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Question for Dead Reign fans.

Posted: Sat Dec 17, 2016 5:24 pm
by bradshaw
How important is the story in your game? Is it more fun to play a game that is more based in survival or fleshing out your character through a campaign?

Re: Question for Dead Reign fans.

Posted: Sat Dec 17, 2016 7:45 pm
by Unfortunate Son
I tried survival and found out story is needed for the players to feel like they can win. Also, nice artwork in Hell Followed

Re: Question for Dead Reign fans.

Posted: Sat Dec 17, 2016 10:03 pm
by filo_clarke
As I have previously said, the story is vital. Because of the intrinsic difficulty of the setting, having a game about "survival" only works as long as there is buy-in from the players. However, without an end goal in sight, they get bored and frustrated pretty quickly and the game falls apart.

As a GM, I tend to create little drop-in scenes for when the campaign is having a lull, and I need something quick to spice things up. These could be combat encounters, reflective scenes, or NPC interaction, but whatever the scene type, I quickly go through these pre-prepared vignettes at a furious pace when I "wing it". The end result tends to be a game made up of random encounters... really adding emphasis to the "random" element. Like a schizophrenic writing a zombie movie.

So, I prefer well planned out stories, as a result.

Re: Question for Dead Reign fans.

Posted: Sun Dec 18, 2016 10:17 pm
by bradshaw
Unfortunate Son wrote:I tried survival and found out story is needed for the players to feel like they can win. Also, nice artwork in Hell Followed

Thank you