A few questions, Demon Death Blow, etc.
Posted: Sun Jan 03, 2010 5:13 pm
So my player (the one who died as a warlock) is now a 1st level Paladin of Rurga.
We're wondering a few things.
Question 1.
In the description for the DDB it says it inflicts FULL damage. What exactly does that mean? We debated last gaming session.
Does full damage mean that with a strike that hits (above 4, because it automatically passes through AR) with a claymore (which does 3D6 damage), the damage will be 18 automatically?
If that is not what is meant, and it would just be 3D6 damage, then what is the use of the DDB, and what is special about it? Is it just the auto pass through the AR? One player said it did damage straight to Hit Points, and that was what made is special.
Can it be parried? How fast does the paladins PPE return? Does the PPE increase per level? We need help on this.
Question 2.
If the wizard casts increase weight on an enemy. The description of the spell says that they become too heavy to move. Does this just mean walking/running/jumping? Or does it mean, they can no longer parry and dodge, or even attack, and that they must just sit there and get pummeled to death by the characters? That seems a bit unfair. There are no penalties written in the description for this? Is it based on their PS?:?
Question 3.
This has to do with the DDB, casting spells, and other things like the power punch that take up more than one melee action.
The Way i do combat in my games in everyone rolls initiative, and then in order each person take one melee action, we go around in that order until everyone is out of actions and re-roll initiative.
EX:
Roland: Int- 16
Slain: Int-9
Shegeki: Int-15
Thug 1: Int-8
Thug 2: Int- 17
Thug 2 goes first, strikes Roland
Roland goes second, strikes Thug 2
Shegeki goes third, strikes Thug 1
Slain goes next he casts a 7th level spell taking 2 actions, does it cast here?
Thug 1 takes his turn, strikes back at Shegeki
Thug 2 goes again
Roland goes again
Shegeki goes again
Slains turn again. can he go again, or does the spell he cast last action cast now?
Thug 1 takes his turn, and combat continues.
In this previous case does the spell cast on the first of two actions or the second of two actions? If the first, can he act for his third action while everyone is doing thier second?
In the case of the DDB or power punch, does it punchon the first or second of the two actions?
EX: Action one, wind up
everyone continues combat
action two, hit?
If this is the case what happens if the caster/DDB/Power Puncher is hit in between, is it counted as a simultaneous attack?
Question 4.
Parrying...
How do you treat characters parrying other characters who may have supernatural strength?
Say a Jotan (or Baal-rog, or dragon) is fighting against a human knight. The Jotan has a sword the human has a sword. Is the human at any penalty at parrying?
Let's switch it up. The Jotan is now fighting with just fists, the human knight still has his sword, what happens when the human parries the Jotan's fist with his sword? Is it counted as a simultaneous attack? The blunt force of the Giants blow wont be stopped by the sword, but the sword will cut into his flesh...
Think of it this way..The Jotan rolls a 18 to strike, (very good, showing expert presesion), though the knight rolls a 21 after modifiers (also very good, and even better). This proves that the knight has now hit the giant with a roll to 21 which is well above the Jotans AR. Do both take damage? Even if its an intended parry?
How do you feel about this sort of thing?
Thanks
We're wondering a few things.
Question 1.
In the description for the DDB it says it inflicts FULL damage. What exactly does that mean? We debated last gaming session.
Does full damage mean that with a strike that hits (above 4, because it automatically passes through AR) with a claymore (which does 3D6 damage), the damage will be 18 automatically?
If that is not what is meant, and it would just be 3D6 damage, then what is the use of the DDB, and what is special about it? Is it just the auto pass through the AR? One player said it did damage straight to Hit Points, and that was what made is special.
Can it be parried? How fast does the paladins PPE return? Does the PPE increase per level? We need help on this.
![Confused :?](./images/smilies/help.gif)
Question 2.
If the wizard casts increase weight on an enemy. The description of the spell says that they become too heavy to move. Does this just mean walking/running/jumping? Or does it mean, they can no longer parry and dodge, or even attack, and that they must just sit there and get pummeled to death by the characters? That seems a bit unfair. There are no penalties written in the description for this? Is it based on their PS?:?
Question 3.
This has to do with the DDB, casting spells, and other things like the power punch that take up more than one melee action.
The Way i do combat in my games in everyone rolls initiative, and then in order each person take one melee action, we go around in that order until everyone is out of actions and re-roll initiative.
EX:
Roland: Int- 16
Slain: Int-9
Shegeki: Int-15
Thug 1: Int-8
Thug 2: Int- 17
Thug 2 goes first, strikes Roland
Roland goes second, strikes Thug 2
Shegeki goes third, strikes Thug 1
Slain goes next he casts a 7th level spell taking 2 actions, does it cast here?
Thug 1 takes his turn, strikes back at Shegeki
Thug 2 goes again
Roland goes again
Shegeki goes again
Slains turn again. can he go again, or does the spell he cast last action cast now?
Thug 1 takes his turn, and combat continues.
In this previous case does the spell cast on the first of two actions or the second of two actions? If the first, can he act for his third action while everyone is doing thier second?
In the case of the DDB or power punch, does it punchon the first or second of the two actions?
EX: Action one, wind up
everyone continues combat
action two, hit?
If this is the case what happens if the caster/DDB/Power Puncher is hit in between, is it counted as a simultaneous attack?
Question 4.
Parrying...
How do you treat characters parrying other characters who may have supernatural strength?
Say a Jotan (or Baal-rog, or dragon) is fighting against a human knight. The Jotan has a sword the human has a sword. Is the human at any penalty at parrying?
Let's switch it up. The Jotan is now fighting with just fists, the human knight still has his sword, what happens when the human parries the Jotan's fist with his sword? Is it counted as a simultaneous attack? The blunt force of the Giants blow wont be stopped by the sword, but the sword will cut into his flesh...
Think of it this way..The Jotan rolls a 18 to strike, (very good, showing expert presesion), though the knight rolls a 21 after modifiers (also very good, and even better). This proves that the knight has now hit the giant with a roll to 21 which is well above the Jotans AR. Do both take damage? Even if its an intended parry?
How do you feel about this sort of thing?
![Confused :?](./images/smilies/help.gif)
![Big Grin :D](./images/smilies/biggrin.gif)