Walking Grave
Posted: Mon Jul 02, 2012 7:23 pm
If you HAD to fight a Walking Grave how would you kill it? What would be your strategy?
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Pepsi Jedi wrote:Nuke it from orbit.
Pepsi Jedi wrote:I forget the 'stats' on it, but, how aboout a tank? Just roll over it, back up. Roll over it. Back up. Roll over it. Back up. Till you evenutally crush the heads inside? I didn't read that one close because it's a bit too big for the groups I run. (( 4 or 5 people with out huge huge military supply cashes or anything))
Hystrix wrote:Pepsi Jedi wrote:I forget the 'stats' on it, but, how aboout a tank? Just roll over it, back up. Roll over it. Back up. Roll over it. Back up. Till you evenutally crush the heads inside? I didn't read that one close because it's a bit too big for the groups I run. (( 4 or 5 people with out huge huge military supply cashes or anything))
You know, I don't see a size range in the discription (which must be a mistake). However the dipiction of the first Mass Grave Zombie looks about as big (or bigger) than a tank. Plus they have an ungodly amount of SDC. So much so, theat they could almoast be considered MDC <shudder>.
Pepsi Jedi wrote:Hystrix wrote:Pepsi Jedi wrote:I forget the 'stats' on it, but, how aboout a tank? Just roll over it, back up. Roll over it. Back up. Roll over it. Back up. Till you evenutally crush the heads inside? I didn't read that one close because it's a bit too big for the groups I run. (( 4 or 5 people with out huge huge military supply cashes or anything))
You know, I don't see a size range in the discription (which must be a mistake). However the dipiction of the first Mass Grave Zombie looks about as big (or bigger) than a tank. Plus they have an ungodly amount of SDC. So much so, theat they could almoast be considered MDC <shudder>.
Yeah but still. It's sdc flesh all zombified. I've seen tanks just roll through cars which are made of steel or walls of cinderblock. I'm just curious if the tank could basicly goosh it till it died.
If so a bulldozer or the like could do so as well (( You'd have to coccon the driver's compartment of course))
Icefalcon wrote:You could get bulldozers (or other large construction vehicles) almost anywhere. They are found in many areas and the only obstacle is making sure they have the fuel to run.
Pepsi Jedi wrote:Icefalcon wrote:You could get bulldozers (or other large construction vehicles) almost anywhere. They are found in many areas and the only obstacle is making sure they have the fuel to run.
Exactly this. Heck you drive 20 miles down any highwayy and you're going to find a 'Construction zone" but anywhere they're building stuff will have them.
And yes, you're 100% right that tanks aren't easy to find or just anywhere, but my logic was a sort of two tier thing. If it works for Tanks. Could you just do it with a bulldozer with a pilot's compartment with some sheet metal welded on.
1000 sdc is ___NOTHING___ to scoff at.. but how many dice damage is getting gooshed by a 67 ton vehicle? I gotta think what ever die you go with, the multiplyer is going to be X100 be it 1D6X100 or 6D6X100 ect.
Hystrix wrote:Pepsi Jedi wrote:Icefalcon wrote:You could get bulldozers (or other large construction vehicles) almost anywhere. They are found in many areas and the only obstacle is making sure they have the fuel to run.
Exactly this. Heck you drive 20 miles down any highwayy and you're going to find a 'Construction zone" but anywhere they're building stuff will have them.
And yes, you're 100% right that tanks aren't easy to find or just anywhere, but my logic was a sort of two tier thing. If it works for Tanks. Could you just do it with a bulldozer with a pilot's compartment with some sheet metal welded on.
1000 sdc is ___NOTHING___ to scoff at.. but how many dice damage is getting gooshed by a 67 ton vehicle? I gotta think what ever die you go with, the multiplyer is going to be X100 be it 1D6X100 or 6D6X100 ect.
Again. IF you happen to have a bulldozer handy. Hey a .50 machine gun would do wonders, if you have one. However, if you just happen to run across a mass grave what are you going to do?
"Hey, guys hold this thing off while I go find a bull dozer!"
I agree 1000 SDC is gonna get sqished fast with the proper tools (tank, bull dozer, etc). You just have to have said item with you. There lies the rub.
Pepsi Jedi wrote:Icefalcon wrote:You could get bulldozers (or other large construction vehicles) almost anywhere. They are found in many areas and the only obstacle is making sure they have the fuel to run.
Exactly this. Heck you drive 20 miles down any highwayy and you're going to find a 'Construction zone" but anywhere they're building stuff will have them.
And yes, you're 100% right that tanks aren't easy to find or just anywhere, but my logic was a sort of two tier thing. If it works for Tanks. Could you just do it with a bulldozer with a pilot's compartment with some sheet metal welded on.
1000 sdc is ___NOTHING___ to scoff at.. but how many dice damage is getting gooshed by a 67 ton vehicle? I gotta think what ever die you go with, the multiplyer is going to be X100 be it 1D6X100 or 6D6X100 ect.
Michael Barakofsky wrote:Pepsi Jedi wrote:Icefalcon wrote:You could get bulldozers (or other large construction vehicles) almost anywhere. They are found in many areas and the only obstacle is making sure they have the fuel to run.
Exactly this. Heck you drive 20 miles down any highwayy and you're going to find a 'Construction zone" but anywhere they're building stuff will have them.
And yes, you're 100% right that tanks aren't easy to find or just anywhere, but my logic was a sort of two tier thing. If it works for Tanks. Could you just do it with a bulldozer with a pilot's compartment with some sheet metal welded on.
1000 sdc is ___NOTHING___ to scoff at.. but how many dice damage is getting gooshed by a 67 ton vehicle? I gotta think what ever die you go with, the multiplyer is going to be X100 be it 1D6X100 or 6D6X100 ect.
