.
31-You find 1d10 animated cooking utensiles, not a spatula among them, yet they all claim "I am Spatula!"
32- A +1 Mace of Spatula Slaying
33- A +6 dagger of ogre slaying... and a tavern bill
34- (was originally 11, but there were two, fortunately someone forgot that 34 and nine other numbers came after 33)- A stealth Boy. it's battery is fried and the whole unit is pretty well ruined.
-1 karma."
35- (was originally 47, but the same person who skipped from 33 to 44 posted it)- A suit of Glitterboy armour, 'mint in box'. Never been used. The date on the crate reveals it to be from the Golden Age. But, it has digitgrade legs (dog legs). So, it can only be used by Dog Boys.
36- Mime Speech Transmogrifier----Ah, the blessed sound of silence.....
37- Toxic Jingle Generator, This creates catchy jingles and boosts the ambient PPE level of the world it is on. But this like many world changing devices it has a malevolent dark side. It can over time change mundanes into evil CoM's, and pollute the culture of the world, turning it towards the darker aspects, through the jingles it creates. Fortunately, these effects can be contained to a small region if the TJG, and it's jingles, are not used in mass media.
38- Toxic Tune Player---A single-tune music device that plays an asinine little tune THAT WILL NOT QUIT PLAYING IN YOUR HEAD!!!! Once this starts, the affected PCs must roll versus psionic attack or be stuck hearing the same damn tune over and over and over, even to the point that, no matter how much they hate the original tune, they find themselves singing or humming it. This becomes so distracting that in combat, they must save versus psionics(at a -1) or be -1 to initiative(or -2 to initiative and dodge if relying on auditory cues) for the duration of the combat, or until they are assaulted by/exposed to some other loud, catchy music, in which case they get a second roll to save at +2. U the alternative, destroying the original music player and hearing it be destroyed will break the spell.
39- Toxic Song - a copy of Britney Spears' song Toxic
40- Small Sheathed Dagger, with the words, in Dragonese, 'Only the Strong Survive', engraved on the scabbard. The first person to draw the blade from its sheath must immediately roll versus possession, as the dagger's next action is to attempt to plunge itself into the chest of the weakest member of the party.
41- A bottle of Spanish Fly. When opened 1,000,000 flies fly out of the bottle, immediately flying/crawling into the eyes/nose/ears of anyone near by. Somehow can get into enclosed environmental armour. Also, the zipper of anyones pants will open, and will be impossible to zip up until the flies disperse (1D1000 minutes). Additionally, any slimy 'd-bee' with long tongues will find the person who opened the bottle incredibly attractive. Just remember, to use protection. ;]
42-Roadkill Cookbook---Found in the middle of the remains of a pre-Rifts highway. The book is written in a dialect of Demongogian and is lavishly illustrated with pictures of ...road-killed humans. Just as the characters realize this, there's the sound of a large engine and the blare of an airhorn very close by....
43- You find the teleportation thread. It is a small piece of string that allows you to teleport anywhere except into anything made of cardboard... Or anything sealed (thank goodness because some child wanting ice cream could get teleported into a freezer and not be able to get out
)... or into/onto anything moving (e.g. A car, giant robot, kaiju, moon sized battle station, or planet)... SO you can teleport "safely" into space... Thank goodness for all those safety "features"
44-
The Spork of Damocles! 45- A nondescript wooden box. Under the dust is stenciled:
TOP SECRET
ARMY INTEL 9906753
DO NOT OPEN!
Inside is the Ark of the Covenant.* If it is opened, it is found to be empty except for half of a 6000-year-old lobster. The lobster communicates telepathically and could really use a drink. It is skilled in Ancient Warfare (Ethiopian) at 98%.
[*No, this is not the original Ark, but the tourist copy Solomon gave to the Queen of Sheba.]
46- A beat up netbook from early 21st century, filled with pony porn from 4chan. It is otherwise useless.
