Base PPE and ISP values for non-magic/non-psionics?

Diabolists, Techno-Wizards & Psionicists, Oh my! All things that are Magics and Psionics in all Palladium Games.

Moderators: Immortals, Supreme Beings, Old Ones

User avatar
dragonfett
Knight
Posts: 4193
Joined: Mon Aug 09, 2010 2:39 pm
Contact:

Re: Base PPE and ISP values for non-magic/non-psionics?

Unread post by dragonfett »

Well base PPE for non-magic users depends on Race/RCC. Humans are either 3d6 (I want to say that was from the RMB) or 2d6 (IIRC in the RUE).

As for ISP, unless you are psychic, I honestly don't think you have any.
Under the Pain of Death
I would Stand Alone
Against an Army of Darkness
And Horrors Unknown
User avatar
Prysus
Champion
Posts: 2601
Joined: Mon May 03, 2004 7:48 pm
Location: Boise, ID (US)
Contact:

Re: Base PPE and ISP values for non-magic/non-psionics?

Unread post by Prysus »

Miles wrote:Hello

Greetings and Salutations. Welcome to the boards. I'll do my best to answer your questions (with references from R:UE since that is the book you referenced). Here we go ...

Miles wrote:What are the base values of PPE and ISP for non-magic and non-psionic (for robot pilot with no psionics for example).

P.P.E. for most "humans and D-Bees" can be found on page 185. This is found under Step 4, first sentence after the "Individual P.P.E. Reserve" section. In short, 2D6. Note: I can't say for sure if this has changed from the original Rifts Main Book, but I can say that in Palladium Fantasy Second Edition and Heroes Unlimited Second Edition that humans typically only have 2D6 P.P.E. there as well.

I.S.P. for those without psychic powers doesn't exist. You can find this on page 278 under the "I.S.P." heading. "Only psionic/psychic characters and some supernatural creatures have I.S.P. points ..."

Miles wrote:The closest thing I can find in RUE is ME+1D4 (from the non-psychic cyber-knight) for ISP

Yes, that's for Cyber-Knights without additional psychic powers. But remember that the Cyber-Knight you're speaking of still has Psi-Sword (free of charge), Psi-Shield (which costs I.S.P.), and Meditation (which recovers I.S.P.). So while they're not psychics on the same level as other Cyber-Knights, they do still have psychic powers and they still need that I.S.P. for their Psi-Shield.

Miles wrote:and 5D6 PPE for "apes" under "other" sources of PPE (Magic section).

Right. This is the section that talks about "Blood Sacrifice" on page 186. That value for apes is unclear if that's the base value for apes, or the value after being doubled at death. In this section, there seems to be a connection between the amount of P.P.E. and the size of the animal. Looking at the sizes, it would make sense the values listed are already doubled. Cats and small dogs are the same as a normal adult (but much smaller). Next size up (still smaller than humans) is 3D6. Next category some (though not all) might fall more into human adult size class (though some are bigger) and equal to adult human (if doubled). Then we have horses and apes (larger) at 5D6. Then animals smaller than cats (our smallest category above) don't have enough to be worth mentioning. That's at least my perspective on things (take it for what you will).

Miles wrote:thanks

I'm always glad to help when I can. I just hope I actually helped. Thank you for your time and patience, please have a nice day. Farewell and safe journeys for now.
Living the Fantasy (fan website)

Rifter #45; Of Bows & Arrows (Archery; expanding rules and abilities)
Rifter #52; From Ruins to Runes (Living Rune Weapons; playable characters and NPC)
Rifter #55; Home Away From Home (Quorian Culture; expanded from PF Book 9: Baalgor Wastelands)

Official PDF versions of Rifter #45, #52, and #55 can be found at DriveThruRPG.
User avatar
drewkitty ~..~
Monk
Posts: 17782
Joined: Sat Sep 30, 2000 1:01 am
Location: Eastvale, calif
Contact:

Re: Base PPE and ISP values for non-magic/non-psionics?

Unread post by drewkitty ~..~ »

Miles wrote:Hello,

What are the base values of PPE and ISP for non-magic and non-psionic (for robot pilot with no psionics for example). The closest thing I can find in RUE is ME+1D4 (from the non-psychic cyber-knight) for ISP and 5D6 PPE for "apes" under "other" sources of PPE (Magic section).

thanks

The base PPE value for adult non-magic users are found in that race's statistical text. There are places that show the differences values of PPE between children, adolescents and adults for humans.

Non-psychics have No ISP.
May you be blessed with the ability to change course when you are off the mark.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
User avatar
Galroth
Adventurer
Posts: 601
Joined: Wed Aug 11, 2010 8:46 pm
Location: Michigan

Re: Base PPE and ISP values for non-magic/non-psionics?

