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Chi town security

Posted: Fri Dec 17, 2010 11:29 am
by gelidus
Is this info in any of the books. Not vague out lines but detailed (rare in rifts I know) like if something large and scary teleport in with a few friends suddenly appears in one of the upper floors of chi town with the rich people you know the ones the emperor cares about....

Anyone got anything if nothing cannon then a good guess?

Re: Chi town security

Posted: Fri Dec 17, 2010 12:17 pm
by Armorlord
Army of psychics know about it beforehand and keep nullifiers and nega-psychics around important targets.
The army of psychics and knowing beforehand is canonical, specifically keeping negas and nulls around important areas is speculation on my part.

Additionally, the success chances are pretty crappy, even with Teleport: Superior, to hit that target, 20% chance. Though you could make some interesting adventure seeds out of attempts at kidnapping someone that has seen the area to describe it, or coercing them into taking photos and smuggling them out. Considering most people to fit that description are still going to be in Chi-town, that does make it a very high-risk job as well.

Re: Chi town security

Posted: Fri Dec 17, 2010 5:17 pm
by csbioborg
gelidus wrote:Is this info in any of the books. Not vague out lines but detailed (rare in rifts I know) like if something large and scary teleport in with a few friends suddenly appears in one of the upper floors of chi town with the rich people you know the ones the emperor cares about....

Anyone got anything if nothing cannon then a good guess?


there is a rifter written by dead boy that gives some insights

Re: Chi town security

Posted: Fri Dec 17, 2010 6:16 pm
by Dustin Fireblade
csbioborg wrote:
gelidus wrote:Is this info in any of the books. Not vague out lines but detailed (rare in rifts I know) like if something large and scary teleport in with a few friends suddenly appears in one of the upper floors of chi town with the rich people you know the ones the emperor cares about....

Anyone got anything if nothing cannon then a good guess?


there is a rifter written by dead boy that gives some insights


Which would be Rifter #37.

Re: Chi town security

Posted: Fri Dec 17, 2010 9:11 pm
by bradshaw
The Coalition War campaign talks about Chi town security a bit. It also claims that creature invasions within Chi-Town are rare.

Re: Chi town security

Posted: Sat Dec 18, 2010 12:39 am
by gelidus
bradshaw wrote:The Coalition War campaign talks about Chi town security a bit. It also claims that creature invasions within Chi-Town are rare.



It also says various baddies get into the poor sections VIA teleport and other means to eat children and such. Makes you wonder what they would do if something nasty got in with a few friends to the upper levels. Do you think they have codes like a code 11 where everyone goes to there rooms and shops close down immediately so that they can roll out the heavy borgs and the juicers?

Re: Chi town security

Posted: Sat Dec 18, 2010 4:07 am
by Bood Samel
Plus don't forget creatures that can turn into mist and what have you. A vampire can get in that way through vents. Plus psi-ghosts and the infiltrator TW power armor, which is said to have made it into chi-town in the FOM book.

Re: Chi town security

Posted: Sat Dec 18, 2010 7:20 am
by keir451
Chi-town has Dog Boys at the entrances to the City (that was in the main RPG IIRC) and Psi-battalion/Division works inside the City as well. The CS "Nut Set" (CWC) patrol the depths (and presumably the heights as well) of Chi-town and "deal" w/ any thing they encounter. Logic would dictate that they can call in for heavy support if need be, and some sort of "Emergency Alert System" would be inplace if something really nasty (and obvious) did get into some of the higher levels.

Re: Chi town security

Posted: Mon Dec 20, 2010 12:52 am
by gelidus
keir451 wrote:Chi-town has Dog Boys at the entrances to the City (that was in the main RPG IIRC) and Psi-battalion/Division works inside the City as well. The CS "Nut Set" (CWC) patrol the depths (and presumably the heights as well) of Chi-town and "deal" w/ any thing they encounter. Logic would dictate that they can call in for heavy support if need be, and some sort of "Emergency Alert System" would be inplace if something really nasty (and obvious) did get into some of the higher levels.



