Do Spells count as ranged attacks for initiative
Moderators: Immortals, Supreme Beings, Old Ones
Do Spells count as ranged attacks for initiative
I say no for casting time reasons, some of my players say yes.
The reason I ask is the 2nd ed book says that ranged attacks go first, and I play that as readied ranged attacks go first, and the rest are as normal initiative
The reason I ask is the 2nd ed book says that ranged attacks go first, and I play that as readied ranged attacks go first, and the rest are as normal initiative
- drewkitty ~..~
- Monk
- Posts: 17782
- Joined: Sat Sep 30, 2000 1:01 am
- Location: Eastvale, calif
- Contact:
Re: Do Spells count as ranged attacks for initiative
If the range from the caster to the target is greater then "touch", Yes.
It also depends on where the caster is: "In the middle of a melee fight?" no they are not ranged. And any higher level spells might get interrupted if using the RUE spell casing times.
Remember, you are the GM and have final say on things...just don't be a little 'tin god' about things.
It also depends on where the caster is: "In the middle of a melee fight?" no they are not ranged. And any higher level spells might get interrupted if using the RUE spell casing times.
Remember, you are the GM and have final say on things...just don't be a little 'tin god' about things.
May you be blessed with the ability to change course when you are off the mark.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
- Tor
- Palladin
- Posts: 6975
- Joined: Thu Aug 09, 2012 2:37 pm
- Comment: If you have something to say, back it up with thoughts and reasons. Simply posting to agree or disagree tends to be a waste.
- Location: Pyramid
Re: Do Spells count as ranged attacks for initiative
Which pages says this? I thought it only applied to surprise attacks.kiralon wrote:the 2nd ed book says that ranged attacks go first
You can make a surprise attack with a bow pretty easily, but if you're within hearing range and use the spoken word to cast your spell, that might spoil an ambush.
"1st edition? 2nd edition? It doesnt matter! Let's just talk" -Forums of the Megaverse
Re: Do Spells count as ranged attacks for initiative
Tor wrote:Which pages says this? I thought it only applied to surprise attacks.kiralon wrote:the 2nd ed book says that ranged attacks go first
You can make a surprise attack with a bow pretty easily, but if you're within hearing range and use the spoken word to cast your spell, that might spoil an ambush.
p.43
- Tor
- Palladin
- Posts: 6975
- Joined: Thu Aug 09, 2012 2:37 pm
- Comment: If you have something to say, back it up with thoughts and reasons. Simply posting to agree or disagree tends to be a waste.
- Location: Pyramid
Re: Do Spells count as ranged attacks for initiative
The "Long Range Attack" (special italics) mentioned there doesn't seem to show up in the PF glossary, happens when you reprint other book's contents and then cull recklessly.
Checking N&SS, the LRA 'undetected first strike' (effectively a sneak attack, same thing) has 'provided the attacker is not seen' disclaimer.
It clarifies "not to be confused with 'long range' described in combat range".
So if your chanting leads you to be seen, or someone sees your spellcasting coming, even if launching lightning from a thousand feet off, you don't get the initiative.
Checking N&SS, the LRA 'undetected first strike' (effectively a sneak attack, same thing) has 'provided the attacker is not seen' disclaimer.
It clarifies "not to be confused with 'long range' described in combat range".
So if your chanting leads you to be seen, or someone sees your spellcasting coming, even if launching lightning from a thousand feet off, you don't get the initiative.
"1st edition? 2nd edition? It doesnt matter! Let's just talk" -Forums of the Megaverse
- zyanitevp
- Champion
- Posts: 1744
- Joined: Sun Feb 13, 2011 2:13 am
- Comment: Check out our Twitch stream!
- Location: Sekti-Abtu
Re: Do Spells count as ranged attacks for initiative
I do sneak attacks as first only, then initiative.
Re: Do Spells count as ranged attacks for initiative
kiralon wrote:I say no for casting time reasons, some of my players say yes.
The reason I ask is the 2nd ed book says that ranged attacks go first, and I play that as readied ranged attacks go first, and the rest are as normal initiative
Greetings and Salutations. Page 43 ... huh? You know, never read that before. Interesting. Reading it, these ar my thoughts on the matter ...
