Savage Rifts?
Moderators: Immortals, Supreme Beings, Old Ones
Savage Rifts?
Hello all, I have been away from the boards for awhile. Can anyone tell me what is savage rifts exactly?
Question with boldness even the existence of a God; because, if there be one, he must more approve of the homage of reason than that of blindfolded fear. -Thomas Jefferson
- Steve Dubya
- Hero
- Posts: 899
- Joined: Fri Mar 03, 2006 9:01 pm
- Comment: Disingenuous mountebanks and their subliminal chicanery! A pox on them! - Homer Simpson
- Location: Capital-region, NY
- Contact:
Re: Savage Rifts?
From the Pinnacle product page:
https://www.peginc.com/product-category/rifts/
Savage Rifts® brings the incredibly popular world of Palladium Books’ Rifts® to the award-winning Savage Worlds system by Pinnacle Entertainment Group. The gates of the Megaverse® bring infinite challenge and adventure to a war-torn world struggling to build its future.
The Heroes of the Tomorrow Legion are called to defend that future.
https://www.peginc.com/product-category/rifts/
"Things aren't what they used to be" is the rallying cry of small minds. When men say things used to be better, they invariably mean they were better for them, because they were young, and had all their hopes intact. The world is bound to look a darker place as you slide into the grave.
Best Served Cold, Joe Abercrombie
Best Served Cold, Joe Abercrombie
Re: Savage Rifts?
The core conceit is that they've taken the classic Palladium concepts and translated them over to the Savage Worlds game engine.
SW is, generally, a fairly well-balanced and streamlined system, which PR is... not. The flipside is that, since KS has been putting out PR books for the last few decades, the SR material looks positively spartan by comparison (though, as far as comparison to other settings is concerned, it's actually fairly expansive--it's just that they've only been able to lightly touch on a lot of the iconic Rifts material so far). Thus, we've had a lot of fan-conversions of things over the last several months.
Timeline-wise, the SR line is set a few months after the Fall of Tolkeen; the refugees of that war, in particular, have flocked to a location on the Missouri/Arkansas border, and formed the Tomorrow Legion, a group trying to find a 'third way' between the selfish, anything-goes approach of the Federation of Magic and the fascist totalitarianism of the Coalition.
SW is, generally, a fairly well-balanced and streamlined system, which PR is... not. The flipside is that, since KS has been putting out PR books for the last few decades, the SR material looks positively spartan by comparison (though, as far as comparison to other settings is concerned, it's actually fairly expansive--it's just that they've only been able to lightly touch on a lot of the iconic Rifts material so far). Thus, we've had a lot of fan-conversions of things over the last several months.
Timeline-wise, the SR line is set a few months after the Fall of Tolkeen; the refugees of that war, in particular, have flocked to a location on the Missouri/Arkansas border, and formed the Tomorrow Legion, a group trying to find a 'third way' between the selfish, anything-goes approach of the Federation of Magic and the fascist totalitarianism of the Coalition.