Rules Clarifications
Posted: Sat Aug 11, 2012 1:34 am
I have a few questions about certain rules. First is regarding the auto kick. Auto dodge and auto parry take up no action, but the auto kick is still unclear. What exactly is the auto kick?
My second question deals with parrying. Characters with hand to hand training can parry without using an action, but how many attacks can they parry? Is it the same as auto dodge where they can attempt each attack, or is it more limited like only being able to parry once total, or once for each arm?
Another rule is about combat. This argument has been going on between and friend and I for ever it seems. The best way to explain the problem is with an example: Guy A and guy B are fighting while guy C stands back and watches. Guy A has 6 attacks, guy B has 5 and guy C has 7 attacks. As the fight goes on, guys A and B have used up 4 attacks each and guy C wants to join in. Here is the question: how many attacks does guy C get? Does he get all 7 attacks because he has not expended any energy or does he only get 3 of his attacks because, even though he has not participated in the fight, time has still passed for him? Please help to settle this argument once and for all.
A final question is again about combat: During combat, when rolling to strike, are bonuses applied before the roll or after? In other words, melee attacks require a 5 or higher and ranged requires 8, if I roll a 3 but have a bonus of +6 for a melee roll, does it count as a strike, and for ranged, if I roll a 7 but have a bonus of +3, does it count as a strike or is it a miss?
My second question deals with parrying. Characters with hand to hand training can parry without using an action, but how many attacks can they parry? Is it the same as auto dodge where they can attempt each attack, or is it more limited like only being able to parry once total, or once for each arm?
Another rule is about combat. This argument has been going on between and friend and I for ever it seems. The best way to explain the problem is with an example: Guy A and guy B are fighting while guy C stands back and watches. Guy A has 6 attacks, guy B has 5 and guy C has 7 attacks. As the fight goes on, guys A and B have used up 4 attacks each and guy C wants to join in. Here is the question: how many attacks does guy C get? Does he get all 7 attacks because he has not expended any energy or does he only get 3 of his attacks because, even though he has not participated in the fight, time has still passed for him? Please help to settle this argument once and for all.
A final question is again about combat: During combat, when rolling to strike, are bonuses applied before the roll or after? In other words, melee attacks require a 5 or higher and ranged requires 8, if I roll a 3 but have a bonus of +6 for a melee roll, does it count as a strike, and for ranged, if I roll a 7 but have a bonus of +3, does it count as a strike or is it a miss?