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RIFTS board game for POH '10

Posted: Mon Dec 14, 2009 7:39 pm
by Scott Gibbons
Ok, figured this is the place to look for interest...

I've been developing off and on for the past five years a board game version of Rifts. The rules are all done and play testing has gone well, if often interrupted by wanting to play actual RIFTS. So, after seeing the interest generated last year on the boards for the board game Carmen Bellaire (thanks for the reminder GK) brought to the POH '09 I've been wondering about bringing my own to the POH '10 (this will be my first open house, as money-issues have kept me away in the past).

So here's some info about the game:

- It's independently developed - not based on any other board game.
- 2 to 6 players can play at once.
- It can be played as a classic board game (everyone against everyone) or with a game master (players against NPCs)
- Play one of six character classes - Glitterboy, Juicer, Ley Line Walker, Shifter, Headhunter or Power Armor Pilot- each with its own unique powers and detractions listed on its own "character sheet".
- Hexagonal-grid playing board (with Ley Lines and a nexus point).
- Dice based game - 6 and 20 siders.
- Winning in classic play requires getting the most experience points, not necessarily being the last man standing. In Game Master mode it's the players versus the GM, with the PC's trying to defeat the GM's NPCs.
- Designed to be playable both by long time gamers and those who've never played an RPG before (the average newbie picks it up in about 5 minutes from my test plays).

What do you think? Should I bring it? I haven't contacted PB on this yet, but I was thinking of trying to get signed up for one of the game slots currently scheduled for role-palying games. Do you think this is a good idea? Please let me know your thoughts!

Re: RIFTS board game for POH '10

Posted: Mon Dec 14, 2009 7:51 pm
by jaymz
Involved Observer wrote:Ok, figured this is the place to look for interest...

I've been developing off and on for the past five years a board game version of Rifts. The rules are all done and play testing has gone well, if often interrupted by wanting to play actual RIFTS. So, after seeing the interest generated last year on the boards for the board game someone brought in with them to the POH '09 -sorry, I've forgotten the name of the person who brought it- I've been wondering about bringing my own to the POH '10 (this will be my first open house, as money-issues have kept me away in the past).

So here's some info about the game:

- It's independently developed - not based on any other board game.
- 2 to 6 players can play at once.
- It can be played as a classic board game (everyone against everyone) or with a game master (players against NPCs)
- Play one of six character classes - Glitterboy, Juicer, Ley Line Walker, Shifter, Headhunter or Power Armor Pilot- each with its own unique powers and detractions listed on its own "character sheet".
- Hexagonal-grid playing board (with Ley Lines and a nexus point).
- Dice based game - 6 and 20 siders.
- Winning in classic play requires getting the most experience points, not necessarily being the last man standing. In Game Master mode it's the players versus the GM, with the PC's trying to defeat the GM's NPCs.
- Designed to be playable both by long time gamers and those who've never played an RPG before (the average newbie picks it up in about 5 minutes from my test plays).

What do you think? Should I bring it? I haven't contacted PB on this yet, but I was thinking of trying to get signed up for one of the game slots currently scheduled for role-palying games. Do you think this is a good idea? Please let me know your thoughts!



I;d be MORE interestedif PB woudl want to develop it further and actually sell it :D

Re: RIFTS board game for POH '10

Posted: Tue Jan 05, 2010 8:48 pm
by Scott Gibbons
Ok, so I've gotten the rules re-typed into my computer, and my wonderful wife has put together a PDF file for the game board so that I can take it to Fed-Ex Office to get it printed out (been piecing together sheets of hexagons printed on regular paper up to this point - very much pain). I'll be doing some more play-testing, probably right up to when I leave for the OH, but by and large the game is ready to go.

So now, is there anyone here who can tell me how to go about trying to get signed up for a slot at one of the tables?

Re: RIFTS board game for POH '10

Posted: Tue Jan 05, 2010 10:29 pm
by J. Lionheart
Involved Observer wrote:So now, is there anyone here who can tell me how to go about trying to get signed up for a slot at one of the tables?


Send the following to palladium-gm@palladiumbooks.com:

Name of the Game
Palladium Game Line
Brief Description
Minimum and Maximum player
Length of game
Will pre-gen characters be provided?
Age Requirement
Day and time you would like to run
Any other information you feel is vital

Re: RIFTS board game for POH '10

Posted: Fri Feb 19, 2010 10:58 am
by Scott Gibbons
Woohoo! Got the official okay from Kevin to bring my board game on up. I think I'll have at least 3 copies so that multiple games can be going at the same time. Very excited about this! :D