MDC bonuses to Wormwood OCCs for SDC beings
Posted: Sun May 18, 2014 3:48 pm
If you were trained in a Wormwood OCC but were not born there (or if they were born within a year of SDC parents arrival, which isn't long enough to get MDC offspring), would you tend to just change the MDC bonus an OCC adds to an SDC bonus?
Would you also do this for the MDC gained by the body-hardening of defensive monks, or the masks worn by Apoks? +200 SDC is still pretty decent, allows you to survive a point or 2 of MD.
I assume they would get a PE base of HP and not just the d6/level that Wormwoodians get as "HP" though. I always found that odd... although having lower PE-less HP in other dimensions would be an interesting downside to Wormwoodians for getting to be MDC in high-magic dimensions.
The only thing I'm really sure would stay MDC for SDC creatures would by that gained from symbiotes since Salome serves as an example of it.
I'm also wondering whether or not this "natives get MDC" issue is for humans-only or if it applies to other species, like if generations of elves began living there.
Page 45 says "all natives" (not "all human natives") in its first bolded passage in the second column, so it could be interpreted as going beyond human... although it does go on to say "what is known is that the native human inhabitants of the planet are minor mega-damage creatures". It also goes on to say "human visitors to Wormwood... their offspring will be mega-damage if..." So it kinda switches between "natives" and the implied exclusivity to humanity.
I'm kind of thinking there might be something unique about humans... although most D-bees (including presumably Elves/Dwarves) can use WW symbiotes, on page 93 we learn that only humans can use the cream-of-the-crop Saints/Orbs that WW makes.
The MDC listed under the OCCs also seems to imply this human-exclusivity. "all native humans" is used rather than "all natives" on 53 (priests) 57 (apoks) 59 (monks) 63 (Wspeakers) and 64 (Swarriors)
On the other hand... a less exclusive "MDC (SDC in other environments)" is used on 75 (Hospitallers) and 72 (Templars) and 69 (Flancers)
Freelancers in particular stand out as a probable protest to human-only assuptions, because their option background table's middle option (51-60) says they can be a "lowly D-Bee" specifically "non-human" (the 81-90 option also says D-bee but not "non-human" so it could mean human D-bees)
I would think with 10-20% of random Freelancers being non-human D-bees that if they were not MDC the OCC might have made a note of it, right? Which leads me to think that the D-bee children of immigrating non-humans might also become MDC.
Although in that case I'm not really sure how much. How would we deal with D-bees who had SDC bonuses, like perhaps Ogres or Trolls? Just convert that SDC into MDC?
In that case let's just hope the Amaki don't make their way there...
Which is kind of a worry since there's a Wormwood-like city in South America... although I'm not sure if it is a big enough chunk that it will change people into MDC anymore. An FAQ did clarify that the city had enough Wormwoodness to keep symbiotes alive within a certain radius though... so who knows.
Would you also do this for the MDC gained by the body-hardening of defensive monks, or the masks worn by Apoks? +200 SDC is still pretty decent, allows you to survive a point or 2 of MD.
I assume they would get a PE base of HP and not just the d6/level that Wormwoodians get as "HP" though. I always found that odd... although having lower PE-less HP in other dimensions would be an interesting downside to Wormwoodians for getting to be MDC in high-magic dimensions.
The only thing I'm really sure would stay MDC for SDC creatures would by that gained from symbiotes since Salome serves as an example of it.
I'm also wondering whether or not this "natives get MDC" issue is for humans-only or if it applies to other species, like if generations of elves began living there.
Page 45 says "all natives" (not "all human natives") in its first bolded passage in the second column, so it could be interpreted as going beyond human... although it does go on to say "what is known is that the native human inhabitants of the planet are minor mega-damage creatures". It also goes on to say "human visitors to Wormwood... their offspring will be mega-damage if..." So it kinda switches between "natives" and the implied exclusivity to humanity.
I'm kind of thinking there might be something unique about humans... although most D-bees (including presumably Elves/Dwarves) can use WW symbiotes, on page 93 we learn that only humans can use the cream-of-the-crop Saints/Orbs that WW makes.
The MDC listed under the OCCs also seems to imply this human-exclusivity. "all native humans" is used rather than "all natives" on 53 (priests) 57 (apoks) 59 (monks) 63 (Wspeakers) and 64 (Swarriors)
On the other hand... a less exclusive "MDC (SDC in other environments)" is used on 75 (Hospitallers) and 72 (Templars) and 69 (Flancers)
Freelancers in particular stand out as a probable protest to human-only assuptions, because their option background table's middle option (51-60) says they can be a "lowly D-Bee" specifically "non-human" (the 81-90 option also says D-bee but not "non-human" so it could mean human D-bees)
I would think with 10-20% of random Freelancers being non-human D-bees that if they were not MDC the OCC might have made a note of it, right? Which leads me to think that the D-bee children of immigrating non-humans might also become MDC.
Although in that case I'm not really sure how much. How would we deal with D-bees who had SDC bonuses, like perhaps Ogres or Trolls? Just convert that SDC into MDC?
In that case let's just hope the Amaki don't make their way there...
Which is kind of a worry since there's a Wormwood-like city in South America... although I'm not sure if it is a big enough chunk that it will change people into MDC anymore. An FAQ did clarify that the city had enough Wormwoodness to keep symbiotes alive within a certain radius though... so who knows.