Re: Shemarrian Player Character
Posted: Sun Aug 01, 2021 4:22 pm
I can see several options as to how to handle it.
option 1 Neural intelligence, created by ARCHIE either directly or indirectly, (see pg 15 sourcebook 1 revised 51-60% result)
option 2 AI pretty much standard Shemarrian but as a player.
option 3 Transferred intelligence somehow there is a person in that "shell" (yes I know bad ghost in the shell reference)
depending on the specific chassis used, most of the Shemarrians are going to default to Military skill program see the entry on pg 20, also reference standard skills for the shemarrian chassis used.
the biggest question is to decide if there is some gotchas in the backstory, IE does the char have the standard archie package or was he playing around and "goofed up somehow" does the character have the tracking and self destruct systems standard to archie bots, and does the character have secret programming (subliminal conditioning equivalent, spy or other mission, or are they a discarded (and more or less forgotten about) project of archie.
biggest advantage of NI would be it might have 1 extra skill package that is either already assigned, (or can be added) plus standard learning as listed.
the most likely case is the character was created by archie, but there is a small chance most likely if using the transferred intelligence idea that you somehow ended up in a "salvaged" shemarrian chassis.
option 1 Neural intelligence, created by ARCHIE either directly or indirectly, (see pg 15 sourcebook 1 revised 51-60% result)
option 2 AI pretty much standard Shemarrian but as a player.
option 3 Transferred intelligence somehow there is a person in that "shell" (yes I know bad ghost in the shell reference)
depending on the specific chassis used, most of the Shemarrians are going to default to Military skill program see the entry on pg 20, also reference standard skills for the shemarrian chassis used.
the biggest question is to decide if there is some gotchas in the backstory, IE does the char have the standard archie package or was he playing around and "goofed up somehow" does the character have the tracking and self destruct systems standard to archie bots, and does the character have secret programming (subliminal conditioning equivalent, spy or other mission, or are they a discarded (and more or less forgotten about) project of archie.
biggest advantage of NI would be it might have 1 extra skill package that is either already assigned, (or can be added) plus standard learning as listed.
the most likely case is the character was created by archie, but there is a small chance most likely if using the transferred intelligence idea that you somehow ended up in a "salvaged" shemarrian chassis.