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what to you want to see in Rifter 60?
Posted: Mon Aug 13, 2012 4:03 pm
by gaby
Well I like to see a Palladium fantasy,s story,with New OCCs,maybe New Magic.
Re: what to you want to see in Rifter 60?
Posted: Tue Aug 14, 2012 12:40 am
by Icefalcon
A Dead Reign article about the remnants of the government.
Re: what to you want to see in Rifter 60?
Posted: Tue Aug 14, 2012 1:45 am
by The Dark Elf
PFRPG.
Re: what to you want to see in Rifter 60?
Posted: Tue Aug 14, 2012 1:49 am
by Icefalcon
The Dark Elf wrote:PFRPG.
You just had an article in the last one. Can't some of the lesser supported systems get some love?
Re: what to you want to see in Rifter 60?
Posted: Tue Aug 14, 2012 11:43 am
by The Dark Elf
Icefalcon wrote:The Dark Elf wrote:PFRPG.
You just had an article in the last one. Can't some of the lesser supported systems get some love?
Yes.... AS WELL as PFRPG.
Re: what to you want to see in Rifter 60?
Posted: Fri Aug 17, 2012 11:17 pm
by Juce734
Heroes Unlimited!!!
Adventures for it.
Character classes.
Tips for running Super Heroes in different settings.
More setting info.
NPC's.
Did I say I want more stuff for Heroes Unlimited? Yes? Ok well I also want more stuff for Heroes Unlimited.
Re: what to you want to see in Rifter 60?
Posted: Fri Aug 17, 2012 11:40 pm
by Jedrious
Splicers-Technojacker support
Re: what to you want to see in Rifter 60?
Posted: Sat Aug 18, 2012 4:47 am
by Icefalcon
Chaos Earth, Nightbane and maybe some Dead Reign
Re: what to you want to see in Rifter 60?
Posted: Sat Aug 18, 2012 2:41 pm
by Shawn Merrow
Panomas wrote:Something I submitted!
Muhahahaha!
Re: what to you want to see in Rifter 60?
Posted: Mon Aug 20, 2012 10:53 am
by The Galactus Kid
Jedrious wrote:Splicers-Technojacker support
It was going to be in there soon, but it got moved into actual production.
Re: what to you want to see in Rifter 60?
Posted: Sat Aug 25, 2012 5:11 am
by Icefalcon
The Galactus Kid wrote:Jedrious wrote:Splicers-Technojacker support
It was going to be in there soon, but it got moved into actual production.
Not as interested in Splicers. Not sure how I feel about all the new Splicers material that was announced in the latest Murmur.
Re: what to you want to see in Rifter 60?
Posted: Mon Aug 27, 2012 2:13 pm
by The Galactus Kid
Icefalcon wrote:The Galactus Kid wrote:Jedrious wrote:Splicers-Technojacker support
It was going to be in there soon, but it got moved into actual production.
Not as interested in Splicers. Not sure how I feel about all the new Splicers material that was announced in the latest Murmur.
There are a lot of fans that are, though. Not only that, but this is in step with Kevin's statement to support all game lines. If you have someone who is interested in the line, writes good material, is an established freelancer who is already writing sourecematerial, why wouldn't you let them write a short 64-96 page book with that material? For the company, it's a win-win.
Re: what to you want to see in Rifter 60?
Posted: Tue Aug 28, 2012 1:35 am
by Icefalcon
The Galactus Kid wrote:Icefalcon wrote:The Galactus Kid wrote:Jedrious wrote:Splicers-Technojacker support
It was going to be in there soon, but it got moved into actual production.
Not as interested in Splicers. Not sure how I feel about all the new Splicers material that was announced in the latest Murmur.
There are a lot of fans that are, though. Not only that, but this is in step with Kevin's statement to support all game lines. If you have someone who is interested in the line, writes good material, is an established freelancer who is already writing sourecematerial, why wouldn't you let them write a short 64-96 page book with that material? For the company, it's a win-win.
I can get behind the concept. But in reality, I hear more clamor for Fantasy or Nightbane on these very forums then I ever have for Splicers. I can understand that certain freelancers only work on certain lines. That's all well and good.
This thread is asking us what we want to see. I don't want Splicers or even Fantasy. We just had both in the last Rifter. I would like to see more love to the languishing lines. Yes, I also realize Splicers is one of those lines. As I said, we just had one of those.
To tell the truth, if I was not so busy going to school to learn a new trade (welding), I would write several articles to submit to the Rifter. I already have the beginnings of three articles I want to submit (one Nightbane, one Rifts and the other Dead Reign). On top of this, I run four separate systems (D&D; Palladium with Dead Reign and Rifts; LUG's Star Trek and Cyberpunk) for my group of up to 12 players. Added to the fact both of my very young kids are gearing up for the school year and it leaves me little time at the moment to write.
I understand this is also a concern for some of the current writers. As far as I can determine though, Palladium has at least a dozen freelancers that could be churning out book. However, this year alone we have only seen four (Rifters do not count because of their Fanzine status) and I doubt we will see more than one reach the shelves before the end of the year. Of the promised every line support, we have only seen two actually supported. And I use the word promised because that is exactly the words used by Kevin in multiple Murmurs this year.