47- A computer program that decodes pony porn into the formula for Chromium armour.
48- Locked Official-looking Safety Deposit Box with High Tech Lock
Upon opening, a springloaded punching glove pops out and punches you in the face.
The glove can be reset for the next sucker to find.
Closer inspection will reveal a microdisc hidden behind a false bottom of the box, with '1,000 Best Practical Jokes of the World' on it, dated several days after the Coming of the Rifts.
49- A Box with a keyboard, that seems to have been discarded. It has the symbol of an apple with a bite taken out of it on the casing. You assume it must be a computer but it is rediculously slow and impossible to open so there is no way to upgrade it. You figure the symbol of the manufacturer must have been chosen because it looks good and works awesome at first but when it consumed/outdated you just chuck it like an apple.
Oddly enough you realize it still more powerful than your super high tech pocket computer...
50- Chuck Norris' beard
51- A sham-wow
52- A slap-chop
53- A ruggedly handsome man with a fist for a chin is in a cryogenic freezing tube... you take a round house kick to the back of the head and your head explodes. Chuck Norris was looking for his beard and decided to stop by the place your at to help them thaw a cryotube that was stuck in the O-N position. Fortunately some of the cryo liquid drips off of him onto you. It is apparently almost as potent as his fabled tears, which no one has ever been able to use to cure cancer, simply because it was on him. You spontaneously regenerate a head and feel no pain. Chuck Norris says he's sorry for not kicking you in the front of the face, not because he is sorry he didn't but because he's sorry you didn't get to experience it. You actually feel depressed because you didn't get to experience it.
54- A regular wood cutting ax and flask of Holy Water.
55- A black stove top hat.
56- A pointed stick. You can attack someone with it instead of using fruit.
57- A well dressed rabbit in a plaid waist coat with pocket watch goes running by. Seems to be in a great hurry.
58- Step in a wad of sticky chewing gum.
59- A blank journal like book with fountain pen and 8 ounce bottle of black ink. Book has 500 pages.
60- A potted Aloe Plant. Pot is a 1 foot cube. Plant extends 1 foot high and 1 foot wide. Has a dozen spike leaves.
61. A fan. A teenaged individual dressed in the character's merchandise* shows up and starts loudly screaming in joy. Will follow the character around for the next 1D6 hours asking for an autograph, asking to get their pictures taken together, offering to bear the character's love child and offering to assist the character if he goes to the bathroom.
* If character does not have a merchandise deal then someone is obviously ripping them off, great adventure hook.
62- a laquered wooden box. inside you find a chunk of volcanic basalt, and a label on the lid saying "This one rock". apon reading the label, you will have a compulsion to find a way to destroy 'this one rock'. (GM note: the rock is a common peice of stone, with no special power)
63- A Fed-Ex package with a very important letter. It weighs 1 lbs. It must be delivered to 1126 1/2 West Main Street, Buttsville (pronounced boots-vil), TX 44567-0022. DO NOT OPEN! It is post marked 21 December 2098, so note this letter is over 108,040 days late so HURRY!
64- A gecko shaped like a rock. How do you know it's a gecko if it's shaped like a rock? Well you pick it up and ask it. Duh! 8p
65- A beret with a 'whoopsie' in it. Yech!
66- A synthetic, all robotic, Wife-in-a-Box
Satisfaction may vary, company is not responsible for any sudden sentience, morality, or feelings of emotions.
67- A robotic butler. When found, is turned off. When turned on, it constantly makes the lamest butt jokes. After turning it on, the on/off switch stops working. Only way to stop it is to destroy it. Whilst telling lame butt jokes, it will still follow commands, serve you dinner, etc. The only way to destroy it is to attack it relentlessly. Made of the rarest form of unobtanioum, it can take an infinite amount of damage. However, 10,000 successful attacks against it, regardless of damage caused, will cause it to explode, doing d100xd100 points of MD in a d100 radius.
