Magic and Technology
Posted: Sun Mar 24, 2013 12:40 pm
(I apologize in advance if I come off here, as elsewhere, as being overly condescending and verbose in my attempts to be thorough.)
Okay, in a recent thread, I encountered a viewpoint of technology that I've run into many times in the past many, especially here on the forums: the view that low-tech items don't count as "technology."
In this case, it was skinned and prepared hides. In the past, it's been stuff like swords, or armor, or even bows and arrows and such.
This viewpoint, though, demonstrates a lack of understanding of what technology IS.
That's understandable, because when I was looking for a good definition of technology, I ran into a WIDE number of online dictionaries that define the term along the lines of:
1. The application of scientific knowledge for practical purposes, esp. in industry: "computer technology"; "recycling technologies".
2. Machinery and equipment developed from such scientific knowledge.
Unfortunately, the dictionary is wrong.
I know- any number of people reading at this point are thinking something along the lines of, "Oh, boy... KC thinks he's smarter than the dictionary. "
And in THIS case, yes, I do.
Because "science" relies on the Scientific Method, which didn't pop up until the 17th century.
Which would mean that when the ancient Egyptians had primitive batteries, that wasn't science... which would mean that IF the dictionaries are correct, then those batteries weren't technology either.
And it would mean that clockwork (existing since at least the first century AD) isn't technology either.
Anybody willing to seriously argue that clockwork and batteries are NOT technology, this is your place to do so.
Everybody else, let's move on.
Okay, some of you at this point may be questioning my use of the Scientific Method as THE hallmark for determining whether something is science.
After all, the same dictionaries that define "Technology" as the application of scientific knowledge for practical purposes define "science" along the lines of:
The intellectual and practical activity encompassing the systematic study of the structure and behavior of the physical and natural world through observation and experiment
Which could technically mean using other systems than the scientific method to study things.
The issue here is that if "science" is ANY systematic study of structure and behavior via observation and experiment.... well, then that would mean that magic is science.
Anybody willing to argue that magic in the context of Rifts IS science, now's the time to do so.
I'm not going to argue against it, because if magic IS science, that only goes to illustrate my point that "technology" is a much, much wider category than a lot of people seem to imagine, because IF magic is a kind of science, then magical items are a kind of technology.
In which case the divide between magic and technology, especially the argument that mages shouldn't use "technology," becomes absurdly self-defeating.
Moving on...
Okay, so if "Technology" does NOT rely specifically on science (as in, use of the scientific method), then what exactly IS technology?
Wikipedia defines technology as:
the making, modification, usage, and knowledge of tools, machines, techniques, crafts, systems, and methods of organization, in order to solve a problem, improve a preexisting solution to a problem, achieve a goal, handle an applied input/output relation or perform a specific function. It can also refer to the collection of such tools, including machinery, modifications, arrangements and procedures.
Breaking that definition down:
The Making of Tools in order to Solve A Problem is one kind of technology.
The Modification of Tools in order to Solve A Problem is another kind of technology.
The Usage of Tools in order to Solve A Problem is another kind of technology.
The Knowledge of Tools in order to Solve A Problem is another kind of technology.
The Making of machines in order to Solve A Problem is another kind of technology.
(To interject here, I suggest that anybody unfamiliar with the term Simple Machines click on the link I just provided, so they achieve a better understanding of what machines actually are, and how broad that category actually IS. Long story short, a lever is a machine, such as a crowbar, or a knife. So is an inclined plane, such as a wheelchair ramp.)
The Modification of Machines in order to Solve A Problem is another kind of technology.
The Usage of Machines in order to Solve A Problem is another kind of technology.
The Knowledge of Machines in order to Solve A Problem is another kind of technology.
The Making of Techniques in order to Solve A Problem is one kind of technology.
The Modification of Techniques in order to Solve A Problem is another kind of technology.
The Usage of Techniques in order to Solve A Problem is another kind of technology.
The Knowledge of Techniques in order to Solve A Problem is another kind of technology.
The Making of Systems in order to Solve A Problem is one kind of technology.
The Modification of Systems in order to Solve A Problem is another kind of technology.