But what would they call do you think? A heavy cyborgs juicers and maybe a few psy stalkers would be my bet. I could see a super samus sam fitting but I dont think they would want the huge amount of collateral damage from that but then again with the juicers auto dodging everything they can I'm not sure it would be any less...

Re: Chi town security

Posted: Mon Dec 20, 2010 12:19 pm
by keir451
They'd call whatever was needed for the situation. If it's a lone mage or something simple they could probbaly handle it them selves, if the target is a powerful supernatural creature then they'd call in the heavy firepower.
Think of Chi-town in the combined terms of a Merc company and a city, they've got resources out the wazoo and effectively Iron Clad to Paranoid security levels. It would be rare to the point of not happening that anything gets into the higher levels of Ch-Town w/out being noticed and dealt with immediately, and even in the Low levels the CS is still efficient, tho' the likelyhood of something getting in would higher (approx. 50% higher than at the high levels IMO).

Re: Chi town security

Posted: Tue Dec 21, 2010 10:15 pm
by csbioborg
think million rounds a minute railguns more like it
if you arein a main area

Re: Chi town security

Posted: Wed Dec 22, 2010 1:00 pm
by Shark_Force
has anyone mentioned the 1.5 million old-style SAMAS that are reserved for the CS's ISS? and that the amount is probably enough for each ISS officer to have a spare?

now, not all of those are in chi-town. but lots of them will be.

Re: Chi town security

Posted: Wed Dec 22, 2010 10:51 pm
by bradshaw
I can't speak for a cop or solider but, Working as a bouncer and in several security, corrections and Loss Prevention jobs through my life. I can guaranty they have a code system set by some hirer up however, only a new guy goes around saying "we have a code 45 in progress." you'd sound like a d.ick or some dude playing super-cop.

More likely it would go like this " Can I get a free officers to level 4. Some D-bee F... is making a mess by Proseck's tacos." "This is bradshaw ,I'm In route." "Copy that Bradshaw kick his ass for doing this right before lunch." And even if there was some demons or monstrous creature that got in; Chi-Town is enclosed so there's no way your going to send in heavy armored Swat team-like divisions to start.

Blasting big holes in walls killing gawkers and damaging electrical grids, water pipes and countless other public fixtures is a really really bad idea maybe even deadly. (That's why Sears doesn't stop a shoplifter with armed security guards with riot gear.) You start small it maybe a non issue or false alarm, then when the LP guy gets shot you call the police, then if the police officer gets shot you call more police. Then if the police are having trouble you call in a SWAT. and after that I guess National Guard or some other Chi-town equivalent. The last thing you'd ever want is an army running into a shopping mall to stop a disturbance.

I've always wanted to flesh out the Chi-town public works forces. We know about the Specters, IIS and PSI/PSI hounds but there would have to be Corrections, Security, Loss prevention, Asset Protection, Maintenance and janitorial. Not super fun to play be interesting non-the-less.

Re: Chi town security

Posted: Wed Dec 29, 2010 4:23 am
by gelidus
bradshaw wrote:I can't speak for a cop or solider but, Working as a bouncer and in several security, corrections and Loss Prevention jobs through my life. I can guaranty they have a code system set by some hirer up however, only a new guy goes around saying "we have a code 45 in progress." you'd sound like a d.ick or some dude playing super-cop.

More likely it would go like this " Can I get a free officers to level 4. Some D-bee F... is making a mess by Proseck's tacos." "This is bradshaw ,I'm In route." "Copy that Bradshaw kick his ass for doing this right before lunch." And even if there was some demons or monstrous creature that got in; Chi-Town is enclosed so there's no way your going to send in heavy armored Swat team-like divisions to start.

Blasting big holes in walls killing gawkers and damaging electrical grids, water pipes and countless other public fixtures is a really really bad idea maybe even deadly. (That's why Sears doesn't stop a shoplifter with armed security guards with riot gear.) You start small it maybe a non issue or false alarm, then when the LP guy gets shot you call the police, then if the police officer gets shot you call more police. Then if the police are having trouble you call in a SWAT. and after that I guess National Guard or some other Chi-town equivalent. The last thing you'd ever want is an army running into a shopping mall to stop a disturbance.