Page 43 states "Long-Range Attacks" have initiative. To me, this is an important distinction between range and long-ranged. The only other definition of "long-range" I can find is in the Sniper skill found on page 52. Here, we see it defined as 300 feet (91.4 m) or better.
As such, I'd break it down this way (by the rules) ...
1: Is your attack occuring at 300 feet or greater? If no, this does not apply. If yes, see 2.
2: Is your opponent using an attack at 300 feet or greater? If no, you have initiative (since he can't attack you anyways!). If yes, roll initiative as normal (you both can't have initiative, and ties result in a reroll).
Now my perosnal opinion on the matter is that the rule is saying something pretty basic. The rule is that whoever has initiative keeps it until the end of the round. If only person can attack, that person wins initiative by default. So I'll put it in this scenario ...
Situation: You have a bow and are standing 50 feet* out. I have a sword, and have a speed of 25.
First action: Can I attack you with my sword? No (you should even be out of throwing range). As such, I cannot attack. So which one of us should attack first? The person who CAN attack. As such, you get initiative. You fire your bow. I spend my turn running towards you. With my speed (not factoring in time to reach max velocity, etc.) I can reach you in 2 seconds (we'll just say 1 melee action though for simplicity).
Second action: I can strike you with my sword now! Yea! However, the person who has initiative keeps it until the end of the round. In this case, that's you. As such, you still get to attack first (and will continue to do so until the end of the melee round).
Next action: Continue as such.
Next Round: We roll for initiative as normal (unless you've managed to put me at range again).
*Note: 50 feet does not fall under the "long-range" definition I provided earlier. However, I feel it does fit what the book was trying to say. That is, of course, my opinion.
So ultimately I guess I'm trying to say this rule isn't about using a ranged attack, but about using an attack at range. That's at least my take on it. Take that for what you will. Thank you for your time and patience, please have a nice day. Farewell and safe journeys to all.
Living the Fantasy (fan website)
Rifter #45; Of Bows & Arrows (Archery; expanding rules and abilities)
Rifter #52; From Ruins to Runes (Living Rune Weapons; playable characters and NPC)
Rifter #55; Home Away From Home (Quorian Culture; expanded from PF Book 9: Baalgor Wastelands)
Official PDF versions of Rifter #45, #52, and #55 can be found at DriveThruRPG.
Rifter #45; Of Bows & Arrows (Archery; expanding rules and abilities)
Rifter #52; From Ruins to Runes (Living Rune Weapons; playable characters and NPC)
Rifter #55; Home Away From Home (Quorian Culture; expanded from PF Book 9: Baalgor Wastelands)
Official PDF versions of Rifter #45, #52, and #55 can be found at DriveThruRPG.
- The Dark Elf
- Rifter® Contributer
- Posts: 3074
- Joined: Tue Sep 20, 2005 8:04 am
- Comment: "So gentlemen, are you prepared to open your minds and travel to worlds hitherto undreamed of?"
- Location: UK
Re: Do Spells count as ranged attacks for initiative
Prysus wrote:kiralon wrote:I say no for casting time reasons, some of my players say yes.
The reason I ask is the 2nd ed book says that ranged attacks go first, and I play that as readied ranged attacks go first, and the rest are as normal initiative
Greetings and Salutations. Page 43 ... huh? You know, never read that before. Interesting. Reading it, these ar my thoughts on the matter ...
Page 43 states "Long-Range Attacks" have initiative. To me, this is an important distinction between range and long-ranged. The only other definition of "long-range" I can find is in the Sniper skill found on page 52. Here, we see it defined as 300 feet (91.4 m) or better.
As such, I'd break it down this way (by the rules) ...
1: Is your attack occuring at 300 feet or greater? If no, this does not apply. If yes, see 2.
2: Is your opponent using an attack at 300 feet or greater? If no, you have initiative (since he can't attack you anyways!). If yes, roll initiative as normal (you both can't have initiative, and ties result in a reroll).
Now my perosnal opinion on the matter is that the rule is saying something pretty basic. The rule is that whoever has initiative keeps it until the end of the round. If only person can attack, that person wins initiative by default. So I'll put it in this scenario ...
Situation: You have a bow and are standing 50 feet* out. I have a sword, and have a speed of 25.
