Constructing a Alt Dead Reign Setting, help please.
Posted: Mon Jan 02, 2012 9:32 pm
Ok, so in addition to my weekly PFRPG game, my players have asked me to put together a Dead Reign Campiagn. We finished a long running DR game about a month ago(They all became Zombies lol.), and my players have asked me to make a few changes to the setting for them. They've already got their PC's made, and are waiting for me to come up with the first game.
So here's what I got so far.
1) Zombie Virus, so that things work more like Zombie Movies and Games. Thinking a Saving throw of 16, but PE bonuses apply.
2) Like in the last game, the Zombie AR has been reduced to 10, and standard Palladium called shot rules applies.
3) All zombies have a flesh eating aspect, and the Flesh Eaters have been removed.
4) Higher levels of Magic in the world, with Death Cult members able to take the Witch, Necromancer, and Priest of Darkness OCC.
5) The PC's, and most NPC's are limited to the Survivor OCC, as I've eliminated the specialized OCC's. To create a similar character, PC's choose an occupation for their survivor that's meshes. Hound Masters are just Vets, Shepherds of the Damn don't exist at all, Scroungers are thieves, Soldiers are soldiers, Reapers are just gangbangers, etc.
6) The death total the world over is closer to 90%
7) No Retro-savages.
Reapers are more bandit/thugs, and a lot like the Reavers from Serenity then as put into the book. Complete with the whole self-mutilation, cannibalism, and raping thing.
9) the Game begins at the start of the Zombie Outbreak. For the last week people have been getting sick, ending up in the hospital, etc. At the start of the game, the first confirmed reports of mass deaths come out of China. From then on we go into a sort of Dawn of the Dead like storyline. ( IE my players are planning to play.........
A nurse.
A TV salesman
A Beat Cop
A Gangbanger.
A pregnant stripper( My wifes character, and I still laugh when she talks about it.)
and a clown....... Yeah, that scares me.
Now then, I'm more then open to suggestions on other changes, or aspects I should focus on, and would love to hear other peoples thoughts.
So here's what I got so far.
1) Zombie Virus, so that things work more like Zombie Movies and Games. Thinking a Saving throw of 16, but PE bonuses apply.
2) Like in the last game, the Zombie AR has been reduced to 10, and standard Palladium called shot rules applies.
3) All zombies have a flesh eating aspect, and the Flesh Eaters have been removed.
4) Higher levels of Magic in the world, with Death Cult members able to take the Witch, Necromancer, and Priest of Darkness OCC.
5) The PC's, and most NPC's are limited to the Survivor OCC, as I've eliminated the specialized OCC's. To create a similar character, PC's choose an occupation for their survivor that's meshes. Hound Masters are just Vets, Shepherds of the Damn don't exist at all, Scroungers are thieves, Soldiers are soldiers, Reapers are just gangbangers, etc.
6) The death total the world over is closer to 90%
7) No Retro-savages.
Reapers are more bandit/thugs, and a lot like the Reavers from Serenity then as put into the book. Complete with the whole self-mutilation, cannibalism, and raping thing.
9) the Game begins at the start of the Zombie Outbreak. For the last week people have been getting sick, ending up in the hospital, etc. At the start of the game, the first confirmed reports of mass deaths come out of China. From then on we go into a sort of Dawn of the Dead like storyline. ( IE my players are planning to play.........
A nurse.
A TV salesman
A Beat Cop
A Gangbanger.
A pregnant stripper( My wifes character, and I still laugh when she talks about it.)
and a clown....... Yeah, that scares me.
Now then, I'm more then open to suggestions on other changes, or aspects I should focus on, and would love to hear other peoples thoughts.