Malakai wrote:My mistake on using the term flesh-and-blood - there, are indeed other targets, such as golems, elementals, and such.
However, given the two targets in question, a Borg and a TI Robot, the ONLY difference between the two would be the brain actually being present in the Borg. That makes them a valid target. What other reason than the target has to be living?
You lost me.
It sounds like you're saying that the target has to be living, but also that the target can be a golem or elemental.
Actually, the spell passage doesn't say that it wouldn't work on that severed arm. There is a kind of indication in that direction by the fact that death bolts can pass through armor, but that could well also just mean that they have a really good ability to hit their targets.
But it does say that it wouldn't work - it doesn't work on machines. what is an unattached bionic limb, other than a piece of machinery?
Hm. Good point.
The more I look at it, the more the spell description is just messed up.
A gear connected to a bunch of other gears is part of a machine, so the spell wouldn't work.
That same gear lying loose on the ground is no longer part of a machine, so apparently the spell would work going by the spell as written (since nothing ever actually restricts it to living beings).
Let's put this another way - I am saying that the absence of HP for a Borg was a mistake, and they should be included. Saying that they shouldn't be listed because they are not present is begging the question, because the question revolves around whether they should or shouldn't be listed, not whether they are or are not.
Let me put this another way- the writers of the game have decided that Borgs should not have Hit Points, and they deliberately wrote their game that way.
Borgs are
their creations, existing solely within a set of rules that
they created.
So how is it that borgs "should have Hit Points?"
It clearly wasn't a mistake in the sense that it's just something they forgot- it was a deliberate move.
You can say that it was a bad strategy on the part of the writers, but the burden is on you to support that, and so far all I can see is that it's an unnecessary move that would cause more issues than it would resolve, for no gain.
And I am disagreeing with you.
The actual rule, that Borgs are MDC creatures, is far more workable and requires a lot less effort.
And yet here we are.
A lot less effort? write "HP:", Roll a few dice, and write that number next to it. Wa-la, there you go.
AND either decide not to use the optional impact rules, or come up with some excuses why borgs are immune to impact damage.
AND/OR come up with some excuse why a Borg would use different rules for HP than other characters, giving a brain and bit of spinal cord the same HP as a full human.
AND do the same for Fury Beetles and other MDC creatures with SDC parts where the HP/SDC isn't listed.
Far more workable? Well, might as well just ignore the part about them having any biology at all, and just call them robots - that is, in effect, what you are suggesting anyways. Far more workable, indeed.
Nope.
I'd call them "Borgs."
They're not robots, but they're not just machines either.
They're people with mechanical bodies.
You know- cyborgs.
It's better, IMO, to put forth a modicum of effort in order to provide a richer, more detailed game than to just pare everything down to "whatever's easiest"
Sure, but not if the details don't make sense, and giving a brain the full HP of a human being simply does not make sense.
That's not adding richness- it's creating a new inconsistency in order to resolve the problem of there being an inconsistency.
My rule is to go with whatever makes sense, and giving a borg's brain and spinal cord the full value of HP simply makes no sense at all.
Depends on if you use the optional impact rules. If you do, then it would be quite common.
If not, then it would depend entirely on how common certain psionic, magic, and tech attacks are.
As stated, I am NOT applying the impact rules to Borgs, and neither are you, so it's a non-issue.
Do you apply the impact rules to non-borgs?
If so, why not to Borgs as well? That would be inconsistent.
If it's because of your house-rule that borgs have extra padding and such, how's that pulled-out-of-a-hat house-rule any better than the pulled-out-of-a-hat house-rule that borgs are so melded with their mechanical bodies that their bodies are considered part of a living being in some cases?
And I DO apply the impact rules to borgs- it's just that it doesn't matter because they're MDC creatures.
It wasn't overlooked. They looked at it, and the solution was that Borgs are considered MDC creatures.
And yet you say they overlooked TIs when writing up Death Bolt. I think we can both agree that no author can take into account every situation or possibility when they are writing the rules. And even when they do make the attempt, with blanket statements, there may be instances where even those don't really apply.
Which means it's just as likely that they forgot to include TI Robots on the list of valid targets as they did forget to include HP for Borgs. Both seem (to the respective proponents; Myself for the Borg, you for the TI) to be cases where the author did not take into account a very small selection of possible exceptions.
Except that Kevin has flat-out publicly stated that Borgs are MDC creatures- it's not a matter of him forgetting anything, it's a matter of him making that conscious decision.Correct; just like the rest of us.
Really? Aside from a few screws in my leg, I don't have anything non-living as part of my body.
So you're completely bald, with no fingernails or toenails?
And you're missing the outer layer of your skin?
No offense, but EW.
If the non-living material is armor or such, sure.
If it's part of the living creature's body, not so much.
So I 'jack into my armor - now it's suddenly taking the damage instead of me?
Only if that makes it part of your body.
Where are you drawing the line? This kind of reasoning brings forth a whole slew of issues.
I'm drawing the line at cybernetics and bionics.
If jacking into a suit of power armor makes it so it's considered part of your body- reducing PPE, interfering with magic, etc., then it's part of your body.
If not, then not.
Now you're begging the question; who says that TIs are a closer melding than Borgs?
Page 14 of Rifts Sourcebook One, Revised, "In some ways, this may sound like a full conversion cyborg, but the process is
far more dramatic and complete, leaving absolutely no organic brain, tissue, organs, or fluid." emphasis mine
"Dramatic and complete" does not equal "closer melding."
Don't have to- I know what it means.
Why don't you look up "stating a truism."
A = A.
