New Campaign Idea: Cut off from the galaxy.
Posted: Thu Jul 15, 2021 2:35 pm
A relatively young planetary kingdom/state/nation has finally developed the technology to leave their planet. One of the major empires of the 3 Galaxies (or a relatively small empire still powerful enough to impose their will on a single planet) has discovered this civilization and decided to not allow them to leave the planet. The players must use either force or diplomacy to allow their people interplanetary travel.
Why does the superior civilization want to keep them planet bound?
Are they afraid of the potential it has for the future?
Are they attempting to protect the still developing people from the larger dangers of the galaxy?
Do they want to exploit a special resource found elsewhere in the star system which has not yet been discovered?
Do they just think its funny to impede a developing society?
Can they be negotiated with?
Can they be beaten in all out war? (probably not, but its a question the characters will eventually ask themselves)
What is the name of the emerging interstellar nation?
What race are its people?
How many sub-cultures do they have on the planet?
Do they posses the magical or technological capacity to appeal to outside forces?
Are they even aware there exists other species and empires before the controlling force makes contact and starts pushing them around?
Will a larger, more benevolent space empire eventually intercede and offer citizenship to the fledgling nation?
Will such an empire make demands of the planet before they can join the larger collective?
How do the PC's fit into the big picture?
Are they diplomats?
High ranking officers designated to finding a solution?
Low ranking foot soldiers in the yet-to-be-created Space Force?
Why does the superior civilization want to keep them planet bound?
Are they afraid of the potential it has for the future?
Are they attempting to protect the still developing people from the larger dangers of the galaxy?
Do they want to exploit a special resource found elsewhere in the star system which has not yet been discovered?
Do they just think its funny to impede a developing society?
Can they be negotiated with?
Can they be beaten in all out war? (probably not, but its a question the characters will eventually ask themselves)
What is the name of the emerging interstellar nation?
What race are its people?
How many sub-cultures do they have on the planet?
Do they posses the magical or technological capacity to appeal to outside forces?
Are they even aware there exists other species and empires before the controlling force makes contact and starts pushing them around?
Will a larger, more benevolent space empire eventually intercede and offer citizenship to the fledgling nation?
Will such an empire make demands of the planet before they can join the larger collective?
How do the PC's fit into the big picture?
Are they diplomats?
High ranking officers designated to finding a solution?
Low ranking foot soldiers in the yet-to-be-created Space Force?