First action: Can I attack you with my sword? No (you should even be out of throwing range). As such, I cannot attack. So which one of us should attack first? The person who CAN attack. As such, you get initiative. You fire your bow. I spend my turn running towards you. With my speed (not factoring in time to reach max velocity, etc.) I can reach you in 2 seconds (we'll just say 1 melee action though for simplicity).
Second action: I can strike you with my sword now! Yea! However, the person who has initiative keeps it until the end of the round. In this case, that's you. As such, you still get to attack first (and will continue to do so until the end of the melee round).
Next action: Continue as such.
Next Round: We roll for initiative as normal (unless you've managed to put me at range again).
*Note: 50 feet does not fall under the "long-range" definition I provided earlier. However, I feel it does fit what the book was trying to say. That is, of course, my opinion.
So ultimately I guess I'm trying to say this rule isn't about using a ranged attack, but about using an attack at range. That's at least my take on it. Take that for what you will. Thank you for your time and patience, please have a nice day. Farewell and safe journeys to all.
/agree
Re: Do Spells count as ranged attacks for initiative
The Dark Elf wrote:Prysus wrote:kiralon wrote:I say no for casting time reasons, some of my players say yes.
The reason I ask is the 2nd ed book says that ranged attacks go first, and I play that as readied ranged attacks go first, and the rest are as normal initiative
Greetings and Salutations. Page 43 ... huh? You know, never read that before. Interesting. Reading it, these ar my thoughts on the matter ...
Page 43 states "Long-Range Attacks" have initiative. To me, this is an important distinction between range and long-ranged. The only other definition of "long-range" I can find is in the Sniper skill found on page 52. Here, we see it defined as 300 feet (91.4 m) or better.
As such, I'd break it down this way (by the rules) ...
1: Is your attack occuring at 300 feet or greater? If no, this does not apply. If yes, see 2.
2: Is your opponent using an attack at 300 feet or greater? If no, you have initiative (since he can't attack you anyways!). If yes, roll initiative as normal (you both can't have initiative, and ties result in a reroll).
Now my perosnal opinion on the matter is that the rule is saying something pretty basic. The rule is that whoever has initiative keeps it until the end of the round. If only person can attack, that person wins initiative by default. So I'll put it in this scenario ...
Situation: You have a bow and are standing 50 feet* out. I have a sword, and have a speed of 25.
First action: Can I attack you with my sword? No (you should even be out of throwing range). As such, I cannot attack. So which one of us should attack first? The person who CAN attack. As such, you get initiative. You fire your bow. I spend my turn running towards you. With my speed (not factoring in time to reach max velocity, etc.) I can reach you in 2 seconds (we'll just say 1 melee action though for simplicity).
Second action: I can strike you with my sword now! Yea! However, the person who has initiative keeps it until the end of the round. In this case, that's you. As such, you still get to attack first (and will continue to do so until the end of the melee round).
Next action: Continue as such.
Next Round: We roll for initiative as normal (unless you've managed to put me at range again).
*Note: 50 feet does not fall under the "long-range" definition I provided earlier. However, I feel it does fit what the book was trying to say. That is, of course, my opinion.
So ultimately I guess I'm trying to say this rule isn't about using a ranged attack, but about using an attack at range. That's at least my take on it. Take that for what you will. Thank you for your time and patience, please have a nice day. Farewell and safe journeys to all.
/agree
That's pretty much how it works out when I do it, but I do allow a free 10 ft move and swing, and if they can get you with that, even if you are nocked, aiming and waiting you both roll init anyway.
but they read the long range attack and tried it out as long range is relative to whatever is being used. (300 ft is out of range for a dart for example)
- zyanitevp
- Champion
- Posts: 1744
- Joined: Sun Feb 13, 2011 2:13 am
- Comment: Check out our Twitch stream!
- Location: Sekti-Abtu
Re: Do Spells count as ranged attacks for initiative
The Dark Elf wrote:Prysus wrote:kiralon wrote:I say no for casting time reasons, some of my players say yes.
The reason I ask is the 2nd ed book says that ranged attacks go first, and I play that as readied ranged attacks go first, and the rest are as normal initiative
Greetings and Salutations. Page 43 ... huh? You know, never read that before. Interesting. Reading it, these ar my thoughts on the matter ...
