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Vehicles: What do YOU want to see?

Posted: Wed Sep 15, 2010 1:50 pm
by renfield
Some of y'all have looked at (And commented positively on, thank you!) my Badger HERT. I am interested in developing other vehicles, mainly for civilian use and practicle vehicles for everday usage; whether used by everyday folk for lcoal travel or specialty vehicles for construction etc...
Like eveyone here I love Rifts and it's plethora of mechnical monstrosities, but there are a TON of military vehicles that will never see use in the average campaign except against the players. I'd like to see more vehicles that will be used by the average party, people living in cities, farm vehicles etc...
I've got a few other designs I'll be working on making stats for and posting up later on including Rocket Bikes, High Speed Hovercraft designed for Racing and some other odds and ends. Right now if you have request let me know and I'll see what i cna do. Typically it only takes me a few hours to turn out a 3-D model as the Program I use is SUPER simple but I cna get kind of busy (especially prepping for a Rifts adventure!) but I'll get to it as best as I can.

Re: Vehicles: What do YOU want to see?

Posted: Wed Sep 15, 2010 2:11 pm
by taalismn
The Ultimate Volkswagon Beetle...
Or, a Rift-fied Honda Civic. :D :D :D
Why? Because I've had both cars... :)

Re: Vehicles: What do YOU want to see?

Posted: Wed Sep 15, 2010 8:18 pm
by GaredBattlespike
I would love to offer the Post Apocalyptic Mobile Home:The Rifts Hover Home! Think of it: Travelling across the Rifted Wastelands on a Hover Home! A MDC floating home that can safely transport a small family or even an Adventuring Party in MUCH GREATER COMFORT than some old ATV or beat-up old truck! The Rifts Hover Home has it all; Bunk beds for Four and a folding Master Bed for Two! It has a mini-kitchen and even a private SHOWER!!!(Water is shared between the kitchen sink and the shower so due caution should be taken not to run out before everyone/thing is clean). A Main Area that can be used for dining, or as a living room is at the center of the Hover Home. This Model has excellent sound proofing to allow the occupants to sleep as the Hover Home sails upon a cusion of air. It even has a roof mounted Turret Weapon (Any NG Energy Rifle will fit/ROF:As Gunner) to protect Home and Family! Yes the Hover Home has it all for the Families of Rifts Earth that need to keep on moving!
Made by NG Manufaturers.

Class of Vehicle: Hover Craft
Designation: NG HV-4M
Size: 40 Ft Long X 16 ft wide X 14 ft tall
Water Storage: 450 Gallons
Range: 300 Miles on Gasoline/Electric OR Unlimited if Nuclear (Very Rare and Expensive! And a Maximum Travel Time of Eight (8) Hours at Cruising Speed or just Two (2) Hours at top speed, with a Cool off time 1 Hour per Two Traveled.)
Top/Flank Speed: 50 MPH
Cruising Speed: 25 MPH
Maximum Flight Ceiling: 15 feet off the surface.
Crew: 1 Pilot (Gunner if Turret is added)
MDC by location;
Main Body: 320 (about 80 Per 10 ft section length-wise treat as 10 MDC per Floor,roof and wall section)
Turret(optional): 45
Hover Skirts: 8 MDC per 5 ft length
Pilot's Compartment: 40
Dining/Living Room(reinforced as a last refuge for family-like a Pilot's Compartment): 40
Sensors: As a PA Suit at HALF capacity(Range, # of Radar Targets ECT)
Cost: 195,750 cr for Gas or Electric
300,000 for Nuclear
Add + 4,250 for a Turret
Add Cost of Energy Rifle and E-Clip or Power Pack

Good Gaming, Gared Battlespike

Re: Vehicles: What do YOU want to see?