We have been wound up too many times by the company to believe much of its promises any more. So when we see a promise of 4-7 Splicers books next year, we think "Great. Another year of no support for our favorite lines other than Rifts and THAT." So maybe have a little compassion for the complainers among us when we think something is not as great as the freelancers think it is.
Sorry for the rant. I will get off my soap box now.
Re: what to you want to see in Rifter 60?
Posted: Wed Aug 29, 2012 10:10 am
by The Galactus Kid
Don't worry about it, man. During this whole Splicers vs. everything else debate you've been more than cordial and respectful. You've made it evident that Splicers isn't your bag and others have stated that they dig it and want more. No big deal.
Also, I would love to see some stuff of your in the Rifter in the future. Once you get done with school, tackle some of those projects and submit. Fresh ideas are always good to see.
Re: what to you want to see in Rifter 60?
Posted: Wed Aug 29, 2012 11:51 am
by Icefalcon
The Galactus Kid wrote:Don't worry about it, man. During this whole Splicers vs. everything else debate you've been more than cordial and respectful. You've made it evident that Splicers isn't your bag and others have stated that they dig it and want more. No big deal.
Also, I would love to see some stuff of your in the Rifter in the future. Once you get done with school, tackle some of those projects and submit. Fresh ideas are always good to see.
I think when I tie a few things up, I might have to get back to work on the articles I want to submit. The only problem is that I am pulling a good portion of my material from games that I have run and I need to find all of the handwritten notes I had at the time. It takes me a little time to dig through 25+ years of gaming notes to find the ones I want. Once I find that stuff, I should be able to finish my articles and send them in.
As a side note, how is the Sovietski book shaping up?
Re: what to you want to see in Rifter 60?
Posted: Thu Aug 30, 2012 1:16 am
by The Galactus Kid
Icefalcon wrote:The Galactus Kid wrote:Don't worry about it, man. During this whole Splicers vs. everything else debate you've been more than cordial and respectful. You've made it evident that Splicers isn't your bag and others have stated that they dig it and want more. No big deal.
Also, I would love to see some stuff of your in the Rifter in the future. Once you get done with school, tackle some of those projects and submit. Fresh ideas are always good to see.
I think when I tie a few things up, I might have to get back to work on the articles I want to submit. The only problem is that I am pulling a good portion of my material from games that I have run and I need to find all of the handwritten notes I had at the time. It takes me a little time to dig through 25+ years of gaming notes to find the ones I want. Once I find that stuff, I should be able to finish my articles and send them in.
As a side note, how is the Sovietski book shaping up?
It's taking shape nicely. It should be in Palladium hands by the end
Of the year.
Re: what to you want to see in Rifter 60?
Posted: Thu Aug 30, 2012 4:20 am
by Icefalcon
The Galactus Kid wrote:Icefalcon wrote:The Galactus Kid wrote:Don't worry about it, man. During this whole Splicers vs. everything else debate you've been more than cordial and respectful. You've made it evident that Splicers isn't your bag and others have stated that they dig it and want more. No big deal.
Also, I would love to see some stuff of your in the Rifter in the future. Once you get done with school, tackle some of those projects and submit. Fresh ideas are always good to see.
I think when I tie a few things up, I might have to get back to work on the articles I want to submit. The only problem is that I am pulling a good portion of my material from games that I have run and I need to find all of the handwritten notes I had at the time. It takes me a little time to dig through 25+ years of gaming notes to find the ones I want. Once I find that stuff, I should be able to finish my articles and send them in.
As a side note, how is the Sovietski book shaping up?
It's taking shape nicely. It should be in Palladium hands by the end
Of the year.
Gonna have to get my dollars ready for that one.
Re: what to you want to see in Rifter 60?
Posted: Thu Aug 30, 2012 12:55 pm
by pblackcrow
#1. PFRPG: A completely fleshed out and mapped out town for inclusion any where.
#2. PFRPG: New circle magic.
#3. The scaled down version of the character sheets that I did, completed with full color borders.
Re: what to you want to see in Rifter 60?
Posted: Sat Sep 01, 2012 1:10 am
by zor_prime1
pblackcrow wrote:#2. PFRPG: New circle magic.
Well, on this note, I HOPE my article called "Omni Glyphs" is included. They have been referred to as a 'cousin' to circle magic and can be considered to be a 'poor-man's rune'. Although they were written for Rifts, I'm sure they wouldn't be difficult to incorporate elsewhere. It's an article basically about a programming language using heiroglyphs. There are instructions on how to 'program' them any way you need and can be fairly complex; moreso than wards but not as powerful as runes.
I hope it would meet your wants in regards to your quote above.
Re: what to you want to see in Rifter 60?
Posted: Sat Sep 01, 2012 4:34 am
by The Dark Elf
zor_prime1 wrote:pblackcrow wrote:#2. PFRPG: New circle magic.