I've always wanted to flesh out the Chi-town public works forces. We know about the Specters, IIS and PSI/PSI hounds but there would have to be Corrections, Security, Loss prevention, Asset Protection, Maintenance and janitorial. Not super fun to play be interesting non-the-less.




I agree but it seems like anything that can make it into the upper levels of chi town is not going to be talked down by there version of a beat cop. Also you have to figure that they know this....Kinda like a guy walking into sears and opening up with a AK47 that he had hidden under a trench coat. Your not going to send someone to talk or hit him with pepper spray....

Re: Chi town security

Posted: Wed Dec 29, 2010 10:03 am
by Proseksword
Working in Security and having served in the Army, I can see where Bradshaw is coming from but I also agree with Gelidus that any supernatural threat penetrating Chi-town isn't going to be handled with minimal force. From reading the NTSET section of CWC and just plain common sense, anything supernatural that makes the Upper Levels is going to be repelled by overwhelming, accurate force. Interlopers should expect to get swarmed by NTSET officers and Dog Boys armed with Laser Rifles, Psychic attacks and vibro-blades. The walls of Chi-Town are MDC, and can take the stray rifle blast here and there, but your not going to see weapons with blast effects like mini-missiles and grenades being tossed around. The whole idea behind NTSET is to locate and neutralize any intruder as quickly as possible. That means bringing large amounts of firepower to the table, to include cyborgs and light PA if necessary.

Re: Chi town security

Posted: Wed Dec 29, 2010 3:16 pm
by gelidus
Proseksword wrote:Working in Security and having served in the Army, I can see where Bradshaw is coming from but I also agree with Gelidus that any supernatural threat penetrating Chi-town isn't going to be handled with minimal force. From reading the NTSET section of CWC and just plain common sense, anything supernatural that makes the Upper Levels is going to be repelled by overwhelming, accurate force. Interlopers should expect to get swarmed by NTSET officers and Dog Boys armed with Laser Rifles, Psychic attacks and vibro-blades. The walls of Chi-Town are MDC, and can take the stray rifle blast here and there, but your not going to see weapons with blast effects like mini-missiles and grenades being tossed around. The whole idea behind NTSET is to locate and neutralize any intruder as quickly as possible. That means bringing large amounts of firepower to the table, to include cyborgs and light PA if necessary.



This is where you have to wonder how high of a demand these is on mind melts and psinulls. I mean really they would be the razor vs the hammer that heavy borgs, dog boys and juicers would be against a threat.

Re: Chi town security

Posted: Thu Dec 30, 2010 8:14 am
by Proseksword
Lucky wrote:Right, but psychics are still regarded somewhat as second-class citizens, and I don't see them being given too much trust or leeway without heavy supervision, especially upstairs among the CS elites.


I don't know about that. Chi-town's very existence is dependent upon psychics and psi-stalkers. Reading through what's been published about Psi-Division & NTSET, it's obvious that these are highly valued agents of the Coalition, and while being psychic means you are subject to all sorts of non-standard control measures, once you are registered and trackable, it seems that if you are in the service of the CS military or police, you're well regarded, or at least treated pretty fairly.

Re: Chi town security

Posted: Thu Dec 30, 2010 1:22 pm
by drakinn
I GMed multiple adventures in all levels of Chi Town and I used CWC, the Burbs books, and Rifter 37. I also have the following measures at the upper levels.
Psi-battalion w/ dog boys, stalkers, master and major psychics have a major presence on the upper levels.
All psychics are tagged if they are allowed passed a checkpoint to the upper levels. if a psychic is found on the upper levels without a tag they will be charged.
There are also military units attached to the security forces so you could see units of commandos, juicers, spec forces, and others on the upper levels.
Imaging and photography would not be allowed.
Big brother would be watching and using advance facial recognition software and there would be a watch list of known criminals as well as trouble makers.
a separate hidden sewer, water, and ventilation system that is monitored.
Security units are rotated from lower levels to upper levels to keep them on their toes and go through background checks on a regular basis.
Each high ranking official and their family have their own security detail made up of psinet members
above is a basic run down of the upper levels the lower levels are easier to enter