Posted: Wed Sep 15, 2010 8:29 pm
by Aaryq
Rifts version of the John Deere Waterloo Boy Tractor. My grandpa had one before he died (now my cousin owns it) and it's been in the family since the turn of the 20th century. That thing STILL RUNS LIKE A CHAMP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I'm sure the Agricultural division of GAW could find a few...and it's a dream to maintain. True American Craftsmanship.

Re: Vehicles: What do YOU want to see?

Posted: Wed Sep 15, 2010 8:42 pm
by taalismn
Aaryq wrote:Rifts version of the John Deere Waterloo Boy Tractor. My grandpa had one before he died (now my cousin owns it) and it's been in the family since the turn of the 20th century. That thing STILL RUNS LIKE A CHAMP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I'm sure the Agricultural division of GAW could find a few...and it's a dream to maintain. True American Craftsmanship.


Have a TW Tractor(no image); it COULD be based on a John Deere. :D

Re: Vehicles: What do YOU want to see?

Posted: Thu Sep 16, 2010 3:40 am
by Shark_Force
GaredBattlespike wrote:I would love to offer the Post Apocalyptic Mobile Home:The Rifts Hover Home! Think of it: Travelling across the Rifted Wastelands on a Hover Home! A MDC floating home that can safely transport a small family or even an Adventuring Party in MUCH GREATER COMFORT than so old ATV or beat-up old truck! The Rifts Hover Home has it all; Bunk beds for Four and a folding Master Bed for Two! It has a mini-kitchen and even a private SHOWER!!!(Water is shared between the kitchen sink and the shower so due caution should be taken not to run out before everyone/thing is clean). A Main Area that can be used for dining, or as a living room is at the center of the Hover Home. This Model has excellent sound proofing to allow the occupants to sleep as the Hover Home sails upon a cusion of air. It even has a roof mounted Turret Laser (treat as a basic laser rifle: 3D6 MD/1,600 ft/ROF:As Gunner) to protect Home and Family! Yes the Hover Home has it all for the Families of Rifts Earth that need to keep on moving!
Made by most NA Manufaturers.

Size: 40 Ft Long X 16 ft wide X 14 ft tall
Water Storage: 450 Gallons
Range: 300 Miles on Gasoline/Electric OR Unlimited if Nuclear (Very Rare and Expensive!)
Speed: 50 MPH
Crew: 1 Pilot (Gunner if Turret is added)
MDC by location;
Main Body: 320 (about 80 Per 10 ft section length-wise treat as 10 MDC per Floor,roof and wall section)
Turret(optional): 45
Hover Skirts: 8 MDC per 5 ft length
Pilot's Compartment: 40
Dining/Living Room(reinforced as a last refuge for family-like a Pilot's Compartment): 40
Sensors: As a PA Suit at HALF capacity(Range, # of Radar Targets ECT)
Cost: 195,750 cr for Gas or Electric
300,000 for Nuclear
Add + 30,250 for a Turret and Laser Rifle (use NG basic for stats)

Good Gaming, Gared Battlespike

hmmm... i'm thinking with a nuclear plant that cheap, this vehicle probably can't operate for that full duration nonstop. or, at the very least, it should be crazy slow, and not able to power the vehicle enough to fly very high for long. it would have to be an *extremely* basic plant, and probably couldn't power the turret laser rifle if there is one either.

Re: Vehicles: What do YOU want to see?

Posted: Thu Sep 16, 2010 9:40 am
by renfield
While I can do a lot with I can't really do speficic vehicles, the program IS limited. I can't do an actual copy of a VW or Honda, but I can make a vehicle and call it a Honda or VW and make them shaped vaugely similar.
I'll see what I can do with the suggestions that have been posted so far; (I'll be doing these befoe any others)
- Small Car (Personal); should be easy enough and fairly fast.
- Mobile Home (hover); should be fun!
- Agricultural Tractor; probably goign to be more multi-functional combine/tractor or some such. It may be a bit of a challenge but should look cool.
- Hot Air Balloon...not sure about this one, seems like it would be too easy a target for anything that flies. May end up being some kind of gas-supported mobile fortress, but I don't see a personal-craft version being of practical use on Rifts Earth...unless it was a TW device that could be made invisible...THAT has possibilities!
- Crop-Duster; this would probably more safely be done with some kind of robot or drone vehicle
- Standard Hover Vehicles; I already have two I can post up which I will later on; one a heavy-duty cargo transport the other a sports-craft
- Bicycle; well at least it will be fast and relatively easy!

