Entangle + Choke
Posted: Mon Mar 31, 2014 10:21 am
Was reading about the special attacks under Moo Gi Gong and then the improvised WP class in Mystic China which might apply to things like choking a guy with a t-shirt or something.
It occurred to me... if you first defensively entangled a guy's arm, could you proceed to then use the shirt to engage in a choke attack? I think this would still be possible if the entangling/strangling implement were adequately long. Not to mention that in maneuvers like arm triangle chokes (UFC) a person's own body is used to aid in strangulation.
Entangling doesn't get a lot of emphasis in Palladium (even stuff like disarm tends to get bonuses in some OCCs, even if such a bonus is only good for offensive use with most system retcons of how you require natural rolls when disarming defensively) so it's hard to have an instinctive picture of it. But since it presumably disables the limb until escaped. I get the impression you can only attempt to escape (via dodge) once per melee when the attacker is spending his per-melee action rerolling the entangle. This is at minimum though. Personally I think it should be okay to let someone spend all their actions on dodges to try and escape the entangle until they surpass the entangle roll. If allowed multiple escape attempts per melee I think auto-dodgers should only get the first one free though.
Although there really should be more bonuses to entangle out there, I really only see them in HU stretching powers...
Entangle does say that the character using the move can't attack without releasing the entangle hold but... well... yuck. Surely there is a way around this.
I suppose one could simply combine a choke+neckhold and that holds function just as well (if not better, since you can't just dodge out of them) as entangles.
It occurred to me... if you first defensively entangled a guy's arm, could you proceed to then use the shirt to engage in a choke attack? I think this would still be possible if the entangling/strangling implement were adequately long. Not to mention that in maneuvers like arm triangle chokes (UFC) a person's own body is used to aid in strangulation.
Entangling doesn't get a lot of emphasis in Palladium (even stuff like disarm tends to get bonuses in some OCCs, even if such a bonus is only good for offensive use with most system retcons of how you require natural rolls when disarming defensively) so it's hard to have an instinctive picture of it. But since it presumably disables the limb until escaped. I get the impression you can only attempt to escape (via dodge) once per melee when the attacker is spending his per-melee action rerolling the entangle. This is at minimum though. Personally I think it should be okay to let someone spend all their actions on dodges to try and escape the entangle until they surpass the entangle roll. If allowed multiple escape attempts per melee I think auto-dodgers should only get the first one free though.
Although there really should be more bonuses to entangle out there, I really only see them in HU stretching powers...
Entangle does say that the character using the move can't attack without releasing the entangle hold but... well... yuck. Surely there is a way around this.
I suppose one could simply combine a choke+neckhold and that holds function just as well (if not better, since you can't just dodge out of them) as entangles.