68- A box of used rubber batons. Keep your mind out of the gutter!! lol These are the rubber batons used by police when breaching doors in operations usually done by S.W.A.T. As such, these are fired by shotguns, usually at the point of the lock mechanism and/or hinges. The shotgun shells, gunpowder, and the shotgun are not found with these. In the box are 1D10x1d10 of the rubber batons.
69- A Greater Limited Rod of Frost.
Casts magical homing frost bolts that do 10d6 SDC up to a range of 1000 feet. The rod works up to 50 times but once activated only lasts for 96 hours and then disintegrates. (1 bolt per melee action.)
70- A little dog, answers to Toto. Could be found anywhere, just not in Kansas. If in Kansas, reroll this result, or have a house land on your head instead.
71- a map of oz,not the land of oz,I mean the old name for australia!(not apilicaple IN australia mind you)
72- Box of Stale Donuts: cardboard box containing a dozen stale plain donuts. Thing is, you take out the donuts and close the box, open it up again, and there's..you guessed it...twelve stale donuts. It's the Infinitely Renewing Box of Stale Donuts.
73- 'Smartphone' ---A battered pre-Rifts personal smartphone. It is of high quality(would bring 2d4x100 credits even now), with hardened casing and advanced personal communications encryption, and even better, its memory has survived enough to show it belonged to a prominent pre-Rifts celebrity pop star. Its log, when decoded, shows several messages to various other artists, several 10-15 minute impromptu riffs of songs never released or WIPs, and a final message regarding a transfer of valuables to a new 'hard site' somewhere on the American West Coast. The inventory is fragmentary, and the location of the private bunker is not PRECISELY located, but what survives indicates the celebrity was stashing away some SERIOUS goods, including vehicles, worth quite a fortune if sold to the right people. Road trip time?
74- A 'dumb phone'. This appears exactly as the one above at result # 73, but as soon as you turn it on and go to make a call, all of a sudden you're in full 'blonde in meaningless discussion but is amazingly important to you, waving your spare arm around and talking loudly, making 'huh', 'um', 'oh yar' 'uhum', 'o really'' moments. You'll go on and on (and on, and on, and on, and on, and......), about absolutely nothing in particular (for 1d6 x 1d6 minutes). If someone leans in to hear the other person speaking, they won't be able to determine what they're saying, if it's male or female, accents or anything like that, but they will indeed hear someone on the other end of the line. If anyone tries to interrupt you, or to take the phone off of you, you'll give them the 'stern look' of unapproval. This person must make a Save vs a Fear Factor of 8 + 2d4. If they fail, they retreat away to at least 5 meters, or to the further point in the room if inside. If they make their save, they're compelled to still leave you alone, murmuring 'Sorry' under their breath when ever you look in their direction. When your call is finally over and you hang up, you instantly forget who you were talking to or what you were talking about, other than some vague recollection of a dog(boy?) in a pink handbag.
75- a "smart phone" like a "dumb phone" but you talk like albert einstien!(you know "e=ms2" guy)
76- 'Dumb Phone'---Trying to speak into it, the holder discovers they've gone mute for 1d4x10 minutes. Hope you're good at pantomime.
77- ""Smart @$$ Phone"" -- like having a intelligent device that hates you.
"You're really pushing my buttons and you don't even know what a TENTH of them do, you sausage-fingered ape! Why don't you give me to the eight year old in your party! Maybe HE can show you how to properly use me! And oh gods, don't use the camera function to take pictures of yourself! My photochip will crack! Ye gawd but you are ugly! A face like that should be declared ILLEGAL!!!! What are my other functions?! Can I tell the correct time? I'll tell you what time it is! It's time somebody put you out of my misery! Can I take messages from your friends? You're joking, right? Who'd want to befriend YOU?! What aps do I have? Nothing that can erase the memory of seeing your hideous face or listening to your inspid conversation..."