Re: Vehicles: What do YOU want to see?

Posted: Thu Sep 16, 2010 11:19 am
by GaredBattlespike
Shark_Force wrote:hmmm... i'm thinking with a nuclear plant that cheap, this vehicle probably can't operate for that full duration nonstop. or, at the very least, it should be crazy slow, and not able to power the vehicle enough to fly very high for long. it would have to be an *extremely* basic plant, and probably couldn't power the turret laser rifle if there is one either.


Sorry about the lack of complete Stats: I will Edit my post. As to the Laser Rifle in the Turret really is just a laser rifle and is usually powered by an E-Clip or an NG Power Pack, NOT by the vehicle itself. This is just a civilian mobile home, not a Military Transport, so the Optional Turret is just a Turret with the mounting for a laser rifle-a NG model is cheep and more readily available. That is why I had an NG model Laser Rifle as the Default Weapon. The rest I agree with-the Nuclear Power Plant will be restricted to an eight (8) Hour flight time, and a low Maximum Flight Ceiling...Say 20 feet? 10? Thank you for bringing these oversights of mine to my attention. I appreaciate the help!

Good Gaming, GaredBattlespike

Re: Vehicles: What do YOU want to see?

Posted: Thu Sep 16, 2010 11:47 am
by Shorty Lickens
GI Joe and Mega Force stuff.

Re: Vehicles: What do YOU want to see?

Posted: Thu Sep 16, 2010 2:58 pm
by dragonfett
What about tracked/construction vehicles? Or trucks (the 8-18 wheeled kind, that is). Or actual trains. I would imagine that trains would be a somewhat popular way to transport a large amount of cargo. Granted they would have to have a scout party inspect the tracks ahead of them to ensure that the tracks are safe, but still, I could see it happen.

Re: Vehicles: What do YOU want to see?

Posted: Thu Sep 16, 2010 3:02 pm
by taalismn
dragonfett wrote:What about tracked/construction vehicles? Or trucks (the 8-18 wheeled kind, that is). Or actual trains. I would imagine that trains would be a somewhat popular way to transport a large amount of cargo. Granted they would have to have a scout party inspect the tracks ahead of them to ensure that the tracks are safe, but still, I could see it happen.



There's the Iron Horse LeyLIne Locos, but those are confined to zipping along leylines.

Re: Vehicles: What do YOU want to see?

Posted: Thu Sep 16, 2010 3:51 pm
by Shark_Force
taalismn wrote:
dragonfett wrote:What about tracked/construction vehicles? Or trucks (the 8-18 wheeled kind, that is). Or actual trains. I would imagine that trains would be a somewhat popular way to transport a large amount of cargo. Granted they would have to have a scout party inspect the tracks ahead of them to ensure that the tracks are safe, but still, I could see it happen.



There's the Iron Horse LeyLIne Locos, but those are confined to zipping along leylines.

i hear there's also a railroad through CS lone star.

Re: Vehicles: What do YOU want to see?

Posted: Fri Sep 17, 2010 2:01 am
by johnkretzer
I want to see more vehicles like from Road Warrior....that would be awesome....

Re: Vehicles: What do YOU want to see?

Posted: Fri Sep 17, 2010 2:57 am
by Zer0 Kay
A weapon on a vehicle that 1 fits the fluff and 2 is actually more powerful than a sidearm. :D Oh who am I kidding that will never happen.

Re: Vehicles: What do YOU want to see?

