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Super TK: Using people as bludgens...

Posted: Sun Nov 08, 2015 6:39 pm
by VR Dragon
So I was wondering how this works out. Can you use Super TK with enough ISP to lift up a person and use them to hit other people with? How do you handle save throws and damage?

Re: Super TK: Using people as bludgens...

Posted: Sun Nov 08, 2015 7:22 pm
by Glistam
No saving throw, damage is based on weight as per the power.

Re: Super TK: Using people as bludgens...

Posted: Sun Nov 08, 2015 9:41 pm
by VR Dragon
How about using TK to grab some and slam them against a wall or say a TK force field?

Or how much damage would someone take if they are being used to hit someone?

Re: Super TK: Using people as bludgens...

Posted: Sun Nov 08, 2015 9:45 pm
by Killer Cyborg
Glistam wrote:No saving throw, damage is based on weight as per the power.


Yup.

Re: Super TK: Using people as bludgens...

Posted: Sun Nov 08, 2015 9:47 pm
by Killer Cyborg
VR Dragon wrote:How about using TK to grab some and slam them against a wall or say a TK force field?

Or how much damage would someone take if they are being used to hit someone?


Hm.
Look up the rules for supernatural strength and melee weapons. It has something about breaking weapons if you do enough damage.

Re: Super TK: Using people as bludgens...

Posted: Sun Nov 08, 2015 9:50 pm
by VR Dragon
Tk isnt supernatural ps. But does the body of the person take damage?

Re: Super TK: Using people as bludgens...

Posted: Mon Nov 09, 2015 6:22 am
by Glistam
VR Dragon wrote:Tk isnt supernatural ps. But does the body of the person take damage?

Seems reasonable.

Re: Super TK: Using people as bludgens...

Posted: Mon Nov 09, 2015 12:05 pm
by Killer Cyborg
VR Dragon wrote:Tk isnt supernatural ps.


No ****.

But does the body of the person take damage?


That would be a reasonable extrapolation from the rules that I mentioned.

Re: Super TK: Using people as bludgens...

Posted: Mon Nov 09, 2015 1:50 pm
by glitterboy2098
the being used as a bludgeon should take damage using the TK power's damage tables. just use the target's mass/size for that.

since the speed will remain constant in a comparison of the bludgeon and bludgeoned, only the size/mass will differ.

Re: Super TK: Using people as bludgens...

Posted: Mon Nov 09, 2015 3:41 pm
by Tor
Given that in N&SS when you body flip someone into someone else they take the same damage that's probably an okay precedent for the thrown object and target taking the dmg.