New spell types
Posted: Wed Jul 22, 2009 9:08 am
What new spells would you like to see added to Rifts,and why? I would like to borrow an idea from another game system,and introduce contingency spells,that store another previously cast spell,and that take effect automatically under certain conditions,determined at the time of casting, like for instance an Armor of Ithan going up whenever a player's Sixth Sense detects a possible threat.