Shatterworlds (Random Roll Tables)
Posted: Wed Oct 31, 2018 9:34 pm
Shatterworlds(Or, Rolling Up Death Worlds)
“Yeah, my people were proud and stupid...too proud to settle their differences peacefully, too stupid not to know what would happen when they started mashing buttons and throwing nukes. Eight thousand years of recorded history, gone in two days of mushroom clouds. I’m not so sure that the ones who survived the exchange were the lucky ones. The few survivors that your Shifters came across and pulled along to your worlds, we have to live with the radiation scars in our bones and the nightmares in our memories.”
“These ‘Mechanoids’...maybe they’ll be our friends.”
“Telsor’s a green hell, when it was once a living paradise.....something got into the colonists’ crops and mutated them into inedible forms...to begin with. Second attempt using fresh seed stocks resulted in poisonous plants. Third attempt....well, the last the colonists up in the high mountains heard from the lowlands was that their crops were eating THEM. Fortunately, they were able to call the next starships to make landings up on the rocky plateaus before they ran out supplies and had to make a go at growing crops of their own. As it was, orbital scans showed jungles that WEREN’T THERE BEFORE advancing up the valies towards the highlands. Now Telsor’s off-limits; not a single leaf or sprig is allowed to leave that planet.”
“These people had arts, sciences...they had astronomy. They watched the skies. They charted the heavens religiously. So when they sighted the rogue planet, they did the maths and knew it for what it was. They knew to the day how long they had left to live. They knew they wouldn’t survive, but they wanted to leave something to the ages on the offhand chance that someone might come here. They wanted us to know that they were here and that they lived and dreamed and died.”
Shatterworlds are worlds where something has gone wrong...VERY wrong, causing the planet to become borderline, or totally uninhabitable. Shatterworlds or deathworlds can be the end of species, catalysts for exodus, treasure boxes of unclaimed wealth, or traps for the unwary.
Shatterworlds can also provide PCs or entire alien species with tragic backgrounds
Cause:
01-25% War
“Of COURSE our Doomsday weapon is safe! You take us for FOOLS?”
Whether it’s a cold war gone hot or terrorists with access to strategic weapons, a deliberate use of WMDs has spiraled out of control and damaged the planet.
Despite the horrors of the horrors of war, there may be survivors; military personnel and civilians hiding in deep shelters, space stations and spacecraft above the conflicts, overlooked communities with supplies and perhaps some sort of champion or protector, or isolated outposts that the devastation hasn’t yet reached.
01-65% Nuclear---Nuclear weapons were the scourge, releasing deadly radiation into the environment and triggering catastrophic climate change. The extreme case results in the planetary crust being cracked, and earthquakes and volcanoes finish what the bombs started.
66-75% Biological----Engineered plagues were the ultimate weapon in the war, and got out of hand. -5% on the Survivors table.
76-90% Conventional----Conventional weaponry has been used extensively and for a protracted amount of time, resulting in a social breakdown and the effective depletion and destruction of available resources. -20% on the Survivors table.
91-97% Machine War---War became automated, and the machines became too good at killing life. Whether it’s nuclear-armed killbots prowling the planet or vicious nanotech devouring everything, the planet belongs to the machines now.
In the alternative, the ‘robots’ may be genetically-engineered lifeforms that have turned on their creators.
-10 % on the Survivors table.
98-00% Other---Maybe it’s gravitic weapons dropping black holes into the planetary core or reality-altering superweapons changing the physical laws such that the planet turns into anti-matter and promptly explodes, or gravity reverses and flings everything out into space.
26-50% Environmental Disaster
“’Climate change’? Don’t worry, the environment will eventually reset itself!”
Something went wrong with the environment, rendering it no longer hospitable.
The only good side is that there may be isolated pockets of survivors; well-stocked shelters, environmentally-sealed enclaves, naturally immune or vacinated people, or offworld sanctuaries.