78- ---Flea Collar---A rather plain-looking leather collar that looks like any of a number of pest-repellent devices available on the market. Donning this, however, will make the wearer IRRESISTIBLE to fleas, rather than the reverse, and the wearer will quickly become infested with little blood suckers.
79- A Dog:
1-33: It has three heads... RUN
34-66: It's aflame... RUN
67-99: It walks on two legs and has human features... Run
100: It's a Puppy! Aw... Pet it. Roll initiative, should have Ran
80- Abe's stovepipe hat, you reach in and pull out a(n):
1- Rabbit
2-20- Annoyed Rhinoceros
21- Rabbit
22-40- Grumpy Alligator
41- Rabbit
42-60- Perturbed Ostrich
61- Rabbit
60-80- Angry Elephant
81- Rabbit
82- 100- Rabid Wombat
101- Rabbit?
81- green slime-you found the old you can't do that on television studio!
82- A kinked and twisted slinky. Save vs. non-lethal poison or sit there for 1d4 minutes trying to fix the slinky.
83- Paging Device---A small black plastic and metal electronic cellphone-thingy with one setting. Pushing the button will almost immediately draw a response from the other end of the connection; a gruff male voice that asks what you want. Several minutes of confused and awkward conversation will reveal that the person on the other end is Emperor Prosek(or at least CLAIMS to be Emperor Prosek) who will ultimately demand 'How did you get this number?!'. Repeated use of this device is apparently untraceable, but any extensive abuse of it will result in any subsequent encounter with Coalition forces finding the device in the PCs' possession resulting in immediate execution of said PCs 'on the Emperor's direct and personal orders'.
84- A Wilks laser scalpel that been 'tuned' so that the laser is variable frequency and changes colour for each different frequency. If by some chance that the colour of the beam is the same colour as the doctor/surgeons outfit, it gives a +5% chance for any procedure when operating, +15% if the doctor/surgeon is female. Being variable frequency it can also be used to operate on mega damage creatures as well. Same bonuses as above apply.
85- a goofy hat from Disney land/world!
86- A whip made from a Metztla tentacle. +1 to strike and entangle females. Plus anybody handling it will carry a scent of Metztla for 2d4 days. Any Metztla that comes within sniffing range will immediately attack those who have held the whip.
87- A small jewel-case box. Opening it will reveal a large red button, with the dragonese words for 'Doomsday Device' written above it. Doing any sort of scrying magic or psionics on it will prove inconclusive. Pushing it will cause the button to glow briefly, but nothing else will appear to happen. Any subsequent attempts to scry the device will result in feelings/impressions of great dread and darkness.
88- A Reality Check. It's in the form of a blank paper check drawn on the Bank of Reality. Writing the name of something you regard as seriously lacking in commonsense or is utterly nonsensical, then tossing the paper up in the air will cause the object in question to more realistically conform to actual physical law, commonsense, or known patterns of activity. Thus, laws of physics re-assert themselves with a vengeance, laws of thermodynamics kick in, supernatural beings with the aerodynamics of a giant bumblebee will be unable to fly without serious effort, magic powers will disappear, almost all superpowers will vanish, etc... There is only one Reality Check found, and it will vanish the moment it is used.
89- Sealed Beer Bottle. Opening it will reveal not beer but a message written on yellowed 'U.S. Navy' stationary, stamped 'USS Ticonderoga', and dated just a year after the Coming of the Rifts. The message is a personal one, written by a seaman, and recounting his experiences since the coming of the Rifts, how the ship has decided to remain at sea and not attempt landfall, in light of the chaos happening ashore, and the man's despair of ever seeing his mainland-located family ever again...ending with his sentimental gesture of throwing his letter in the bottle overboard.
Ideally, the bottle should be found far INLAND, raising the question of how it got there, especially if the letter mentions the Ticonderoga's deployment at the time half a world away.
The bottle and letter might be of some value to a collector of pre-Rifts memorabilia, or to the scholars of Lazlo...especially if the content of the letter contains information about. the Coming of the Rifts, its effects on other parts of the globe, and possible survivors of the U.S. military.