Well, on this note, I HOPE my article called "Omni Glyphs" is included. They have been referred to as a 'cousin' to circle magic and can be considered to be a 'poor-man's rune'. Although they were written for Rifts, I'm sure they wouldn't be difficult to incorporate elsewhere. It's an article basically about a programming language using heiroglyphs. There are instructions on how to 'program' them any way you need and can be fairly complex; moreso than wards but not as powerful as runes.
I hope it would meet your wants in regards to your quote above.
VERY interested! Wayne bag this submission!
Re: what to you want to see in Rifter 60?
Posted: Sat Sep 01, 2012 4:37 am
by Kovoston
Icefalcon wrote:A Dead Reign article about the remnants of the government.
I second this!
Re: what to you want to see in Rifter 60?
Posted: Sat Sep 01, 2012 6:13 pm
by drewkitty ~..~
More Mystic China stuff
Re: what to you want to see in Rifter 60?
Posted: Sat Sep 01, 2012 11:35 pm
by Icefalcon
Kovoston wrote:Icefalcon wrote:A Dead Reign article about the remnants of the government.
I second this!
I might have to write something along this line. It has been eating my brain up (sorry for the pun, but its true) for a while now.
Re: what to you want to see in Rifter 60?
Posted: Wed Sep 05, 2012 4:25 am
by Kovoston
Icefalcon wrote:Kovoston wrote:Icefalcon wrote:A Dead Reign article about the remnants of the government.
I second this!
I might have to write something along this line. It has been eating my brain up (sorry for the pun, but its true) for a while now.
LOL, sounds good - let me know if you want to bounce ideas off someone.
Re: what to you want to see in Rifter 60?
Posted: Wed Sep 05, 2012 12:08 pm
by Icefalcon
Kovoston wrote:Icefalcon wrote:Kovoston wrote:Icefalcon wrote:A Dead Reign article about the remnants of the government.
I second this!
I might have to write something along this line. It has been eating my brain up (sorry for the pun, but its true) for a while now.
LOL, sounds good - let me know if you want to bounce ideas off someone.
I might have to do that.
Re: what to you want to see in Rifter 60?
Posted: Wed Oct 24, 2012 3:36 am
by Hendrik
Kovoston wrote:Icefalcon wrote:A Dead Reign article about the remnants of the government.
I second this!
Thirded!
Re: what to you want to see in Rifter 60?
Posted: Wed Oct 24, 2012 3:43 am
by Hendrik
The Galactus Kid wrote:Icefalcon wrote:The Galactus Kid wrote:Don't worry about it, man. During this whole Splicers vs. everything else debate you've been more than cordial and respectful. You've made it evident that Splicers isn't your bag and others have stated that they dig it and want more. No big deal.
Also, I would love to see some stuff of your in the Rifter in the future. Once you get done with school, tackle some of those projects and submit. Fresh ideas are always good to see.
I think when I tie a few things up, I might have to get back to work on the articles I want to submit. The only problem is that I am pulling a good portion of my material from games that I have run and I need to find all of the handwritten notes I had at the time. It takes me a little time to dig through 25+ years of gaming notes to find the ones I want. Once I find that stuff, I should be able to finish my articles and send them in.
As a side note, how is the Sovietski book shaping up?
It's taking shape nicely. It should be in Palladium hands by the end
Of the year.
Go, Brandon, go!
Советский Трещины, товарищ! (Sovetskiy Treshchiny, Tovarishch: Sovietski Rifts, Comrade!)
Re: what to you want to see in Rifter 60?
Posted: Wed Oct 24, 2012 7:34 am
by Xar
Hendrik wrote:Kovoston wrote:Icefalcon wrote:A Dead Reign article about the remnants of the government.
I second this!
Thirded!
Fourthed!
Re: what to you want to see in Rifter 60?
Posted: Wed Oct 24, 2012 8:01 am
by Kovoston
Xar wrote:Hendrik wrote:Kovoston wrote:Icefalcon wrote:A Dead Reign article about the remnants of the government.
I second this!
Thirded!
Fourthed!
Looks like we have a winner folks.
Re: what to you want to see in Rifter 60?
Posted: Wed Oct 24, 2012 11:14 am
by Icefalcon
Kovoston wrote:Xar wrote:Hendrik wrote:Kovoston wrote:Icefalcon wrote:A Dead Reign article about the remnants of the government.
I second this!
Thirded!
Fourthed!
Looks like we have a winner folks.
Too bad it will not be in #60.
Re: what to you want to see in Rifter 60?
Posted: Wed Oct 24, 2012 11:29 am
by Hendrik
Of course not, but maybe - mutatis mutandis re the re line - it can appear in one of the coming Rifters, eh?
Re: what to you want to see in Rifter 60?
Posted: Wed Oct 24, 2012 11:48 am
by Icefalcon
True that.
Re: what to you want to see in Rifter 60?
Posted: Fri Oct 26, 2012 7:51 am
by Sir Dellis
Icefalcon wrote:The Dark Elf wrote:PFRPG.
You just had an article in the last one. Can't some of the lesser supported systems get some love?
Ummm...that is PFRPG....
the lack of PFRPG content is why I will never subscribe to the Rifter and spend a couple dollars more to get the issues I want