Posted: Fri Sep 17, 2010 9:59 am
by renfield
I've got a sports car most done up that will be pretty cool when it's finished. Really just need to get it rendered and take some piccies...8)
Looks like a pretty bad-ass rear-engined hot-rod...8)

Re: Vehicles: What do YOU want to see?

Posted: Fri Sep 17, 2010 12:11 pm
by RoadWarriorFWaNK
there are lots of these kinds of vehicles in Triax 2.

Re: Vehicles: What do YOU want to see?

Posted: Fri Sep 17, 2010 12:45 pm
by taalismn
renfield wrote:I've got a sports car most done up that will be pretty cool when it's finished. Really just need to get it rendered and take some piccies...8)
Looks like a pretty bad-ass rear-engined hot-rod...8)


Put a Fire Elemental in the engine, you got one serious hot-rod...

Re: Vehicles: What do YOU want to see?

Posted: Fri Sep 17, 2010 1:54 pm
by renfield
I'm sure that some Crazy TW could modify it for that.
Also thinking about allowing it to convert into a small aircraft/hovecraft.
Drive it on the roads in the city then talk off for a tour of the country...8)
Hopefully I'll have it linked up sometime tomorrow.

Re: Vehicles: What do YOU want to see?

Posted: Fri Sep 17, 2010 4:06 pm
by taalismn
Apollo wrote:
paxmiles wrote:Bicycle speed is double that of running, but at one third the fatigue. A human crazy has at least 7d6 for the spd attribute, which is about a Spd of 24-25 on average. Multiply that by two and you can make 35mph on a dirt cheap mode of transportation...I love the Bicycle!


I think one of the bicycles in Dino Swamp also allows you to prowl on it. They really are great vehicles.


Should start researching variants...like recumbants, bike carts, and acessories.

Re: Vehicles: What do YOU want to see?

Posted: Fri Sep 17, 2010 4:16 pm
by Shark_Force
Apollo wrote:
paxmiles wrote:Bicycle speed is double that of running, but at one third the fatigue. A human crazy has at least 7d6 for the spd attribute, which is about a Spd of 24-25 on average. Multiply that by two and you can make 35mph on a dirt cheap mode of transportation...I love the Bicycle!


I think one of the bicycles in Dino Swamp also allows you to prowl on it. They really are great vehicles.

i'm a bit confused as to why you *wouldn't* be able to prowl on a bicycle. are all the rest of them made without any form of lubricant in all the connecting parts or something?

Re: Vehicles: What do YOU want to see?

Posted: Fri Sep 17, 2010 8:04 pm
by runebeo
I'd like to see hover chairs or something similar to Cobra Flight Pods or both. More hover boards so you never need to leave your vehicle when you go inside caves & complexes. I know if I was shopping in Splynn Market I'd want some extra protection and getaway ability. If they can do a hover chair why not do a hover couch with a hideaway bed.

Re: Vehicles: What do YOU want to see?

Posted: Fri Sep 17, 2010 8:32 pm
by dragonfett
I'd like to see hover chairs or something similar to Cobra Flight Pods or both. More hover boards so you never need to leave your vehicle when you go inside caves & complexes. I know if I was shopping in Splynn Market I'd want some extra protection and getaway ability. If they can do a hover chair why not do a hover couch with a hideaway bed.


How about a Hoverround for the elderly? Or a hover version of the Segway? Now with all of the benefits of the original Segway, buy none of the minor jarring over the tiniest bumps that will ruin your knees! *heeheehee*

In all honesty though, I want to see more hover cars, jeeps, and trucks for civilian use. Or the Triax MZ-10 Wilderness Crusader.

Re: Vehicles: What do YOU want to see?

Posted: Sat Sep 18, 2010 5:38 am
by Shark_Force
Apollo wrote:
Shark_Force wrote:i'm a bit confused as to why you *wouldn't* be able to prowl on a bicycle. are all the rest of them made without any form of lubricant in all the connecting parts or something?