90- Claw trimmers, demon sized.
91- Dragon Tooth Necklace---An hour after finding this item, the party encounters a dragon who threatens to gum them to death if they don't immediately hand over his teeth.
92- Automatic Demon Claw Trimmer. will complain endlessly about the heavy collar and shackles if no demon or similar creature is present.
93- You find a big box of cinematic effects. It allows you to make your actions appear like whatever you want but the result doesn't change any. A critical effect with a beam weapon makes a ten foot wide beam that makes lots of noise and is visible. But it still only makes a hole the size of the barrel. You run across a log but it looks like you leapt the whole thing, even though you still leave the foot prints across the log. COOL... its all in the appearance.
94- Dramatic Speech Transmogrifier---It looks like a translator headset but what it does is transform whatever you're saying into a much more dramatic and interesting form. Thus even a simple statement like "I'm going out to get milk' comes out sounding like "I venture forth in search of healthy sustenance!!!", and even the dumbest things to tumble from your mouth come off sounding like a King's speech on the eve of the Battle of Agincourt. Effectively adds +6 to your MA score when speaking.
95- Melodramatic Speech Transmogrifier: Like the above but there is just WAY too much emotion in your speech and it is ALWAYS over stated, over done tending to make others want to over kill you. +6 to MA but instead of trust/intimidate it is now annoy/infuriate and you always roll it, no matter what you say... heck this thing is so bad some of it even leaks out into your gestures and other body language. If you were a rock star used to getting underwear thrown at you, you've a reverse and passed by beer bottles or rotten fruit, you get daggers.
96- Melancholy Speech Transmogrifier---Renders whatever you say into the gloomiest, most depressing, heart-wrenching language possible. Reading a laundry list brings tears to listeners' eyes, reading romantic poetry has the audience sighing and trembling like an earthquake, describing your victory over Splugorth Slavers has grandmothers fawning over you and young maidens offering you sympathy sex, and talking about how your gerbil died gets you put on suicide watch by the resident Body-Fixers . Emo-Goths immediately hate you for upstaging them. +6 to MA for drawing sympathy when talking, +20% to Singing if singing the Blues, +15% to Begging skill.
97- a spongebob squarepants toy!
98- Mercurial Speech Transmogrifier: Perfectly usable language translator, but every time you use it (such as, say, "Can I have a sandwich?"), roll percentile dice; on a 01-50% your statements are worded as aggressive and tempermental("GET ME A####ING SANDWICH AND RIGHT ###ING NOW, YOU %#%^^#%!!!!"), 51-00% you come off as sounding saccharine-sweet and oh-so-kindly("May I PLEASE have a delightfully hand-created culinary masterpiece sandwich made by your loving hands, my dear sweet honeybunch?")
99- 1 bag of red balloons (99) internally coated with a chemical that reacts with human breath causing the air inside to be (and remain) warmer then the air around it, the effect is the balloons act as if they are filled with helium and float (no funny sounding voice if breathed in since it is only heat and air) the coating neutralizes after 1d4+2 days and the balloon will no longer float (letting the air out before the time is up and refilling it will also negate the effects of the balloon since the coating inside had been activated once already
maximum altitude is about 2000' - 500' per day (the last few days the balloon can at best maintain head height or float just above the ground) the coating and material of the balloon can cause false radar signatures looking much larger (about the same size as a fighter jet) and can seem stationary , or moving at high velocity (50/50)
the balloon only effects an area about 100' around it, so radar will only show fast moving jets in the area of the balloon, and once 100' away the ghost signature will vanish, though the balloon can be picked up on radar again as a large object
balloons in groups or alone can act as chaffs to missiles causing missiles to miss their target and be caught tracking the balloon
100- a goofy sound modulator-it makes your voice sound either like 1-50% like dippy dog(aka goofy) or 51-100% like the styritypical clown!