01-15% Man-Made Disaster----Engineered viruses or microorganisms escaped into the environment, mutated, and began wreakig havoc, knocking out key ecological lynchpins and setting up a catastrophic ripple effect. -10% on the Survivors table.
16-30% Solar Irradiation---The ozone layers got depleted, or the planetary magnetic field weakened, but the planet is now being slowly cooked by solar radiation. Night time offers a respite, but without photosynthesis from healthy plants, the ecosystem, and all life dependent on it, are doomed. -10% on the Survivors table.
31-45% Climate Change: Ice Age----The planet hasn’t just entered an ice age, it’s entered a CRYOGENIC age; massive ice storms and glaciers advance across the planet, open water is freezing, massive plant and animal die-offs occur as the ecology freezes, and even the atmoshere may becoming a solid. -15% on the Survivors table.
45-70% Climate Change: Greenhouse Effect---Global temperatures are rising, leading to increasigly violent heat-fueled weather. The milder case is a flooded world, as ice caps melt. The extreme case is total vaporization of surface water, as the planet turns into a Venus-like hot hell. -5% on the Survivors table.
71-80% Drowned World---Somehow, the planet is acquiring liquid water that is accumulating and submerging the land masses. -20% on the Survivors table.
81-95% Mutagen Pollution---Something has begun altering the genetic structure of lifeforms, radically changing them from generation to generation. Food crops are no longer reliable, and domestic animal stocks may spawn monsters. -10% on the Survivors table.
96-00% Gaia’s Revenge----The ecology just up and went insane, actively turning on the local population. Animals attack, plants spread poison, bacteria all acquire immunity to treatment drugs, or maybe key species just spontaneously die overnight. -10% on the Survivors table.
51-75% Social Disaster
“Rats in a box! Rats in a box! Get enough rats in a box, and they start eating each other! That’s all we are, rats in a box!”
Social ecolypses are generally ‘slow motion disasters’, remaining unseen and disregarded until it’s too late. The other problem with a slow-motion global catastrophe is that it often gives time for people to panic, civil disorder and fighting are often as bad, if not worse, than the catastrophe itself.
As wirh the Environmental Catastrophe there may be isolated pockets of survivors; well-stocked shelters, protected enclaves, naturally immune or vacinated people, or offworld sanctuaries.
01-25% Resource Depletion----The locals just used up the available resources and can no longer maintain their civilization. There’s no longer any fuel, potable water, or edible food. -15% on the Survivors table.
26-50% Pollution----The local civilization simply poisoned the environment with industrial wastes, so that they couldn’t eat untainted food, drink nontoxic water, or breath clean air any longer. -20 % on the Survivors table.
51-75% Overpopulation----Too many people have overtaxed the available resources; societal breakdown and cannibalism are the outcome. -5% on the Survivors table.
76-00% Immune Diseases---Normally treatable diseases become resistant to treatment, spawning epidemics which have swept the population to (near)extinction. -15% on the Survivors table.
76-90% Cosmological Disaster
“Is it just me, or do the moons seem unusually bright tonight?”
It doesn’t what the locals did, the cosmos just seems to have had it in for them.
Chances for survivors tend to be rather grim in these instances, though if a society has enough warning, they may be able to construct deep shelters, erect protective stasis fields, or launch deep space ‘life boats’ to carry some part of their population to new worlds.
01-25% Asteroid Bombardment---Comets or asteroids slam into the planet; this is ‘dinosaur killer with extra BLAM.
26-35% Planets in Collision---The star system has become a Velikovskian nightmare of careening planets and altering orbits; 01-30% chance of a planetary collision, 31-00% of the planet being gravitationally pulled out of its ‘Goldilocks zone’. +5% on the Survivors table.
36-45% Dust Cloud---A nebular dust cloud has enveloped the star system, cutting off sunlight from the planet and causing the star to behave erratically. +5% on the Survivors table.