Because the prowl skill teaches you to prowl with your body, not a bicycle. Just try to be silent when riding a bike down a street in late fall, when it's covered in dry leaves.

i probably wouldn't be particularly silent walking, either. furthermore, i don't see why it would be impossible to attempt to be silent. harder? well, perhaps, but then i'm only a very novice-level skill when it comes to riding bicycles. sure, i can get it to go from point A to point B, but if there's a curb i will typically even prefer to just avoid it rather than ride up it (though i can somewhat consistently get up a curb if i absolutely must). if i was someone who had specifically developed both my skills in stealth and in riding a bicycle (and getting the most out of it), i expect my chances would be a lot better. certainly, i could see some fairly small penalties to prowl, but it should be possible on any bicycle.

Re: Vehicles: What do YOU want to see?

Posted: Sat Sep 18, 2010 12:13 pm
by renfield
See new Post for several of the Vehicles.

Re: Vehicles: What do YOU want to see?

Posted: Sun Sep 19, 2010 2:34 pm
by taalismn
paxmiles wrote:Actually, all bicycles allow for prowl (at -10%). In RL, I can prowl on my bicycle - probably the #1 reason that bicyclists get hit by cars...
-Pax



That's more actually a) failed perception rolls by drivers, b) failed perception rolls by bike riders, rather than a Prowl accomplishment.

Prowl roll's when I'm walking, and a bicyclist almost takes out my kidneys from behind.

Re: Vehicles: What do YOU want to see?

Posted: Thu Oct 21, 2010 10:07 am
by renfield
I'm going to try and get another vehicle done up over the weekend, but Fallout is taking up a lot of my spare time...8)
Currently planning to do one or more of the following:
- Tractor/Trailer; probably mad-maxish, at least of wheeled
- Train...possibly a hover train or at least one using anti-gravitational tracking (Possibly a good story-line to rebuild the westbounnd rail system?)
- Civilian Jeep/truck (Already have art for a Hover Mule complete with Crane
- 1-man hover/flight pod
- Combine/Tractor; agricultural vehicle of some nature
- Construction Vehicle; bulldozer, dumptruck (Like the oens on the Cover of madhaven), crane
> Not sure if it's worth statting these out much as they will more than likely just be background stuff

And yes Triax 2 has a fair amount of civilian vehicles already so I may just do up some Pictures for those and be done.

Re: Vehicles: What do YOU want to see?

Posted: Fri Oct 22, 2010 5:21 pm
by ZINO
I want to see
• F 22
• F 16
• F 18 waiting MDC
• Northrop YF-23
• F-35 Lightning II,
• Sukhoi PAK FA
• Mitsubishi F-2
• Mikoyan MiG-35
• Vought F-8 Crusader
• Boeing X-32
• Boeing Bird of Prey
• Boeing X-45
• Bell-Boeing V-22 Osprey
• Bell XV-15
• Bell/Agusta BA609
• Bell Boeing Quad TiltRotor


Armour personnel carrier
• M2 Bradley
• Amphibious Assault Vehicle
• Stryker and Variants
• M103 heavy tank
• flying Humvee? Don't scoff, Pentagon wants one http://latimesblogs.latimes.com/.a/6a00 ... 970b-600wi

Russian tanks
• T-84
• T-90
• T-10 Heavy Tank
• Iosif Stalin tank
• T-80
• T-72

Re: Vehicles: What do YOU want to see?

Posted: Sat Oct 23, 2010 2:32 pm
by RoadWarriorFWaNK
- Construction Vehicle; bulldozer, dumptruck (Like the oens on the Cover of madhaven), crane

speaking of which, those vehicles have really basic stats in Rifter 36, in the official Madhaven material. really good stuff in there if you haven't picked it up yet.

Re: Vehicles: What do YOU want to see?

