How do you make sense of Psionics?
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How do you make sense of Psionics?
How do you make sense of Psionics powers in your game and balance it so ther not too Powerful to not Psionics?
- say652
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Re: How do you make sense of Psionics?
Use psionic badguys or things with a high me. A grig leaper for example.
Re: How do you make sense of Psionics?
gaby wrote:How do you make sense of Psionics powers in your game and balance it so ther not too Powerful to not Psionics?
Personally I've never though Psionics were all that impressive. There are a few powers that are total BS such as the various Bio-Manipulation variants.
Could you be a bit more specific as to the powers or perhaps O.C.C.'s you're having trouble with?
"If your plan relies upon chance to succeed, then you've already failed."
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- say652
- Palladin
- Posts: 6609
- Joined: Wed Jun 20, 2012 11:32 am
- Comment: Avid Cyborg and Braka Braka enthusiast.
- Location: 'Murica
Re: How do you make sense of Psionics?
I interpreted it as working around the saving throw vs psionics
Re: How do you make sense of Psionics?
Well ther 4 catagories,Super,Healing,Physical and Sensitive,I like to known the job of each catagory,and if I make a new Psi-power how do I fit it to that catagory I want?
Re: How do you make sense of Psionics?
Assigning a new Psi power to a category is pretty easy. Healing is mostly medical-type applications, Physical affects the outside world and the body, Sensitive detects things, and Super is the heavy stuff that either does a lot of things, or does one big thing.