46-60% Sun Trouble---The local sun has gone bad, flaring up, expanding, or just going out. +5% on the Survivors table. +5% on the Survivors table.
61-75% Supernova---A nearby exploding star irradiates the planet
76-93% Alien Invasion---Aliens have arrived and they’re not content with simple conquest; their actions are destroying the planet, rendering it unfit for its original inhabitants. This could be extreme xenoforming, or cracking the planet to harvest all its resources.
94-95% Harmonic Disruption---The fabric of space-time ripples catastrophically, wrecking the planet. +25% on the Survivors table.
96-00% Black Hole---A gravitational singularity rips into the planet. +30% on the Survivors table.
91-00% Metacosmic Disaster
“The skies rain blood! The sea reeks of corruption! The earth festers with blight! The Unseen Ones rise to reveal themselves! Yakka’ti’ya-sia’t’ang-aul-gul-!!!”
A supernatural event has seriously altered conditions on the planet.
01-10% Rift Event---Either a giant dimensional rift or many smaller ones have opened up on the planet, expelling deadly energies or atmospheric gases into the environment, or sucking away atmosphere and matter.
11-15% Paranormal Plague----Something swept through the population of sentient beings, or maybe all the higher lifeforms, or maybe ALL life, killing it. This could have been lights in the sky that reduced everybody to smears of inert powder, accelerates aging, or some horrible agonizing malaise that broke down bodies into fungal blooms. There’s a small(10% or less) chance of some people/life exhibiting an immunity, but life as they knew it is effectively over.
16-20% Zombie Outbreak---The dead have risen and feast on the living.
21-60% Demonic Invasion---Some monsterous external force came upon the planet , killing(or worse) all the people, despoiled the environment, and then either corrupted the world into an outpost of evil, or left it a lifeless husk.
61-65% Fall of Darkness---The planet became wrapped in a cloak of supernatural darkness that slowly suffocated the planet. Besides cutting off available sunlight, the darkness also projects a global Aura of Darkness, causing suicidal depression and madness to be inflicted on the planet’s inhabitats.
66-70% Brain Drain----Something effectively drained the brains of all living creatures above a certain cognitive ability level. Civilization just stopped as people became unable to think and most starved to death. There’s a 50% chance the cause of this mental die-off is still lingering in the area and will attack anybody investigating.
71-95% Elemental Unbalancing---One or two of the Elements have surged into prominence on the planet to the exception of all other factors. Perhaps one Element is running rampant, or two are warring with each other, but windstorms may be sweeping the surface clean as a billard ball, volcanoes may be erupting everywhere, the earth may be sifting and shaking, and giant waves may be drowning entire continents.
96-00% Incubator---Something was implanted into the core of the planet, then gestated, in the process killing the environment, altering surface conditions, draining life energy away to feed itself, or cracking the planet open in its birthing. +25% on the Survivors table.
Survivors?
“Doomsday Log Entry #134. Thus far Professor Bergov’s underwater sanctuary seems to be holding up. At least the material and technological aspects of it. Of those sheltered within, though, I fear the first cracks have appeared in the will of some of us. It has finally begin sinking in, with no contact from outside, no ray of daylight piercing the watery canopy above our adamantium bubble, that we are collectively the last of our kind...”
Did anybody survive? This can be fairly arbitrary, and some disasters leave very little chance of survival, especially the big cosmic catastrophes, but occasionally there are miraculous breaks.
01-40% Hold-Outs---A small number of survivors found some means to hold out in some temporary refuge. Maybe a laboratory where a cure to the plague was found, a community of immunes, a hardened fortress or bunker, a ship with supplies, or sacred ground. However, the sanctuary offers only a respite from the castatrophe, and the survivors desperately need rescue before it is too late.