Unread post by Galroth »

Psychic Characters I believe have lower base PPE scores than members of their base race due to 'burning off their PPE' developing their psychic powers. Also Cyborgs have a lower base PPE, I believe 1d4 or 1d6.
User avatar
Prysus
Champion
Posts: 2601
Joined: Mon May 03, 2004 7:48 pm
Location: Boise, ID (US)
Contact:

Re: Base PPE and ISP values for non-magic/non-psionics?

Unread post by Prysus »

Miles wrote:So I just read through the magic section of the book (page 185). Although it does say that humans/d-bees have low PPE, it does not actually state that they get 2D6. I could have an older version of RUE. 2D6 seems very reasonable.

You are right about the ISP, nada for non-psychics.

Greetings and Salutations. Sorry about that, I have a R:UE 3rd Printing, and that includes some eratta. I just double checked, and that IS one of the things they added. If you'd like to see for yourself, you can go to the Palladium site (home page), go to Resources, Cutting Room Floor, and find the section you're looking for. For ease, I'll include links:

Cutting Room Floor: http://www.palladiumbooks.com/index.php ... room-floor

RUE Eratta: http://www.palladiumbooks.com/images/Do ... Eratta.pdf (on page 10 of the PDF, under Mind Block psionic).

Hope that helps. Thank you for your time and patience, please have a nice day. Farewell and safe journeys for now.
Living the Fantasy (fan website)

Rifter #45; Of Bows & Arrows (Archery; expanding rules and abilities)
Rifter #52; From Ruins to Runes (Living Rune Weapons; playable characters and NPC)
Rifter #55; Home Away From Home (Quorian Culture; expanded from PF Book 9: Baalgor Wastelands)

Official PDF versions of Rifter #45, #52, and #55 can be found at DriveThruRPG.
User avatar
dragonfett
Knight
Posts: 4193
Joined: Mon Aug 09, 2010 2:39 pm
Contact:

Re: Base PPE and ISP values for non-magic/non-psionics?

Unread post by dragonfett »

I didn't find anything there. Would you mind pinpointing it in the errata (like what page of the errata, how far down, so on and so forth). Thanks.
Under the Pain of Death
I would Stand Alone
Against an Army of Darkness
And Horrors Unknown
User avatar
Prysus
Champion
Posts: 2601
Joined: Mon May 03, 2004 7:48 pm
Location: Boise, ID (US)
Contact:

Re: Base PPE and ISP values for non-magic/non-psionics?

Unread post by Prysus »

dragonfett wrote:I didn't find anything there. Would you mind pinpointing it in the errata (like what page of the errata, how far down, so on and so forth). Thanks.

Greetings and Salutations. I included that in my last post here ...

Prysus wrote:RUE Eratta: http://www.palladiumbooks.com/images/Do ... Eratta.pdf (on page 10 of the PDF, under Mind Block psionic).

But, for added clarity, I'll go into even more detail.

1: Go to the eratta PDF located here (linked above): http://www.palladiumbooks.com/images/Do ... Eratta.pdf

2: Go to Page 10 (mentioned above).

3: It'll start with dragons. Skip passed that.

4: It'll go into Mind Block. Skip passed that.

5: It'll mention the eratta from page 185, adding base PPE. Added info is put in red which makes it stand out.

This information is only adding in the base PPE info I mentioned above (2D6), nothing more. If you were looking for something else, then you'll need to specify and I'll do my best to help. If that's what you're looking for but still can't find it, sorry but that's as clear as I can get. Hopefully that helps. Thank you for your time and patience, please have a nice day. Farewell and safe journeys to all.
Living the Fantasy (fan website)

Rifter #45; Of Bows & Arrows (Archery; expanding rules and abilities)
Rifter #52; From Ruins to Runes (Living Rune Weapons; playable characters and NPC)
Rifter #55; Home Away From Home (Quorian Culture; expanded from PF Book 9: Baalgor Wastelands)

Official PDF versions of Rifter #45, #52, and #55 can be found at DriveThruRPG.
User avatar
dragonfett
Knight
Posts: 4193
Joined: Mon Aug 09, 2010 2:39 pm
Contact:

Re: Base PPE and ISP values for non-magic/non-psionics?

Unread post by dragonfett »

It seems as if I misunderstood what you were saying. I thought you were talking about ISP, not PPE for some reason. Sorry, my bad.
Under the Pain of Death
I would Stand Alone
Against an Army of Darkness
And Horrors Unknown
Locked

Return to “Guild of Magic & Psionics”