max number of permanence wards on human

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csbioborg
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max number of permanence wards on human

Unread post by csbioborg »

so what's the max number you could put on a human
I know the book dosen't give a number
but I imagine there is a way to figure out how much skin a permancene ward takes up
and then come up with a rough figure
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Re: max number of permanence wards on human

Unread post by Armorlord »

I swear I've seen a maximum number printed somewhere, if I recall correctly it was two.
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Re: max number of permanence wards on human

Unread post by Killer Cyborg »

I don't believe that a maximum is ever listed.

However, we always played that the max was one; otherwise things get even more crazy.
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Re: max number of permanence wards on human

Unread post by Goliath Strongarm »

Never played a max, except was self-imposed by diabolists.

Basically, the max was "how many permenance wards are you willing to risk having ripped painfully and torturously from your flesh?"
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csbioborg
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Re: max number of permanence wards on human

Unread post by csbioborg »

let's go with there is no max number by canon
well there has got to be a max number based on skin on a person's body
at some point a personruns out of skin
how big is a permanence ward
also a aside can you have instants spells goodfor one melee attack/action permanently grafted onto your skins
like Ican'trecall the name but the one in a million spell that changes your odds
I remember days like this when my father took me to the forest and we ate wild blueberries. More than 20 years ago. I was just a boy of four or five. The leaves were so dark and green then. The grass smelled sweet with the spring wind...For us, there is no spring. Just the wind that smells fresh before the storm.
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Re: max number of permanence wards on human

Unread post by Goliath Strongarm »

We always ruled that a spell cast on a person when the perm ward was activated becomes permanant, with the rule that each spell would require it's own perm ward.

Yeah, this came in handy. But, what's good for the PC is always good for the NPC.. It REALLY sucked when an NPC got a hold of one of the PCs for a few hours game time. We got her back sliiightly different than we lost her.

400 lbs heavier (increase weight)
confused and disoriented (befuddle)
One arm (her weapon arm) paralyzed (paralysis: lesser)
Blind (as per spell, Blind)

Needless to say, that NPC mage had a LOT of hate built up towards our party, that cleric in particular.


When we finally caught up to him,

1500 lbs heavier
confused and disoriented
both arms and one leg paralyzed
blind
deaf
agony
dominated (just to make sure he wasn't going to work against us)
Minor Curse: itching and rash
Sickness

And then we kinda went dark side on his butt...
Compulsion (this is where we were EVIL)- to live a long life, marry, and have multiple children
Armor of Ithan
invulnerability (limited)

And the priest managed to pull of a miracle.. got her goddess to bestow deific curse: immortality.

We encountered him MANY "years" (game time) later. And we regretted every little bit we had done to him.
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GS
Galadriel in leather! Yayayayayayaya!
>>>----Therumancer--->

Well, hang on to your seats boys and girls, but I agree with GS-Veknironth

[Goliath baiting]Hey, according to my copy of Yin-Sloth Jungles, they came out in 1995. Didn't you get your copies?[/Golaith baiting]-MrNexx, regarding the OK books

People don't like it when searching through a website is a pain in the butt (even if it's a proctology website)-Uncle Servo
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Re: max number of permanence wards on human

Unread post by Tor »

If I recall the smallest ward you can make is 1 inch in diameter. So long as you are able to write small, and file down a demon bone to that size, you could probably put hundreds on the average human body.
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