41-60% Refugees---A handful of lucky(?) survivors managed to flee the planet by techological or magical means
61-70% Transformed----Either by design or accident, the survivors have been transformed into a new form that little resembles their original bodies, such as radiation-resistant mutants, transferred intelligence robots, symbiotic/parasitic microorganisms, or beings of pure energy. These survivors may be so radically changed that they may be urecognizable for what they really are.
71-00% Total Extinction---No survivors.
Updates(New Tables) to the Shatterworld Roll Tables
Alien Invaders
“*HUNGER*PREY*HUNGER* KILL*EAT*NOW*”
If an alien invasion was the cause of the cataclysm, here are some possible perpetrators:
01-10% Mechanoids
11-17% Splugorth(mass extinctions aren’t their style, but occasionally there’s an insane one, or their experiments in magic or biowizardry go out of control)
18-20% Naruni(again, mass extinctions aren’t their optimal modus operandi, but occasionally a weapons experiment gets out of control. NE really doesn’t like word of these incidents being made public).(+20% on Date of Planet Death)
21-25% Brodkil
26-35% Yboor Devouring Blobs
36-40% GeneSplicers/Tech(again, oops, but they got some GREAT data about the experiment)
41-50% Dominators
51-60% StarHunters
61-70% Intruders(+15% on Date of Planet Death)
71-80% Star Wasps
81-85% Demons/Dyvals
86-90% Four Horsemen of the Apocalypse
91-95% Xiticix
96-97% Necrons
98-00% Alien Intelligence
Time of World Death
“...this asteroid belt wasn’t here last week....”
When did the world end? The longer ago a catastrophe happened, the less likely one is going to find survivors(either their scattered descendants, if anybody got offworld, or possible survivors locked in some sort of stasis). Also, time will have erased the finer details and destroyed any salvageable goods.
01-05% Ancient History; 1d4x10,000 years ago.
06-35% Millennia--- 1d4x1,000 years ago
36-60% Centuries---2d6x100 years ago
61-85% Decades---4d4x10 years ago
86-95% Years---1d4x10 years ago
96-99% Recent ----2d6 months ago
-00% Happening Now---The disaster is days(2d4) if not hours old past its apex.
“Yeah, my people were proud and stupid...too proud to settle their differences peacefully, too stupid not to know what would happen when they started mashing buttons and throwing nukes. Eight thousand years of recorded history, gone in two days of mushroom clouds. I’m not so sure that the ones who survived the exchange were the lucky ones. The few survivors that your Shifters came across and pulled along to your worlds, we have to live with the radiation scars in our bones and the nightmares in our memories.”
“These ‘Mechanoids’...maybe they’ll be our friends.”
“Telsor’s a green hell, when it was once a living paradise.....something got into the colonists’ crops and mutated them into inedible forms...to begin with. Second attempt using fresh seed stocks resulted in poisonous plants. Third attempt....well, the last the colonists up in the high mountains heard from the lowlands was that their crops were eating THEM. Fortunately, they were able to call the next starships to make landings up on the rocky plateaus before they ran out supplies and had to make a go at growing crops of their own. As it was, orbital scans showed jungles that WEREN’T THERE BEFORE advancing up the valies towards the highlands. Now Telsor’s off-limits; not a single leaf or sprig is allowed to leave that planet.”
“These people had arts, sciences...they had astronomy. They watched the skies. They charted the heavens religiously. So when they sighted the rogue planet, they did the maths and knew it for what it was. They knew to the day how long they had left to live. They knew they wouldn’t survive, but they wanted to leave something to the ages on the offhand chance that someone might come here. They wanted us to know that they were here and that they lived and dreamed and died.”
Shatterworlds are worlds where something has gone wrong...VERY wrong, causing the planet to become borderline, or totally uninhabitable. Shatterworlds or deathworlds can be the end of species, catalysts for exodus, treasure boxes of unclaimed wealth, or traps for the unwary.
Shatterworlds can also provide PCs or entire alien species with tragic backgrounds
Cause:
01-25% War
“Of COURSE our Doomsday weapon is safe! You take us for FOOLS?”