Page 43 states "Long-Range Attacks" have initiative. To me, this is an important distinction between range and long-ranged. The only other definition of "long-range" I can find is in the Sniper skill found on page 52. Here, we see it defined as 300 feet (91.4 m) or better.
As such, I'd break it down this way (by the rules) ...
1: Is your attack occuring at 300 feet or greater? If no, this does not apply. If yes, see 2.
2: Is your opponent using an attack at 300 feet or greater? If no, you have initiative (since he can't attack you anyways!). If yes, roll initiative as normal (you both can't have initiative, and ties result in a reroll).
Now my perosnal opinion on the matter is that the rule is saying something pretty basic. The rule is that whoever has initiative keeps it until the end of the round. If only person can attack, that person wins initiative by default. So I'll put it in this scenario ...
Situation: You have a bow and are standing 50 feet* out. I have a sword, and have a speed of 25.
First action: Can I attack you with my sword? No (you should even be out of throwing range). As such, I cannot attack. So which one of us should attack first? The person who CAN attack. As such, you get initiative. You fire your bow. I spend my turn running towards you. With my speed (not factoring in time to reach max velocity, etc.) I can reach you in 2 seconds (we'll just say 1 melee action though for simplicity).
Second action: I can strike you with my sword now! Yea! However, the person who has initiative keeps it until the end of the round. In this case, that's you. As such, you still get to attack first (and will continue to do so until the end of the melee round).
Next action: Continue as such.
Next Round: We roll for initiative as normal (unless you've managed to put me at range again).
*Note: 50 feet does not fall under the "long-range" definition I provided earlier. However, I feel it does fit what the book was trying to say. That is, of course, my opinion.
So ultimately I guess I'm trying to say this rule isn't about using a ranged attack, but about using an attack at range. That's at least my take on it. Take that for what you will. Thank you for your time and patience, please have a nice day. Farewell and safe journeys to all.
/agree
//agree
-
- Wanderer
- Posts: 70
- Joined: Tue Dec 30, 2014 12:39 am
Re: Do Spells count as ranged attacks for initiative
You don't get all your attacks then the next person combat goes back and forth till all run out then start over
-
- Explorer
- Posts: 143
- Joined: Fri Sep 09, 2011 9:25 am
Re: Do Spells count as ranged attacks for initiative
Under the initiative step it states that someone who is Sneak attacking or attacking from Long Range goes first. So imagining a battle on a field, this means that archers, mages and anyone else making a long range attack goes first..
Fair enough… Just one problem.. The book doesn’t state how far away you have to be in order to be making a long range attack.. 50 feet? 100 feet? Out of any potential melee attacks altogether? It doesn't say. What if a guy is attacking with a bow but is in melee range of another foe, but taking a shot at someone from a distance? How does this work? Does he get to fire and get stabbed later on by the foe within melee range? This is necessary to know since mages who get attacked are likely to mess up the spells they are casting.
This vital tidbit of info being left out is cause for some great concern as it seriously empowers long bowmen and any mage who might be casting a spell. With the rules in the Mysteries of Magic book 1st and 2nd level spells only take one action to cast. Let’s say we go with 90 ft being a long range attack, this means a mage who opts to cast a spell this round goes first. So Increase Weight, Befuddle, Cloud of Slumber, and Fear can all be cast as a long range attack before anyone else has a chance of taking an action. (Regardless of who "won" the initiative)
So I think a bit of clarification needs to be done on what constitutes “Long Range Attacks” Unfortunately this is never brought to light in the game as far as I can tell.
This effectively throws initiative out the window if a ranged attack is far enough away. So ranged attacks get to volley first. Then anyone left standing gets to make a move.
Fair enough… Just one problem.. The book doesn’t state how far away you have to be in order to be making a long range attack.. 50 feet? 100 feet? Out of any potential melee attacks altogether? It doesn't say. What if a guy is attacking with a bow but is in melee range of another foe, but taking a shot at someone from a distance? How does this work? Does he get to fire and get stabbed later on by the foe within melee range? This is necessary to know since mages who get attacked are likely to mess up the spells they are casting.