The Usage of Systems in order to Solve A Problem is another kind of technology.
The Knowledge of Systems in order to Solve A Problem is another kind of technology.
And so forth.
If an Ogre deliberately sharpens a stick, in order to use it to hunt for food (or defend against predators), that is technology, because it is the Making of a Tool in order to Solve A Problem.
If a Caveman deliberately piles dirt in front of a cave mouth, in order to create a ramp that makes access to his home easier, that is technology, because it is the Making of a (simple) Machine in order to Solve A Problem.
If a Knight practices with his sword or lance, in order to learn certain striking/parrying techniques that will help him survive in battle, that is technology, because it is the Usage of Techniques in order to Solve A Problem.
It's all technology.
Technology is so completely pervasive in the human experience that it becomes practically invisible through overabundance.
One more:
If a Wizard studies magic, in order to teach other wizards how to practice magic, that is technology, because it is the Knowledge of Techniques and Systems in order to Perform A Specific Function.
As I said, technology is everywhere.
Of course, in the Rifts books (and elsewhere), the word "technology" is often used to mean specifically non-magical technology, and the term "magic" is used to mean "magical technology."
But it IS all technology, and I think that the divide between the magical technology and non-magical technology is a completely artificial one, as techno-wizards and Dr. Articulus would most likely agree.
Still, it's pretty clear that when people are talking about mages not liking and/or not using "technology," it's clear enough what they mean, to a point- they mean that mages should reject/dislike/whatever Non-Magical technology.
The thing is, the argument still makes little to no sense, because (as I've demonstrated) technology is EVERYWHERE.
A mage who rejected (non-magical) Technology:
-could not walk up a non-magical ramp or flight of stairs
-could not use a fork (wedge), spoon (lever), or knife (wedge)
-could not ride (techniques) a horse.
-could not wear non-magical clothing.
-could not tie their own shoes (techniques).
They could not, in fact, even learn magic in the first place, because the techniques and systems of learning magic in the first place are necessarily NOT magical processes.
Reading a book of spells doesn't make the learned technique of reading, nor the system of writing, magical.
Now, many people are probably saying or thinking, "KC... you're being WAY too literal here! It's not that mages don't need/want/like ALL technology, it's only that they don't need/want/like HIGH technology!"
And first of all, yes, I can be VERY literal.
But when discussing mages and their view on "technology," where do you draw the line?
The wheel?
Gunpowder?
Clockwork?
Electricity?
X number of moving parts?
Where...?
At what point would a mage decide, "Whoa! I'm cool with wedges, wheels, block & tackle, levers... but GEARS!? That's sick. I'm staying away from that crap! Ptooey! I don't need that petty stuff."
And, more to the point, why?
If they're not too good for an inclined plane, why would they be too good for an airplane?
I mean, if I were going to feel too good for something, I'd expect that it would be the simpler, more common of the two machines.
I hate SUVs, but if I were forced to pick one, I wouldn't pick the crappiest one I could find... if forced to use something that I irrationally found objectionable, I'd at least go for the BEST I could get.
So even if I was a Dweomer-born mage, who grew up in a society of anti-non-magic-technology bigots... I think I'd be more likely to reject the sword and pick up the laser rifle, if I had to choose one.
I'd reject the stairs, and go for the escalator.
I'd pass over the fire pit, and go for the microwave.
In short, I'd be more prejudiced against low tech than high tech, if I was for some reason prejudiced against non-magic tech in the first place.
Because the higher the technology is, the more it at least seems like magic.
-Swinging my arm around like some kind of jerk, trying to use a crude metal wedge to force flesh apart? That's for chumps. IF I have to choose, I'll take the tool that lets me shoot a blast of energy at my enemies from a good distance away, just like I normally do with my bare hands and some muttered words.
-Moving my own feet, trudging up some stairs? That's for ordinary peons, people that I, with my mighty magical ways, am above.
Stairs that move themselves, so that I don't have to? That seems a lot like magic.
-Holding my food over a fire like a caveman? I don't think so. I'll take the box that I can stick my food in, then pull out a minute later, fully cooked. THAT I can relate to. I have a TW box at home that does the same thing, albeit in different ways.