Whether it’s a cold war gone hot or terrorists with access to strategic weapons, a deliberate use of WMDs has spiraled out of control and damaged the planet.
Despite the horrors of the horrors of war, there may be survivors; military personnel and civilians hiding in deep shelters, space stations and spacecraft above the conflicts, overlooked communities with supplies and perhaps some sort of champion or protector, or isolated outposts that the devastation hasn’t yet reached.
01-65% Nuclear---Nuclear weapons were the scourge, releasing deadly radiation into the environment and triggering catastrophic climate change. The extreme case results in the planetary crust being cracked, and earthquakes and volcanoes finish what the bombs started.
66-75% Biological----Engineered plagues were the ultimate weapon in the war, and got out of hand. -5% on the Survivors table.
76-90% Conventional----Conventional weaponry has been used extensively and for a protracted amount of time, resulting in a social breakdown and the effective depletion and destruction of available resources. -20% on the Survivors table.
91-97% Machine War---War became automated, and the machines became too good at killing life. Whether it’s nuclear-armed killbots prowling the planet or vicious nanotech devouring everything, the planet belongs to the machines now.
In the alternative, the ‘robots’ may be genetically-engineered lifeforms that have turned on their creators.
-10 % on the Survivors table.
98-00% Other---Maybe it’s gravitic weapons dropping black holes into the planetary core or reality-altering superweapons changing the physical laws such that the planet turns into anti-matter and promptly explodes, or gravity reverses and flings everything out into space.
26-50% Environmental Disaster
“’Climate change’? Don’t worry, the environment will eventually reset itself!”
Something went wrong with the environment, rendering it no longer hospitable.
The only good side is that there may be isolated pockets of survivors; well-stocked shelters, environmentally-sealed enclaves, naturally immune or vacinated people, or offworld sanctuaries.
01-15% Man-Made Disaster----Engineered viruses or microorganisms escaped into the environment, mutated, and began wreakig havoc, knocking out key ecological lynchpins and setting up a catastrophic ripple effect. -10% on the Survivors table.
16-30% Solar Irradiation---The ozone layers got depleted, or the planetary magnetic field weakened, but the planet is now being slowly cooked by solar radiation. Night time offers a respite, but without photosynthesis from healthy plants, the ecosystem, and all life dependent on it, are doomed. -10% on the Survivors table.
31-45% Climate Change: Ice Age----The planet hasn’t just entered an ice age, it’s entered a CRYOGENIC age; massive ice storms and glaciers advance across the planet, open water is freezing, massive plant and animal die-offs occur as the ecology freezes, and even the atmoshere may becoming a solid. -15% on the Survivors table.
45-70% Climate Change: Greenhouse Effect---Global temperatures are rising, leading to increasigly violent heat-fueled weather. The milder case is a flooded world, as ice caps melt. The extreme case is total vaporization of surface water, as the planet turns into a Venus-like hot hell. -5% on the Survivors table.
71-80% Drowned World---Somehow, the planet is acquiring liquid water that is accumulating and submerging the land masses. -20% on the Survivors table.
81-95% Mutagen Pollution---Something has begun altering the genetic structure of lifeforms, radically changing them from generation to generation. Food crops are no longer reliable, and domestic animal stocks may spawn monsters. -10% on the Survivors table.
96-00% Gaia’s Revenge----The ecology just up and went insane, actively turning on the local population. Animals attack, plants spread poison, bacteria all acquire immunity to treatment drugs, or maybe key species just spontaneously die overnight. -10% on the Survivors table.
51-75% Social Disaster
“Rats in a box! Rats in a box! Get enough rats in a box, and they start eating each other! That’s all we are, rats in a box!”
Social ecolypses are generally ‘slow motion disasters’, remaining unseen and disregarded until it’s too late. The other problem with a slow-motion global catastrophe is that it often gives time for people to panic, civil disorder and fighting are often as bad, if not worse, than the catastrophe itself.
