The Core card with the Scorpio launcher is missing the Volley stats. With ammo 4 and educated guess is it should be volley (x) or possibly 1.
Thanks
Rules question UEDF Scorpio Launcher
Moderators: Phaze, Immortals, Supreme Beings, Old Ones
Re: Rules question UEDF Scorpio Launcher
I don't have the card with me to reference it, but, if it doesn't say "Volley #" or "Volley X", then it should just be 1 missile, or default "Volley 1".
Re: Rules question UEDF Scorpio Launcher
That's how I understand it, too. If there's no Volley listing, the default is that it can pop off (launch) one missile per attack.
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Re: Rules question UEDF Scorpio Launcher
Agreed, only 1 missile a shot. It kicks butt as is, since it has blast and can't be shot down. It's a battlepod killer.
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Re: Rules question UEDF Scorpio Launcher
I agree, the Scorpio has no volley ability and when fired, has one shot for one ammo per turn.
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Re: Rules question UEDF Scorpio Launcher
Official Word: Confirmed. Scorpio missiles do not have volley. One missile per turn.
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