Adventures in the Rifter? Do you PLAY them???
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- Spinachcat
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Adventures in the Rifter? Do you PLAY them???
I am considering submitting a mini-campaign to the Rifter. I used to run lots of the dungeons from Dragon and Pegasus magazine, but most of my friends just read the mags and never used the stuff in their games. I wonder how it goes for Rifter fans?
As GMs, have you run any adventures in the Rifter? Which one? How did it go?
As players, has your GM run anything they said was a Rifter?
As GMs, have you run any adventures in the Rifter? Which one? How did it go?
As players, has your GM run anything they said was a Rifter?
Re: Adventures in the Rifter? Do you PLAY them???
Greetings and Salutations. I have to say "no," in that I have never used one nor do I believe any of my G.M. have ever used one. I do believe I once saw a G.M. (not mine, but I did lurk) ran an adventure from one of the PF books (not a Rifter).
I, personally, don't run adventures from the books or Rifters. Heck, I barely use the settings. In general I prefer using my own imagination than someone else's. I also tend to run things loose, adjust and adapt on the fly (at least I do now), which makes a fully fleshed out adventures not very useful for me. That's my general mentality.
With all of that said, I've seen other people ask for more adventures. Some people don't have the same imagination, don't have the confidence in their ideas, don't have the time to flesh out an adventure the way they'd want, or various other reasons. So adventures help them out a lot, letting them just pick up and run. I've seen a request for more adventures on these forums, and I do think there's a market for it. On one of the Gateways to the Megaverse (I can get a number for you if you'd like) Kevin even said he'd like to see more adventures in the Rifter.
There definitely seems to be a market for adventures, even if I'm not in that market. Anyways, I think that's all for now. Thank you for your time and patience, please have a nice day. Farewell and safe journeys for now.
I, personally, don't run adventures from the books or Rifters. Heck, I barely use the settings. In general I prefer using my own imagination than someone else's. I also tend to run things loose, adjust and adapt on the fly (at least I do now), which makes a fully fleshed out adventures not very useful for me. That's my general mentality.
With all of that said, I've seen other people ask for more adventures. Some people don't have the same imagination, don't have the confidence in their ideas, don't have the time to flesh out an adventure the way they'd want, or various other reasons. So adventures help them out a lot, letting them just pick up and run. I've seen a request for more adventures on these forums, and I do think there's a market for it. On one of the Gateways to the Megaverse (I can get a number for you if you'd like) Kevin even said he'd like to see more adventures in the Rifter.
There definitely seems to be a market for adventures, even if I'm not in that market. Anyways, I think that's all for now. Thank you for your time and patience, please have a nice day. Farewell and safe journeys for now.
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Rifter #45; Of Bows & Arrows (Archery; expanding rules and abilities)
Rifter #52; From Ruins to Runes (Living Rune Weapons; playable characters and NPC)
Rifter #55; Home Away From Home (Quorian Culture; expanded from PF Book 9: Baalgor Wastelands)
Official PDF versions of Rifter #45, #52, and #55 can be found at DriveThruRPG.
Rifter #45; Of Bows & Arrows (Archery; expanding rules and abilities)
Rifter #52; From Ruins to Runes (Living Rune Weapons; playable characters and NPC)
Rifter #55; Home Away From Home (Quorian Culture; expanded from PF Book 9: Baalgor Wastelands)
Official PDF versions of Rifter #45, #52, and #55 can be found at DriveThruRPG.
- The Dark Elf
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Re: Adventures in the Rifter? Do you PLAY them???
More pre written adventures for me. We play them as breaks from campaigns. AND as we play a lot we easily run out whilst writing up our next self made campaign.
They also help the non-GMs to have a try at GMing.
They also help the non-GMs to have a try at GMing.
Re: Adventures in the Rifter? Do you PLAY them???
I loves me some pre-written adventures. I love to mine them for ideas, stories, NPCs etc. I never play an adventure straight, as I modify it for my group. But, yeah, more adventures in the Rifter please!
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Re: Adventures in the Rifter? Do you PLAY them???
I have never used pre-written adventures for any game. I don't find them helpful. On the other hand, I have sometime mined them for other ideas. None of my rather large gaming group use adventures either. Most of us prefer to work out or own.
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Re: Adventures in the Rifter? Do you PLAY them???
voted octopus.
May you be blessed with the ability to change course when you are off the mark.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
- Spinachcat
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Re: Adventures in the Rifter? Do you PLAY them???
Panomas wrote:IWhat is your area and focus for your submission?