As wirh the Environmental Catastrophe there may be isolated pockets of survivors; well-stocked shelters, protected enclaves, naturally immune or vacinated people, or offworld sanctuaries.
01-25% Resource Depletion----The locals just used up the available resources and can no longer maintain their civilization. There’s no longer any fuel, potable water, or edible food. -15% on the Survivors table.
26-50% Pollution----The local civilization simply poisoned the environment with industrial wastes, so that they couldn’t eat untainted food, drink nontoxic water, or breath clean air any longer. -20 % on the Survivors table.
51-75% Overpopulation----Too many people have overtaxed the available resources; societal breakdown and cannibalism are the outcome. -5% on the Survivors table.
76-00% Immune Diseases---Normally treatable diseases become resistant to treatment, spawning epidemics which have swept the population to (near)extinction. -15% on the Survivors table.
76-90% Cosmological Disaster
“Is it just me, or do the moons seem unusually bright tonight?”
It doesn’t what the locals did, the cosmos just seems to have had it in for them.
Chances for survivors tend to be rather grim in these instances, though if a society has enough warning, they may be able to construct deep shelters, erect protective stasis fields, or launch deep space ‘life boats’ to carry some part of their population to new worlds.
01-25% Asteroid Bombardment---Comets or asteroids slam into the planet; this is ‘dinosaur killer with extra BLAM.
26-35% Planets in Collision---The star system has become a Velikovskian nightmare of careening planets and altering orbits; 01-30% chance of a planetary collision, 31-00% of the planet being gravitationally pulled out of its ‘Goldilocks zone’. +5% on the Survivors table.
36-45% Dust Cloud---A nebular dust cloud has enveloped the star system, cutting off sunlight from the planet and causing the star to behave erratically. +5% on the Survivors table.
46-60% Sun Trouble---The local sun has gone bad, flaring up, expanding, or just going out. +5% on the Survivors table. +5% on the Survivors table.
61-75% Supernova---A nearby exploding star irradiates the planet
76-93% Alien Invasion---Aliens have arrived and they’re not content with simple conquest; their actions are destroying the planet, rendering it unfit for its original inhabitants. This could be extreme xenoforming, or cracking the planet to harvest all its resources.
94-95% Harmonic Disruption---The fabric of space-time ripples catastrophically, wrecking the planet. +25% on the Survivors table.
96-00% Black Hole---A gravitational singularity rips into the planet. +30% on the Survivors table.
91-00% Metacosmic Disaster
“The skies rain blood! The sea reeks of corruption! The earth festers with blight! The Unseen Ones rise to reveal themselves! Yakka’ti’ya-sia’t’ang-aul-gul-!!!”
A supernatural event has seriously altered conditions on the planet.
01-10% Rift Event---Either a giant dimensional rift or many smaller ones have opened up on the planet, expelling deadly energies or atmospheric gases into the environment, or sucking away atmosphere and matter.
11-15% Paranormal Plague----Something swept through the population of sentient beings, or maybe all the higher lifeforms, or maybe ALL life, killing it. This could have been lights in the sky that reduced everybody to smears of inert powder, accelerates aging, or some horrible agonizing malaise that broke down bodies into fungal blooms. There’s a small(10% or less) chance of some people/life exhibiting an immunity, but life as they knew it is effectively over.
16-20% Zombie Outbreak---The dead have risen and feast on the living.
21-60% Demonic Invasion---Some monsterous external force came upon the planet , killing(or worse) all the people, despoiled the environment, and then either corrupted the world into an outpost of evil, or left it a lifeless husk.
61-65% Fall of Darkness---The planet became wrapped in a cloak of supernatural darkness that slowly suffocated the planet. Besides cutting off available sunlight, the darkness also projects a global Aura of Darkness, causing suicidal depression and madness to be inflicted on the planet’s inhabitats.
