Preserving the Mystery
Posted: Thu Jan 17, 2019 1:16 pm
I'm getting ready to run the investigation end of things for my upcoming BtS game this Friday and I'm running into a bit of a wall, and I was hoping that I could pick the forums' collective mind about it. If by some chance any of my players stumble across this thread, please stop reading now. You have been warned.
So a bit of context. My group and I have been playing together for many years now at this point. They know the vast majority of my tricks and how I go about things, which makes throwing twists at them fairly difficult. I don't mind them metagaming like this, and most of the time it proves to be a good time of the group trying to outsmart me, or vice versa. However, that makes it a bit tricky when I want to start laying out hints for the big twist in a game session.
As per my other thread (link: viewtopic.php?f=10&t=156821) the group is getting ready to investigate the Balmoral Murder House located in Stillwater, Wisconsin. So far I've set it up as a possible vampire that is inhabiting the house, driving out or killing any lesser being who tries to live there. The vampire is ancient and crafty, and will not draw attention to itself or leave its lair while someone is meddling in the house for only a short time. Instead, it prefers to wait and drive the inhabitants to the brink of insanity so that if they die or if they spread stories, it won't be linked back to the creature itself.
So the twist on this is supposed to be two-fold. The first is that they most likely are not going to stumble across the vampire unless they get really lucky. But more importantly, they are being watched during their investigation by a group of UFOnauts who are studying and selecting people with high psionic potential for abduction and study. I want to drop hints as to the presence of these beings (who are going to be the ones causing the most disturbances in the house during the investigation) without giving it away to quickly. So far I've been trying to draw pretty hard on UFO and Alien lore with things like dreams of large eyed owls and electronic devices giving out completely and refusing to work for a short time.
So what I'm wondering is if any of you folks out there have suggestions on how I can drop hints to this twist without completely giving it away. Or if you have any suggestions towards what direction to take things in general, I'm always open to them as well.
Thanks in advance,
Captain_Nibbz
So a bit of context. My group and I have been playing together for many years now at this point. They know the vast majority of my tricks and how I go about things, which makes throwing twists at them fairly difficult. I don't mind them metagaming like this, and most of the time it proves to be a good time of the group trying to outsmart me, or vice versa. However, that makes it a bit tricky when I want to start laying out hints for the big twist in a game session.
As per my other thread (link: viewtopic.php?f=10&t=156821) the group is getting ready to investigate the Balmoral Murder House located in Stillwater, Wisconsin. So far I've set it up as a possible vampire that is inhabiting the house, driving out or killing any lesser being who tries to live there. The vampire is ancient and crafty, and will not draw attention to itself or leave its lair while someone is meddling in the house for only a short time. Instead, it prefers to wait and drive the inhabitants to the brink of insanity so that if they die or if they spread stories, it won't be linked back to the creature itself.
So the twist on this is supposed to be two-fold. The first is that they most likely are not going to stumble across the vampire unless they get really lucky. But more importantly, they are being watched during their investigation by a group of UFOnauts who are studying and selecting people with high psionic potential for abduction and study. I want to drop hints as to the presence of these beings (who are going to be the ones causing the most disturbances in the house during the investigation) without giving it away to quickly. So far I've been trying to draw pretty hard on UFO and Alien lore with things like dreams of large eyed owls and electronic devices giving out completely and refusing to work for a short time.
So what I'm wondering is if any of you folks out there have suggestions on how I can drop hints to this twist without completely giving it away. Or if you have any suggestions towards what direction to take things in general, I'm always open to them as well.
Thanks in advance,
Captain_Nibbz