Posted: Mon Oct 25, 2010 10:15 am
by renfield
Sorry Zino but I won't be doing any military vehicles, at least not strictly military. The point is to do more civilian-oriented vehicles that player-characters will be more likely to see and use rather than the metric arse-ton of military gear that are already in the books.

Re: Vehicles: What do YOU want to see?

Posted: Mon Oct 25, 2010 12:54 pm
by Crucible
I was a bit disappointed that the Behemoth Explorer was left out of RUE. Could you update that for us?

Re: Vehicles: What do YOU want to see?

Posted: Mon Oct 25, 2010 12:59 pm
by Killer Cyborg
Unicycles.

Re: Vehicles: What do YOU want to see?

Posted: Mon Oct 25, 2010 2:08 pm
by Shorty Lickens
Crucible wrote:I was a bit disappointed that the Behemoth Explorer was left out of RUE. Could you update that for us?

Its in Revised Sourcebook 1. Which they really want you to buy.

Re: Vehicles: What do YOU want to see?

Posted: Mon Oct 25, 2010 3:52 pm
by renfield
I guess they do, luckily I still have my battered old copy of the Main Book...8)

Re: Vehicles: What do YOU want to see?

Posted: Mon Oct 25, 2010 5:09 pm
by ZINO
renfield wrote:Sorry Zino but I won't be doing any military vehicles, at least not strictly military. The point is to do more civilian-oriented vehicles that player-characters will be more likely to see and use rather than the metric arse-ton of military gear that are already in the books.

sorry :lol: and i like this thread

Re: Vehicles: What do YOU want to see?

Posted: Tue Oct 26, 2010 12:41 pm
by renfield
No worries, I just don't want to re-hash old stuff, going for practical stuff here...and sorry for the delays all but I've been super-drained for the last week...8P

In the meantime, nayone have a site I can use to post my pics and link to them? I can't keep using the other site...8P

Re: Vehicles: What do YOU want to see?

Posted: Tue Oct 26, 2010 12:46 pm
by Crucible
Shorty Lickens wrote:
Crucible wrote:I was a bit disappointed that the Behemoth Explorer was left out of RUE. Could you update that for us?

Its in Revised Sourcebook 1. Which they really want you to buy.

Soon as I can then.

Re: Vehicles: What do YOU want to see?

Posted: Thu Oct 28, 2010 11:04 am
by renfield
Well the Combine is nearly done. Turned out fairly well though not terribly exciting. Still have a few more details to add then swap it to my lappy so I can render it (Think my Compy's Vid card is failing, can't render the full image...8P). Then I just need to stat it up, and I will be including a Death-Mower version with MDC Blades to mow down whole hordes of Zombies and what not...8)

Re: Vehicles: What do YOU want to see?

Posted: Thu Oct 28, 2010 12:24 pm
by Daeglan
where does one see these things?

Re: Vehicles: What do YOU want to see?

Posted: Thu Oct 28, 2010 2:57 pm
by novatomato
Well, I'd like to see some more inner city civilian vehicles;
a Hot hatch; cheap but lots of fun
Scooters; cheap, fun economical for inner city travel
Van; a good family vehicle
Buses: Public Transit.
etc.

Re: Vehicles: What do YOU want to see?

Posted: Thu Oct 28, 2010 8:15 pm
by dragonfett
Some semi-trucks, and I don't recall seeing any snowmobiles (they could be in Rifts: Canada or Free Quebec or Russia for all I know, though).

Re: Vehicles: What do YOU want to see?

Posted: Thu Oct 28, 2010 10:27 pm
by taalismn
dragonfett wrote:Some semi-trucks, and I don't recall seeing any snowmobiles (they could be in Rifts: Canada or Free Quebec or Russia for all I know, though).


Rifts Canada and Russia DO have ski-mobiles and Russia also has a half-track semi-truck.

Re: Vehicles: What do YOU want to see?

Posted: Thu Oct 28, 2010 11:46 pm
by dragonfett
Well then I want more! More, more, more!

Re: Vehicles: What do YOU want to see?