I have a Rifts adventure percolating. I am debating the level of detail. Also, I have a Chaos Earth "start your campaign here" adventure I have on the backburner as well.
Over the years, I've run con games and people have enjoyed the scenarios a great deal and asked for my notes so they could run the adventure themselves. But its a big jump from scrawled notes to a well written adventure article.
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Re: Adventures in the Rifter? Do you PLAY them???
I'm considering running the two part NORAD adventure.
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Re: Adventures in the Rifter? Do you PLAY them???
The Galactus Kid wrote:I'm considering running the two part NORAD adventure.
This is the only printed adventure that I have considered running in a great many years.
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- Scott Gibbons
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Re: Adventures in the Rifter? Do you PLAY them???
I have adapted a few to fit into my pre-existing campaigns, either the majority of the published adventure or some of its contents (a cool town/hideout/stronghold, N.P.C.s, plot twists, etc.). I also love when the article or book contains Hook, Line & Sinker pieces, as these get my imagination fired up and are generally easier to shoehorn into an existing campaign.
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Re: Adventures in the Rifter? Do you PLAY them???
A good brief adventure, one that can be played out in 3-5 hours, can be an essential introduction to a game. I'd had great results with a BTS-2 adventure from Rifter 32. And since Adventures really don't pan out well as outright modules for Palladium, the Rifter would be an essential source for such.
Thing is, so many writers concentrate, it seems, on Rifts, and more specifically, Rifts' North America for their locations. A lot of the Rifts world is still largely unexplored, and given the nature of the Rifts, couldn't a series of D-Bees also have cropped up elsewhere in the world?
Thing is, so many writers concentrate, it seems, on Rifts, and more specifically, Rifts' North America for their locations. A lot of the Rifts world is still largely unexplored, and given the nature of the Rifts, couldn't a series of D-Bees also have cropped up elsewhere in the world?
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Re: Adventures in the Rifter? Do you PLAY them???
I have run adventures from the actual source books (ARCHIE, Juicer Uprising, etc.) but I have never run a full script from the Rifters. Like everyone else has said I do mine them heavily for ideas, NPC's, even floor plans and equipment.
For me, I love the pre done adventures in the Rifter just as a resource, but I am thinking of running the Rifts part of the NORAD adventure at Owl Con this year. I just need to finish up some pregen characters for Rifts. If it goes well I will try and create some Chaos Earth characters and run both parts at a future con.
For me, I love the pre done adventures in the Rifter just as a resource, but I am thinking of running the Rifts part of the NORAD adventure at Owl Con this year. I just need to finish up some pregen characters for Rifts. If it goes well I will try and create some Chaos Earth characters and run both parts at a future con.
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- The Dark Elf
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Re: Adventures in the Rifter? Do you PLAY them???
Because they are short they also make great "inter campaign" sub adventures.
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Re: Adventures in the Rifter? Do you PLAY them???
I play them and if they aren't something I want to play I usually am able to at least get inspiration from them. Sometimes I do both or it springs a whole campaign idea for me based on just the adventure.
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- The Dark Elf
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Re: Adventures in the Rifter? Do you PLAY them???
Just bought Rifter 25 & 26 specifically for the PFRPG adventure.
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Re: Adventures in the Rifter? Do you PLAY them???
RuneKatana wrote:Some of them are cool, but I haven't used them yet.
I really love seeing Hook, Line & Sinkers. I can't get enough of them. I wish there were more of them around, and ones that are slightly more detailed. I'd buy a thinbook just full of HL&S.
Is their a specific game line you would like to see more HL&S for?
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Re: Adventures in the Rifter? Do you PLAY them???
RuneKatana wrote:Shawn Merrow wrote:Is their a specific game line you would like to see more HL&S for?
I'd really only use them for Rifts. And like others in the thread, even if I wouldn't use the HL&S wholesale, it's a great jumping off point for thinking of situations the characters might find themselves in on Rifts earth.
I find many of the ones printed assume you're running a high powered group, or a large group that's able to toss considerable firepower around. But some HL&S focused on small groups or an introductory series would be awesome.
I'm currently working on a project but will keep that in mind for a future one.
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Re: Adventures in the Rifter? Do you PLAY them???
The Dark Elf wrote:Just bought Rifter 25 & 26 specifically for the PFRPG adventure.
I have used PFRPG adventure from these 2 rifters as well. I had a mini writers block and my players wanted to play. I used this adventure as the basis for several more adventurers.
My PCs took over the tower and with the help of the NPCs they rescued have built a small town around the tower. The NPCs run the town and the PCs just use it as a place to call home between adventures.