kiralon wrote:Option 1 is a copy paste error from first ed, as that's the first ed rules for gnomes, as they forgot to edit it because you can see where they did edit in the list (Weapon damage is a different font, bit about gnomes is the same font)
Greetings and Salutations. Interesting. I hadn't noticed that before. I appreciate the information. Originally, I was planning to stay mostly out of this, but after your post I decided to give my thoughts. After all, I believe the best way to come to a logical conclusion is through discussion.
kiralon wrote:Option 2 is a bit nonsensical as its a limited list of weapons
To use weapons such as spears, forks, pole arms, battle axes, and ball and chains, the weapon must be made gnome-sized (reduce the human equivalent by half)
I suppose the list is limited. If I followed the rule as written, Gnomes could use human-sized weapons such as a Knife, Claymore, or Iron Staff without penalty, which would definitely be odd. I, personally, took the passage as many types need to be Gnome-Sized (which then clarifies is half size and half damage), but Gnomes
can use certain human-sized weapons such as a knife (somewhere between a short and long sword to a Gnome) or short staff (closer to a bo staff for a Gnome). Certain weapons don't scale (such as pole arms or ball and chain weapons).
kiralon wrote:I personally use the first ed version as it's less immersion breaking for me.
[snip]
So I'd vote 1
Oddly, I'm kind of the other way. To me, a Voulge (4D6), Claymore (3D6), and Long Sword (2D6) all doing 1D6 damage for Gnomes while a Battle Axe (3D6), Scimitar (2D6), and Dagger (1D6) all do 1D4 breaks my immersion. That's averaging 1 point of damage difference between a Voulge and a Dagger, and a Battle Axe (3D6) is doing less damage than a Long Sword (2D6). Add that onto the fact Dwarves and Goblins (which can be as small as 3 ft) can use human-sized weapons without issue (so a Voulge is 4D6 still), but Gnomes (as tall as 2 1/2 feet, only half a foot shorter than the other two) and suddenly the damage drops considerably. I can accept Palladium drew the line somewhere (so I'm not nitpicking on the line itself), I just don't like the sudden and sharp decline using the 1st Edition rules. While nice and clean cut, it always felt lazy to me. Note: I also like how the 2nd Edition rule gives more of a variety to the weapons selected, as opposed to every weapon effectively being the exact same with the 1st Edition rule.
On the other hand, I can see how the Second Edition rule is odd and can create alternately arbitrary rulings. To me, the
spirit of the rule is that Gnome-sized weapons do half-damage (though they can use some human-sized weapons without penalty, when needed), but I can see how that might also be (at least to a degree) a house rule.
As I'm working on a 2nd Edition sheet, knowing that one of the rules is 1st Edition and the other 2nd Edition does make me more inclined to use the 2nd Edition rule (especially since it's the one I'm favoring). But, I'm remaining open to discussion. Also, if in the end, the votes favor the 1st Edition rule, I'll likely regardless of personal feelings. After all, I'm making the NPC Sheet more for others, not myself. My reason for posting isn't to say this is the rule I'm using regardless, but to open discussion and give others a viewpoint that either agrees with me or to form posts that convince me I'm wrong. Thank you for your time and patience, please have a nice day. Farewell and safe journeys.
P.S. kiralon, I did make a small change to the options about a minute after posting (I didn't think anyone voted yet, so I wasn't worried), but I did notice there were no votes for Option 1. If you did vote, I apologize. You should be able to re-vote. If you didn't select an option on the poll at all, that's okay too. I just didn't want to skew the results on accident. Thank you.