Simple fact, not a logical fallacy- no matter how much you think that A really should equal ~A.
Then your ignoring the issue - I never said that they HAVE listed HP, I stated that they SHOULD.
And I have disagreed.
Stating that they DON'T have HP listed is redundant, since we BOTH agree that it's not listed. When you use that AS A REASON IT SHOULDN'T BE LISTED, that's when you are begging the question.
I don't believe that I have ever stated "they don't have a HP listed" as evidence that they shouldn't, only that they don't- just like any other MDC creature, including other MDC creatures with SDC components. That's how the system works-
change if for borgs, you need to change it for fury beetles and other stuff as well.Also, that it's not a matter of the non-existence of a rule granting them HP- it's a matter of there actually being a rule denying them HP.
If you grant them HP, you are not just creating a new rule, you are ignoring an existing rule.
9)When the "some things" include "sustaining a 20 mph impact," "falling 20' or more,"
\
Which BOTH of us agree shouldn't apply to Borgs
Not exactly.
Those rules don't normally apply to MDC creatures, because MDC creatures don't have Hit Points.
IF you give Borgs Hit Points, then the impact rules should certainly apply to them.
relatively common weapons (this is for Phase World, where phase beams and Borgs are both relatively common)
Common weapons? The only Nation or group that can build or service them in any appreciable amount (i.e. beyond the workings of an individual person) is Phase World. 1 Planet, in the entirety of the 3 Galaxies. Doesn't sound too common to me.
Really?
The planet Phase World doesn't often come up when you play the game
Phase World...?
It's featured in every session I've played of that particular game, directly or indirectly.
Unless you want to make up additional rules (like giving Borgs the same HP as a person with a full body) to try to prop up the unnecessary rule that they have HP in the first place.
doesn't seem so unnecessary to me.
What would make it
necessary?
The game plays just fine without that rule.
It's no more realistic to say, "The Biological components of Borgs- the brains, spinal cords, and sometimes tongues- are just a durable as a complete human being, to the point that if you could take the brain out of the housing and shoot it with a .45 automatic, there's a good chance that it would still be conscious and functioning. Also, the SDC components are completely shielded from concussive and impact damage."
than it is to say,
"Borgs are living beings with mechanical bodies- their cybernetics and bionics are so closely melded with their biological components they count as part of the living being in a number of situations."
People can and do play the game just fine without giving borgs Hit Points.
All that adding HP seems to do is create more mental juggling and rationalizations.
So what would make that rule necessary?
Volleys of 4+ LRMs are pretty darned rare in my games.
Falling 20' or getting hit by a spell are not.
We could change that to Short-Range or even Mini-Missiles, if you'd prefer - the issue is the same. Hell, we can even go to Fusion blocks.
Sure, but then you have a chance to dodge.
It's very easy to die with Mega-Damage.
Not so easy that a 20' fall should kill you, or getting hit by a 20 mph car, or a single well-placed spell- not if you're a mega-damage creature.
It's also very easy to die with direct-to-HP damage as well. You seem to have a problem with having these threaten a Borg specifically, when they are just as much a threat to anyone else equally, so game balance in this instance doesn't apply.
Because the only way that those things are "just as much a threat to anyone else equally" is to ignore some rules, and to pull a bunch of HP out of nowhere and give them to the Borg instead of going with either the logical conclusion that a brain should only have 1-2 HP
maximum or going with the technical rule that a Borg would only have 1d6 HP per level since their PE is zero, and that they'd DIE at -1 HP instead of lapsing into a coma, since their PE is zero.
In order to strive for realism, and get the equality that you claim is there,
you have to claim that a brain has the same capacity to take damage as the entire human body normally does.And that's not realism.
You're trying to solve the questionable with the absurd.
Borgs aren't sentient robots.
I have two responses: Your point?
The fact that sentient robots are affected one way by Telemechanics doesn't have any bearing on how Borgs are.
or, So stop treating them like sentient robots and stop ignoring the living brain inside.
I'm not doing either of those things.
My views specifically deny that they are robots, and specifically rely on their living brains.
Now you're talking game logistics- you don't see the need for the rule, so why have it even though it would be the realistic way things would work IF Borgs' bodies were simply machines just like any other.
That's cool- but if you think it's kosher to not have a rule simply because there's no need for it, what's with the drive to give Borgs HP just to be used in a set of circumstances that you see as being rare? Especially when there's already a rule in place that covers those situations?
Because the given rules are inadequate, or at the very least, ignore part of what make a Borg a Borg - namely, the human mind inside.
How do you feel that the given rules ignore the fact that Borgs have a human mind inside?
As far as I can tell, the given rules rely on them.
Following your interpretation, there is VERY little game-mechanical difference between TI and a Borg (so little as to be non-existent).
Actually, there are quite a few differences.
TIs, for example, can have psychic powers.
Borgs, on the other hand, cannot- and possess certain immunities to psionics that TIs don't have.
The only thing that they really have in common is that they are both living beings with mechanical bodies.
What you're suggesting requires the hardware to change some inherent aspect of itself - which can lead to a form of Theseus' Ship
And?
So where do you draw the line?
So you're countering Theseus' Ship with Loki's Wager?
I 'jack in to a computer - is that computer now "alive" because it's connected to living being? No? Then what's the difference between those connections and the connections between the brain-case and the Borg body?
The computer isn't cybernetic or bionic.
It's not attached to you on such a level that it interferes with your PPE, psychic abilities, etc.
Somebody can use TM on that computer, and it will work- because it's not part of your body, unlike with cybernetics and bionics.