66-70% Brain Drain----Something effectively drained the brains of all living creatures above a certain cognitive ability level. Civilization just stopped as people became unable to think and most starved to death. There’s a 50% chance the cause of this mental die-off is still lingering in the area and will attack anybody investigating.
71-95% Elemental Unbalancing---One or two of the Elements have surged into prominence on the planet to the exception of all other factors. Perhaps one Element is running rampant, or two are warring with each other, but windstorms may be sweeping the surface clean as a billard ball, volcanoes may be erupting everywhere, the earth may be sifting and shaking, and giant waves may be drowning entire continents.
96-00% Incubator---Something was implanted into the core of the planet, then gestated, in the process killing the environment, altering surface conditions, draining life energy away to feed itself, or cracking the planet open in its birthing. +25% on the Survivors table.
Survivors?
“Doomsday Log Entry #134. Thus far Professor Bergov’s underwater sanctuary seems to be holding up. At least the material and technological aspects of it. Of those sheltered within, though, I fear the first cracks have appeared in the will of some of us. It has finally begin sinking in, with no contact from outside, no ray of daylight piercing the watery canopy above our adamantium bubble, that we are collectively the last of our kind...”
Did anybody survive? This can be fairly arbitrary, and some disasters leave very little chance of survival, especially the big cosmic catastrophes, but occasionally there are miraculous breaks.
01-40% Hold-Outs---A small number of survivors found some means to hold out in some temporary refuge. Maybe a laboratory where a cure to the plague was found, a community of immunes, a hardened fortress or bunker, a ship with supplies, or sacred ground. However, the sanctuary offers only a respite from the castatrophe, and the survivors desperately need rescue before it is too late.
41-60% Refugees---A handful of lucky(?) survivors managed to flee the planet by techological or magical means
61-70% Transformed----Either by design or accident, the survivors have been transformed into a new form that little resembles their original bodies, such as radiation-resistant mutants, transferred intelligence robots, symbiotic/parasitic microorganisms, or beings of pure energy. These survivors may be so radically changed that they may be urecognizable for what they really are.
71-00% Total Extinction---No survivors.
Updates(New Tables) to the Shatterworld Roll Tables
Alien Invaders
“*HUNGER*PREY*HUNGER* KILL*EAT*NOW*”
If an alien invasion was the cause of the cataclysm, here are some possible perpetrators:
01-10% Mechanoids
11-17% Splugorth(mass extinctions aren’t their style, but occasionally there’s an insane one, or their experiments in magic or biowizardry go out of control)
18-20% Naruni(again, mass extinctions aren’t their optimal modus operandi, but occasionally a weapons experiment gets out of control. NE really doesn’t like word of these incidents being made public).(+20% on Date of Planet Death)
21-25% Brodkil
26-35% Yboor Devouring Blobs
36-40% GeneSplicers/Tech(again, oops, but they got some GREAT data about the experiment)
41-50% Dominators
51-60% StarHunters
61-70% Intruders(+15% on Date of Planet Death)
71-80% Star Wasps
81-85% Demons/Dyvals
86-90% Four Horsemen of the Apocalypse
91-95% Xiticix
96-97% Necrons
98-00% Alien Intelligence
Time of World Death
“...this asteroid belt wasn’t here last week....”
When did the world end? The longer ago a catastrophe happened, the less likely one is going to find survivors(either their scattered descendants, if anybody got offworld, or possible survivors locked in some sort of stasis). Also, time will have erased the finer details and destroyed any salvageable goods.
01-05% Ancient History; 1d4x10,000 years ago.
06-35% Millennia--- 1d4x1,000 years ago
36-60% Centuries---2d6x100 years ago
61-85% Decades---4d4x10 years ago
86-95% Years---1d4x10 years ago
96-99% Recent ----2d6 months ago
-00% Happening Now---The disaster is days(2d4) if not hours old past its apex.