Okay, in a recent thread, I encountered a viewpoint of technology that I've run into many times in the past many, especially here on the forums: the view that low-tech items don't count as "technology."
In this case, it was skinned and prepared hides. In the past, it's been stuff like swords, or armor, or even bows and arrows and such.
This viewpoint, though, demonstrates a lack of understanding of what technology IS.
That's understandable, because when I was looking for a good definition of technology, I ran into a WIDE number of online dictionaries that define the term along the lines of:
1. The application of scientific knowledge for practical purposes, esp. in industry: "computer technology"; "recycling technologies".
2. Machinery and equipment developed from such scientific knowledge.
Unfortunately, the dictionary is wrong.
I know- any number of people reading at this point are thinking something along the lines of, "Oh, boy... KC thinks he's smarter than the dictionary. "
And in THIS case, yes, I do.
Because "science" relies on the Scientific Method, which didn't pop up until the 17th century.
Which would mean that when the ancient Egyptians had primitive batteries, that wasn't science... which would mean that IF the dictionaries are correct, then those batteries weren't technology either.
And it would mean that clockwork (existing since at least the first century AD) isn't technology either.
Anybody willing to seriously argue that clockwork and batteries are NOT technology, this is your place to do so.
Everybody else, let's move on.
Okay, some of you at this point may be questioning my use of the Scientific Method as THE hallmark for determining whether something is science.
After all, the same dictionaries that define "Technology" as the application of scientific knowledge for practical purposes define "science" along the lines of:
The intellectual and practical activity encompassing the systematic study of the structure and behavior of the physical and natural world through observation and experiment
Which could technically mean using other systems than the scientific method to study things.
The issue here is that if "science" is ANY systematic study of structure and behavior via observation and experiment.... well, then that would mean that magic is science.
Anybody willing to argue that magic in the context of Rifts IS science, now's the time to do so.
I'm not going to argue against it, because if magic IS science, that only goes to illustrate my point that "technology" is a much, much wider category than a lot of people seem to imagine, because IF magic is a kind of science, then magical items are a kind of technology.
In which case the divide between magic and technology, especially the argument that mages shouldn't use "technology," becomes absurdly self-defeating.
Moving on...
Okay, so if "Technology" does NOT rely specifically on science (as in, use of the scientific method), then what exactly IS technology?
Wikipedia defines technology as:
the making, modification, usage, and knowledge of tools, machines, techniques, crafts, systems, and methods of organization, in order to solve a problem, improve a preexisting solution to a problem, achieve a goal, handle an applied input/output relation or perform a specific function. It can also refer to the collection of such tools, including machinery, modifications, arrangements and procedures.
Breaking that definition down:
The Making of Tools in order to Solve A Problem is one kind of technology.
The Modification of Tools in order to Solve A Problem is another kind of technology.
The Usage of Tools in order to Solve A Problem is another kind of technology.
The Knowledge of Tools in order to Solve A Problem is another kind of technology.
The Making of machines in order to Solve A Problem is another kind of technology.
(To interject here, I suggest that anybody unfamiliar with the term Simple Machines click on the link I just provided, so they achieve a better understanding of what machines actually are, and how broad that category actually IS. Long story short, a lever is a machine, such as a crowbar, or a knife. So is an inclined plane, such as a wheelchair ramp.)
The Modification of Machines in order to Solve A Problem is another kind of technology.
The Usage of Machines in order to Solve A Problem is another kind of technology.
The Knowledge of Machines in order to Solve A Problem is another kind of technology.
The Making of Techniques in order to Solve A Problem is one kind of technology.
The Modification of Techniques in order to Solve A Problem is another kind of technology.
The Usage of Techniques in order to Solve A Problem is another kind of technology.
The Knowledge of Techniques in order to Solve A Problem is another kind of technology.
The Making of Systems in order to Solve A Problem is one kind of technology.
The Modification of Systems in order to Solve A Problem is another kind of technology.
The Usage of Systems in order to Solve A Problem is another kind of technology.