Posted: Fri Oct 29, 2010 12:51 am
by Daeglan
I am still wondering where do i see these things?

Re: Vehicles: What do YOU want to see?

Posted: Fri Oct 29, 2010 9:59 am
by renfield
I've had several other posts where I've listed the vehicles I have made.

I still need a website I can link to so others can see the Art and Stats. Going to talk to a friend to se eif she can make something simple for me.

Re: Vehicles: What do YOU want to see?

Posted: Fri Oct 29, 2010 10:25 am
by abtex
Goto Google and create a blog.
http://www.blogger.com/start?hl=en

Re: Vehicles: What do YOU want to see?

Posted: Fri Oct 29, 2010 3:21 pm
by renfield
Not a bad idea, thanks!

Re: Vehicles: What do YOU want to see?

Posted: Sat Oct 30, 2010 3:50 am
by Omega6
ZINO wrote:I want to see
• F 22
• F 16
• F 18 waiting MDC
• Northrop YF-23
• F-35 Lightning II,
• Sukhoi PAK FA
• Mitsubishi F-2
• Mikoyan MiG-35
• Vought F-8 Crusader
• Boeing X-32
• Boeing Bird of Prey
• Boeing X-45
• Bell-Boeing V-22 Osprey
• Bell XV-15
• Bell/Agusta BA609
• Bell Boeing Quad TiltRotor


Armour personnel carrier
• M2 Bradley
• Amphibious Assault Vehicle
• Stryker and Variants
• M103 heavy tank
• flying Humvee? Don't scoff, Pentagon wants one http://latimesblogs.latimes.com/.a/6a00 ... 970b-600wi

Russian tanks
• T-84
• T-90
• T-10 Heavy Tank
• Iosif Stalin tank
• T-80
• T-72


Most of these military vehicles have been covered already by Kitsune. If you haven't been to this site, check it out. http://www.kitsune.addr.com/Rifts/Rifts ... hicles.htm
It is still regularly updated and has great material for most a Palladium's product lines.

On to the question at hand. I would like to see vehicles like the ones from Arzno without TW enhancements and power supplies. I like the look of the art for the pickup truck and the dune buggy in that book. I just don't like the idea of mass produced TW creations. When the I first read the about Techno-Wizards it seemed like that they more like artists and each wizard's creation would be unique.

I would like to see military support vehicles, which also would work fine as civilian vehicles. Cargo trucks, jeep-type vehicles, and transports (like modern 2 1/2 ton and 5 trucks). A good example of this is one of my favorites; I have had multiple parties that used the Free Quebec RHV-60 Reloader Hover Truck, because I really like the design and utility of that vehicle.

I really am not a fan of the wheel vehicles with "monster truck" tires. Tires larger than those of a wheeled apc or semi-truck just don't appeal to me.

Re: Vehicles: What do YOU want to see?

Posted: Mon Nov 01, 2010 10:50 am
by renfield
You may want to hunt down my post for the "Badger"then. It's half-track but a very solid design.

Re: Vehicles: What do YOU want to see?

Posted: Tue Dec 07, 2010 3:22 am
by abtex

Re: Vehicles: What do YOU want to see?

Posted: Tue Dec 07, 2010 9:49 am
by Bood Samel
Apollo wrote:
paxmiles wrote:Bicycle speed is double that of running, but at one third the fatigue. A human crazy has at least 7d6 for the spd attribute, which is about a Spd of 24-25 on average. Multiply that by two and you can make 35mph on a dirt cheap mode of transportation...I love the Bicycle!


I think one of the bicycles in Dino Swamp also allows you to prowl on it. They really are great vehicles.


I had a crazy NPC once who had a combat bicycle. A laser mounted on the handle bars, plus vibro spikes on the spokes so he could do MD tail whips into people. Basically trick bike stuff turned into a HTH with a guy who crazy about his bike like Pee-Wee and his big adventure.