Well according to something I read in 1 of the books the damage is 1D6 for every 100 lbs of weight so 67 x 2,000 = 134,000 / 100 = 1D6x1,340 points of damage. Now the trick is luring it near a parking structure and driving the tank or bulldozer off from the 3rd floor to squash it really good.
Me I think if I knew a WG were in the area I would get said bulldozer or back hoe and dig a deep pit, 20 feet at the minimum and fill it with the strongest acid I could find then lure the WG into said pit and quickly leave the area.
Pepsi Jedi wrote:Michael Barakofsky wrote:Pepsi Jedi wrote:Icefalcon wrote:You could get bulldozers (or other large construction vehicles) almost anywhere. They are found in many areas and the only obstacle is making sure they have the fuel to run.
Exactly this. Heck you drive 20 miles down any highwayy and you're going to find a 'Construction zone" but anywhere they're building stuff will have them.
And yes, you're 100% right that tanks aren't easy to find or just anywhere, but my logic was a sort of two tier thing. If it works for Tanks. Could you just do it with a bulldozer with a pilot's compartment with some sheet metal welded on.
1000 sdc is ___NOTHING___ to scoff at.. but how many dice damage is getting gooshed by a 67 ton vehicle? I gotta think what ever die you go with, the multiplyer is going to be X100 be it 1D6X100 or 6D6X100 ect.
Well according to something I read in 1 of the books the damage is 1D6 for every 100 lbs of weight so 67 x 2,000 = 134,000 / 100 = 1D6x1,340 points of damage. Now the trick is luring it near a parking structure and driving the tank or bulldozer off from the 3rd floor to squash it really good.
Me I think if I knew a WG were in the area I would get said bulldozer or back hoe and dig a deep pit, 20 feet at the minimum and fill it with the strongest acid I could find then lure the WG into said pit and quickly leave the area.
Why would you need to jump on it Michael Bay style? Just roll straight for it. Flesh gets ground up by bulldozer/tank treds realllllllllllllllly easily.
Michael Barakofsky wrote:Pepsi Jedi wrote:Michael Barakofsky wrote:Pepsi Jedi wrote:Icefalcon wrote:You could get bulldozers (or other large construction vehicles) almost anywhere. They are found in many areas and the only obstacle is making sure they have the fuel to run.
Exactly this. Heck you drive 20 miles down any highwayy and you're going to find a 'Construction zone" but anywhere they're building stuff will have them.
And yes, you're 100% right that tanks aren't easy to find or just anywhere, but my logic was a sort of two tier thing. If it works for Tanks. Could you just do it with a bulldozer with a pilot's compartment with some sheet metal welded on.
1000 sdc is ___NOTHING___ to scoff at.. but how many dice damage is getting gooshed by a 67 ton vehicle? I gotta think what ever die you go with, the multiplyer is going to be X100 be it 1D6X100 or 6D6X100 ect.
Well according to something I read in 1 of the books the damage is 1D6 for every 100 lbs of weight so 67 x 2,000 = 134,000 / 100 = 1D6x1,340 points of damage. Now the trick is luring it near a parking structure and driving the tank or bulldozer off from the 3rd floor to squash it really good.
Me I think if I knew a WG were in the area I would get said bulldozer or back hoe and dig a deep pit, 20 feet at the minimum and fill it with the strongest acid I could find then lure the WG into said pit and quickly leave the area.
Why would you need to jump on it Michael Bay style? Just roll straight for it. Flesh gets ground up by bulldozer/tank treds realllllllllllllllly easily.
Well the damage code I was quoting is for a heavy weight falling on something hence the need to drop from the 3rd floor of a parking structure.
wick wrote:Lure it to a gas stationed that you have rigged to explode. That would be fairly easy to do and no need for uncommon or exotic weapons (much less the skills needed to use them). Baring that you could molotov the thing and let it burn. Of course, expect collateral damage to the area since their is no Fire Dept anymore. probably best to lure it away to a remote area and lob molotovs from the back of a pickup that is staying ahead of it, until it burns out.
Pepsi Jedi wrote:Michael Barakofsky wrote:Pepsi Jedi wrote:Michael Barakofsky wrote:Pepsi Jedi wrote:Exactly this. Heck you drive 20 miles down any highwayy and you're going to find a 'Construction zone" but anywhere they're building stuff will have them.
And yes, you're 100% right that tanks aren't easy to find or just anywhere, but my logic was a sort of two tier thing. If it works for Tanks. Could you just do it with a bulldozer with a pilot's compartment with some sheet metal welded on.
1000 sdc is ___NOTHING___ to scoff at.. but how many dice damage is getting gooshed by a 67 ton vehicle? I gotta think what ever die you go with, the multiplyer is going to be X100 be it 1D6X100 or 6D6X100 ect.
Well according to something I read in 1 of the books the damage is 1D6 for every 100 lbs of weight so 67 x 2,000 = 134,000 / 100 = 1D6x1,340 points of damage. Now the trick is luring it near a parking structure and driving the tank or bulldozer off from the 3rd floor to squash it really good.
Me I think if I knew a WG were in the area I would get said bulldozer or back hoe and dig a deep pit, 20 feet at the minimum and fill it with the strongest acid I could find then lure the WG into said pit and quickly leave the area.
Why would you need to jump on it Michael Bay style? Just roll straight for it. Flesh gets ground up by bulldozer/tank treds realllllllllllllllly easily.
Well the damage code I was quoting is for a heavy weight falling on something hence the need to drop from the 3rd floor of a parking structure.
I'm just talking about a multi ton tracked vehicle gooshing you as it rolls across you.