The Knowledge of Systems in order to Solve A Problem is another kind of technology.
And so forth.
If an Ogre deliberately sharpens a stick, in order to use it to hunt for food (or defend against predators), that is technology, because it is the Making of a Tool in order to Solve A Problem.
If a Caveman deliberately piles dirt in front of a cave mouth, in order to create a ramp that makes access to his home easier, that is technology, because it is the Making of a (simple) Machine in order to Solve A Problem.
If a Knight practices with his sword or lance, in order to learn certain striking/parrying techniques that will help him survive in battle, that is technology, because it is the Usage of Techniques in order to Solve A Problem.
It's all technology.
Technology is so completely pervasive in the human experience that it becomes practically invisible through overabundance.
One more:
If a Wizard studies magic, in order to teach other wizards how to practice magic, that is technology, because it is the Knowledge of Techniques and Systems in order to Perform A Specific Function.
As I said, technology is everywhere.
Of course, in the Rifts books (and elsewhere), the word "technology" is often used to mean specifically non-magical technology, and the term "magic" is used to mean "magical technology."
But it IS all technology, and I think that the divide between the magical technology and non-magical technology is a completely artificial one, as techno-wizards and Dr. Articulus would most likely agree.
Still, it's pretty clear that when people are talking about mages not liking and/or not using "technology," it's clear enough what they mean, to a point- they mean that mages should reject/dislike/whatever Non-Magical technology.
The thing is, the argument still makes little to no sense, because (as I've demonstrated) technology is EVERYWHERE.
A mage who rejected (non-magical) Technology:
-could not walk up a non-magical ramp or flight of stairs
-could not use a fork (wedge), spoon (lever), or knife (wedge)
-could not ride (techniques) a horse.
-could not wear non-magical clothing.
-could not tie their own shoes (techniques).
They could not, in fact, even learn magic in the first place, because the techniques and systems of learning magic in the first place are necessarily NOT magical processes.
Reading a book of spells doesn't make the learned technique of reading, nor the system of writing, magical.
Now, many people are probably saying or thinking, "KC... you're being WAY too literal here! It's not that mages don't need/want/like ALL technology, it's only that they don't need/want/like HIGH technology!"
And first of all, yes, I can be VERY literal.
But when discussing mages and their view on "technology," where do you draw the line?
The wheel?
Gunpowder?
Clockwork?
Electricity?
X number of moving parts?
Where...?
At what point would a mage decide, "Whoa! I'm cool with wedges, wheels, block & tackle, levers... but GEARS!? That's sick. I'm staying away from that crap! Ptooey! I don't need that petty stuff."
And, more to the point, why?
If they're not too good for an inclined plane, why would they be too good for an airplane?
I mean, if I were going to feel too good for something, I'd expect that it would be the simpler, more common of the two machines.
I hate SUVs, but if I were forced to pick one, I wouldn't pick the crappiest one I could find... if forced to use something that I irrationally found objectionable, I'd at least go for the BEST I could get.
So even if I was a Dweomer-born mage, who grew up in a society of anti-non-magic-technology bigots... I think I'd be more likely to reject the sword and pick up the laser rifle, if I had to choose one.
I'd reject the stairs, and go for the escalator.
I'd pass over the fire pit, and go for the microwave.
In short, I'd be more prejudiced against low tech than high tech, if I was for some reason prejudiced against non-magic tech in the first place.
Because the higher the technology is, the more it at least seems like magic.
-Swinging my arm around like some kind of jerk, trying to use a crude metal wedge to force flesh apart? That's for chumps. IF I have to choose, I'll take the tool that lets me shoot a blast of energy at my enemies from a good distance away, just like I normally do with my bare hands and some muttered words.
-Moving my own feet, trudging up some stairs? That's for ordinary peons, people that I, with my mighty magical ways, am above.
Stairs that move themselves, so that I don't have to? That seems a lot like magic.
-Holding my food over a fire like a caveman? I don't think so. I'll take the box that I can stick my food in, then pull out a minute later, fully cooked. THAT I can relate to. I have a TW box at home that does the same thing, albeit in different ways.