Victim OCC
Posted: Tue Jul 23, 2019 3:42 am
I just noticed this on page 194 of 1st ed, it's pretty awesome.
Only some of the age tables leave weird gaps. Instead of 1D6+12 for teens (13-18) rolling 2D4+11 would make more sense, that would generate a range of 13-19, since "Young Adult" begins at 20.
Also seems strange that there is overlap between Child (4-9) and pre-teen (7-12). Maybe child should be 1D4+4 (5-8) and pre-teen should be 1D4+8 (9-12) instead? This would expand "Toddler" up to include age 4, but that seems reasonable. Then you could have Infant be 0-1 and Toddler be 2-4.
The low attributes for the victim OCC would work great with the low attribute penalties that Rifts Ultimate Edition added. Not sure if any other games used them.
Only some of the age tables leave weird gaps. Instead of 1D6+12 for teens (13-18) rolling 2D4+11 would make more sense, that would generate a range of 13-19, since "Young Adult" begins at 20.
Also seems strange that there is overlap between Child (4-9) and pre-teen (7-12). Maybe child should be 1D4+4 (5-8) and pre-teen should be 1D4+8 (9-12) instead? This would expand "Toddler" up to include age 4, but that seems reasonable. Then you could have Infant be 0-1 and Toddler be 2-4.
The low attributes for the victim OCC would work great with the low attribute penalties that Rifts Ultimate Edition added. Not sure if any other games used them.