Display-Name-Alpha wrote:Maryann wrote:I really don't mean to be a wet blanket, but putting a work that you plan on submitting commercially out on a message board is a BAD idea. No producer is ever going to consider a product that was posted on a message board, they just won't, its damaged goods.
This is lol. how is it damaged goods? Care to elaborate your wet blanket a bit
Because it basically says "this script was written by a gushing uncritical fan who can't see any flaws in the subject matter at all and almost definitely isn't self-critical enough to know whether his own writing is any good or not." A fan-written script posted on a fan forum is basically a red flag that warns "Here be fanfic!"
Also, the script really isn't that good. Some criticisms follow, since RenegadeNorth wants some feedback on how to improve things.
the CS/Tolkeen War is a major plot point, but virtually nothing related to the war takes place on screen. Almost everything we know about the war is exposition from characters rather than events onscreen. We don't know who the CS or Tolkeen are, what they are, what they believe and stand for, why they're at war, or how they're fighting.
the True Federation of Magic are always being mentioned as sinister antagonists, but no attempt is made to explain what they are (not even something as simple as saying that they're a secret society of evil wizards), and they have no impact on the storyline whatsoever. Klister turns out to be an evil traitor who's one of the True Federation, but he does nothing. We find out he's a nefarious traitor... and then five minutes later the goodies steal the Magical Macguffins mere moments before he could, and he disappears from the entire rest of the movie, reappearing only in the final seconds of the film to try and establish a cliffhanger and room for a sequel.
the Splugorth turn out to be the real baddies, and they get just about the only scene that has a proper "show, don't tell" approach in the whole script (where they capture some Coalition troops and use changelings to impersonate them), but we never learn anything about them at all. Why are they making fake CS soldiers? Dunno. Why are they interested in Lilly? Nobody says. How do they even know Lilly's got important stuff on her? Never mentioned. They just turn up and act evil for the sake of it, and everyone's so busy talking about how bad the Federation of Magic are that there's no indication the splugorth are important until the changelings from early in the movie suddenly appear again near the end.
Exposition, oh dear GOD the exposition. Virtually all the dialogue in the entire movie is just characters asking leading questions and other character answering with slabs of plot and setting information that the audience needs to know. Or more often, plot and setting information that the audience has already been told a zillion times. How many times do we need to hear that Tolkeen will lose the war and that some magic artifacts need to be kept out of evil hands? Every scene with Malecki for the first half of the script, that's how often. And when they're not explaining the setting and plot, they're explaining (often to characters who already know) what they'll be doing in a scene or two anyway. This also leads to the problem of the characters knowing so much they can never be surprised, because in every scene they either vomit up a whole lot of information they know to explain it to the audience, or speculate on what's going on and come up with answers that exactly match what's going on.
Personality and character development. Or more accurately, what personality and character development? Everyone's too busy talking about the storyline to have time to show any signs of having a personality. These are the only things we know about the characters in this movie:
- Malecki is a stone cold pragmatic badass. But we only know this because he tells us, not because we see it.
- Lilly and Rose hate Atlantean slavers. Don't expect this to have any bearing on the plot though, because it doesn't.
- Klister and Tulkriv are evil villains. How do we know this? Because
both of them are corny mustache-twirling villains who get scenes where they cuff an impudent underling and yell "IDIOT!"
- Jason is a starry-eyed idealist. We know this because he divulges his whole life story to Lilly in the space of five minutes as part of a badly written attempt to explain their romantic subplot.
The first time a character shows any emotion about anything at all (Rose crying after the CS ambush their camp) is more than halfway through the movie. And I can understand why it took that long, because none of the characters have any personality or emotion. Hector's death? Who cares? He got maybe ten lines and five minutes in the movie before he bit the dust. Steve's death? Who cares? He's being set up as a major character, sorta Malecki's sidekick, but he has as little personality as everyone else in the story, so his death is totally impact-free. Rose and Lilly's father? We never even knew he existed until he makes his appearance, and he does stuff all once he appears, so there's no emotional investment in him when he dies a minute later. If anything, people are gonna be confused about why the heck he appeared in the first place. And what does the character of Mary even exist for? She gets the most dramatic introductory scene (actually the only dramatic introductory scene), and then proceeds to contribute nothing whatsoever for the rest of the movie, except when she' randomly given a question to ask so someone else can deliver a bit of exposition.
Romance. The film's romantic subplot is
terrible. Lilly is captured by the CS, and Jason the psychic CS trooper talks to her. Inside of a minute they're flirting (despite the terribly boring dialogue which would put anyone in the real world to sleep), and inside of five minutes he's gushed to her that he's an idealist who has his doubts about the CS. He's also decided that he wants to help her escape because he loves her, and she's decided to trust him absolutely with secrets like the location of the secret goodies' base because she loves him. And let's not get into the bit where she's still unconscious just after the fight and he's stroking her hair and whispering sweet nothings, because that's downright creepy.
Dialogue. it's almost universally bad. The sentence structure is stilted and not at all how people speak in casual conversation, the grammar is almost bad enough to come from a poorly translated Super Nintendo game, and the only thing anyone talks about is exposition anyway. Malecki get some extra-excruciating dialogue early on in the piece when an attempt is made to make them talk like geniuses and scholars, but which comes off more like a teenager on the internet trying to make himself sound like a genuis and a scholar.
The talking skull. I don't think I have to explain why that was not a good idea.
The Sword of Atlantis, the Impaler, and Rose's moment of mercy: What was the point there? For the
entire script, everyone has been dishing out lethal force all the time, and it has been portrayed as exciting and action-packed rather than morally questionable. Then Rose (whose personality and morals we know nothing about because she's had no character development all movie) is about to beat the most villainous baddy in the whole movie and suddenly there's a "NOOOO! DON'T DO IT!" moment that's supposed to be all angsty and momentous, but which feels like it was just tacked on at the last minute to artificially inject some drama. And having Malecki just happen to be there with his evil-attuned sword to ram home the point? Talk about hamfisted and unsubtle.
Conflict avoidance. There are oodles of moments throughout the script where something could've been set up to provide conflict (and therefore a bit of drama, tension, or character development) but which are neatly defused as soon as possible. Lilly and Rose hate Atlantean slavers. Steve conveniently tells everyone that he's an Atlantean about five minutes after he meets them. But it's okay and everything's resolved in hte very same conversation because hey, he's a different kind of Atlantean and they should believe him. Also in that conversation Malecki blabs that he's evil, and proves it by being the only character who can hold an evil-attuned magic sword. Does everyone worry about the fact that they're working for a guy who can use an ancient artifact of evil which burns everyone who's not a baddy? Nah, they're mildly concerned for a little while, but after he delivers a pithy three-line statement about moral relativism they're too bored to care any more. Some of the CS guys are nice! Not to worry, Malecki will have a magic vision so the goodies know this, which means the audience knows even before the grand finale that there's not likely to be any messy mistakes. All of the baddies are disguised as the CS! Not to worry, Lilly and Rose's dad will appear from nowhere for ten seconds, psychically let Rose know about this so there won't be any messy mistakes, and then die tragically. It's almost as if any plot development which might add any depth or substance to the storyline has been deliberately pruned out.