Re: Interested in Running A Game
Posted: Wed Feb 11, 2009 1:33 pm
Think of a convention 3-4 hour game as a single TV episode and the campaign being the entire series or at least a season. (If I remembered who made the original analogy, I would give them credit, this is not my brilliant point of view but one I totally agree with) Try and keep it simple and somewhat straight forward for the time span. Play test, play test, play test, especially if you are not comfortable with the time constraints.
For pregens, (yes, you should have pregens), make them as complex or simple as you like keeping with the spirit of the session you are running. I perfer a fairly complete fully fleshed out character with at least some simple background for con games. I know others stick to the very basic character, only hitting the highlights. As far as level goes, make them a level that is appropriate to the session you are running. I usually run an average of 4th level but for some sessions, it is fun to run first level or high level/high power games, again all depends on what you are running and comfortable with.
Hope that helps.
For pregens, (yes, you should have pregens), make them as complex or simple as you like keeping with the spirit of the session you are running. I perfer a fairly complete fully fleshed out character with at least some simple background for con games. I know others stick to the very basic character, only hitting the highlights. As far as level goes, make them a level that is appropriate to the session you are running. I usually run an average of 4th level but for some sessions, it is fun to run first level or high level/high power games, again all depends on what you are running and comfortable with.
Hope that helps.