Whatcha want?
Posted: Thu Nov 15, 2012 7:43 am
I have a few ideas perculating in my head on Rifter Articles and a few paragraphs for two. I'm the guy who wrote "Mundane Doesn't Mean Boring" for Rifter #51. I was working on a low-key magic supplement for BTS-2, based off 'real' magic spells/concepts/charms-talismans as well as placebo effects. But with KS really really doing Beyond Arcanum'soon', I don't want it turned down or be obsolete with/because of that book.
Other thoughts I had was doing a piece on cryptozoology and giving various choices to GMs to individualize their game world (such as each cryptid having three choices: 1 skeptics are right, 2 it is a natural unknown animal, and 3 its really a supernatural monster). Stat blocks for new things and references for old things (from Monsters&Animals).
My specialities are Forensic Science, Anthropology, and Classics (Greeks, Romans, and their Neighbors)
Would people still like the first? Prefer the second? Or something else totally?
Other thoughts I had was doing a piece on cryptozoology and giving various choices to GMs to individualize their game world (such as each cryptid having three choices: 1 skeptics are right, 2 it is a natural unknown animal, and 3 its really a supernatural monster). Stat blocks for new things and references for old things (from Monsters&Animals).
My specialities are Forensic Science, Anthropology, and Classics (Greeks, Romans, and their Neighbors)
Would people still like the first? Prefer the second? Or something else totally?