This vital tidbit of info being left out is cause for some great concern as it seriously empowers long bowmen and any mage who might be casting a spell. With the rules in the Mysteries of Magic book 1st and 2nd level spells only take one action to cast. Let’s say we go with 90 ft being a long range attack, this means a mage who opts to cast a spell this round goes first. So Increase Weight, Befuddle, Cloud of Slumber, and Fear can all be cast as a long range attack before anyone else has a chance of taking an action. (Regardless of who "won" the initiative)
So I think a bit of clarification needs to be done on what constitutes “Long Range Attacks” Unfortunately this is never brought to light in the game as far as I can tell.
This effectively throws initiative out the window if a ranged attack is far enough away. So ranged attacks get to volley first. Then anyone left standing gets to make a move.
- eliakon
- Palladin
- Posts: 9093
- Joined: Sat Jul 14, 2007 9:40 pm
- Comment: Palladium Books Canon is set solely by Kevin Siembieda, either in person, or by his approval of published material.
- Contact:
Re: Do Spells count as ranged attacks for initiative
URLeader Hobbes wrote:Under the initiative step it states that someone who is Sneak attacking or attacking from Long Range goes first. So imagining a battle on a field, this means that archers, mages and anyone else making a long range attack goes first..
Fair enough… Just one problem.. The book doesn’t state how far away you have to be in order to be making a long range attack.. 50 feet? 100 feet? Out of any potential melee attacks altogether? It doesn't say. What if a guy is attacking with a bow but is in melee range of another foe, but taking a shot at someone from a distance? How does this work? Does he get to fire and get stabbed later on by the foe within melee range? This is necessary to know since mages who get attacked are likely to mess up the spells they are casting.
This vital tidbit of info being left out is cause for some great concern as it seriously empowers long bowmen and any mage who might be casting a spell. With the rules in the Mysteries of Magic book 1st and 2nd level spells only take one action to cast. Let’s say we go with 90 ft being a long range attack, this means a mage who opts to cast a spell this round goes first. So Increase Weight, Befuddle, Cloud of Slumber, and Fear can all be cast as a long range attack before anyone else has a chance of taking an action. (Regardless of who "won" the initiative)
So I think a bit of clarification needs to be done on what constitutes “Long Range Attacks” Unfortunately this is never brought to light in the game as far as I can tell.
This effectively throws initiative out the window if a ranged attack is far enough away. So ranged attacks get to volley first. Then anyone left standing gets to make a move.
Prysus wrote:Page 43 states "Long-Range Attacks" have initiative. To me, this is an important distinction between range and long-ranged. The only other definition of "long-range" I can find is in the Sniper skill found on page 52. Here, we see it defined as 300 feet (91.4 m) or better.
I think Prysus had the best answer on the question of "what is long range" with this.
The rules are not a bludgeon with which to hammer a character into a game. They are a guide to how a group of friends can get together to weave a collective story that entertains everyone involved. We forget that at our peril.
Edmund Burke wrote:The only thing necessary for the triumph of evil is for good men to do nothing."
Re: Do Spells count as ranged attacks for initiative
Ok...the only reason Long Range attacks would go first is if the other combatants aren't within combat range. They don't automatically get the init. If combat is within range for other to be able to engage or take actions then you could do init just like normal (highest first).
- Library Ogre
- Palladium Books® Freelance Writer
- Posts: 10311
- Joined: Wed Aug 22, 2001 1:01 am
- Comment: My comments do not necessarily represent the views of Palladium Books.
- Location: Texas
- Contact:
Re: Do Spells count as ranged attacks for initiative
This is one place where Hackmaster's second-by-second initiative really shines... If you start at 100' away, and we both go on the same second, I'm probably going to go first, because you're going to have to get yourself 100' closer to hit me with your sword, while I can toss off Magic Projectile in just a couple seconds. With a bow at the ready, I have to decide between a snap shot (which gives a penalty), or an aimed shot (which takes time).
-overproduced by Martin Hannett
When I see someone "fisking" these days my first inclination is to think "That person doesn't have much to say, and says it in volume." -John Scalzi
Happiness is a long block list.
If you don't want to be vilified, don't act like a villain.
The Megaverse runs on vibes.
All Palladium Articles
Mutant Dawn for Savage Worlds!
When I see someone "fisking" these days my first inclination is to think "That person doesn't have much to say, and says it in volume." -John Scalzi
Happiness is a long block list.
If you don't want to be vilified, don't act like a villain.
The Megaverse runs on vibes.
All Palladium Articles
Mutant Dawn for Savage Worlds!