Blood Druids of the Magic Zone
Posted: Tue Aug 31, 2021 3:14 pm
I was inspired to share [and expand] upon an idea that I had for one of my games. It all started when someone asked about poisons. One of the best ones I found was Nightshade in England. So I wrote this up this morning. I'm working on a few NPCs as well
Blood Druids of the Magic Zone
The Blood Druids were founded in France; however, the cult has been spreading its influence across Europe and across the world. In the last 15 years they’ve made it to their way to North America and the Magic Zone in particular. A particularly ambitious blood druid de Sang has made an impression in the True Federation and is working towards becoming part of Alistair Dunscon’s inner circle.
Charles de Sang was inducted into the Blood Druids at an early age in the fallen city of Paris. He raised through ranks quickly relying on his natural charisma [High MA] and ability to build alliances and isolate his rivals. However, one day his ambitions overextended his reach. de Sang decided it would be only natural for the Blood Druids to have a piece of the Tree of Darkness in the Black Forest of Germany. For Decades the Blood Druids have committed new members to a pilgrimage to the Tree of Darkness to request a gift. The Acolyte would then return with his gift to be declared a true member of the Blood Druids. de Sang was determined to set up a permanent base on the tree itself.
de Sang led a group of about 100 Blood Druids and nearly 1000 support personnel into the Black Forest and began to build a settlement at the northern base of the tree. He was able to absorb several of the Goblins and Orcs that lived at the tree into his own forces. de Sang was able to persuade most of the powerful independent beings that his settlement was no threat to their independence, and the general independence of the tree itself. At first it appeared de Sang’s plan was working, The Tree of Darkness was very generous with its gifts to new settlement. However, that generosity was not to last. Perhaps the novelty of the new settlement wore off, perhaps the blood druids did something to offend it, or maybe it was just out of spite, but the gifts started to dry up. In their hubris one of the Blood Druids [It was NOT de Sang] decided what the Tree did not give willingly could be taken instead.
The energy eruption immediately disintegrate the offender and a Ley Line storm began to brew. Not only did the Tree’s anger begin to manifest, but so did the anger of the other inhabitants. The settlement was descended upon by dozens of powerful supernatural beings and hundreds of entities. The settlement was razed and (nearly) all the Blood Druids had been slain before the Ley Line Storm had a chance to fully manifest. However, de Sang and a small entourage were able to escape into the Tree. Hunted by the Sphinx Madcat and several other supernatural beings this should have been the end for de Sang, however a rift appeared and with no other chance for survival they stepped through. de Sang ended up in the Magic Zone of North America.
With less than a dozen true Blood Druids remaining, along with maybe 20 acolytes, de Sang eventually made contact with the Federation of Magic and found refuge amongst their numbers. Today de Sang is but a minor player in the True Federation, however his Blood Druids are starting to make a major impression within their two areas of expertise, Divination and Poison.
It is the ability of the Blood Druids to see the future by blood sacrifice that most interests Alistair Dunscon. If the visions of the blood druids turn out to be reliable de Sang is almost certain to have a high position in Alistair’s court. The ability to get glimpses of the future on demand, and with out the petty moral objections of the Grey Seers would be a great boon for the True Federation.
While the Blood Druids have the full mystic herbology, it is the Blood Druid’s cultivar of Belladonna (Deadly Nightshade) that is most in demand. While deadly to mortal SDC beings, when magically treated, it can cause temporary paralysis and significant damage to MD beings as well.
Blood Druids of the Magic Zone
The Blood Druids were founded in France; however, the cult has been spreading its influence across Europe and across the world. In the last 15 years they’ve made it to their way to North America and the Magic Zone in particular. A particularly ambitious blood druid de Sang has made an impression in the True Federation and is working towards becoming part of Alistair Dunscon’s inner circle.
Charles de Sang was inducted into the Blood Druids at an early age in the fallen city of Paris. He raised through ranks quickly relying on his natural charisma [High MA] and ability to build alliances and isolate his rivals. However, one day his ambitions overextended his reach. de Sang decided it would be only natural for the Blood Druids to have a piece of the Tree of Darkness in the Black Forest of Germany. For Decades the Blood Druids have committed new members to a pilgrimage to the Tree of Darkness to request a gift. The Acolyte would then return with his gift to be declared a true member of the Blood Druids. de Sang was determined to set up a permanent base on the tree itself.
de Sang led a group of about 100 Blood Druids and nearly 1000 support personnel into the Black Forest and began to build a settlement at the northern base of the tree. He was able to absorb several of the Goblins and Orcs that lived at the tree into his own forces. de Sang was able to persuade most of the powerful independent beings that his settlement was no threat to their independence, and the general independence of the tree itself. At first it appeared de Sang’s plan was working, The Tree of Darkness was very generous with its gifts to new settlement. However, that generosity was not to last. Perhaps the novelty of the new settlement wore off, perhaps the blood druids did something to offend it, or maybe it was just out of spite, but the gifts started to dry up. In their hubris one of the Blood Druids [It was NOT de Sang] decided what the Tree did not give willingly could be taken instead.
The energy eruption immediately disintegrate the offender and a Ley Line storm began to brew. Not only did the Tree’s anger begin to manifest, but so did the anger of the other inhabitants. The settlement was descended upon by dozens of powerful supernatural beings and hundreds of entities. The settlement was razed and (nearly) all the Blood Druids had been slain before the Ley Line Storm had a chance to fully manifest. However, de Sang and a small entourage were able to escape into the Tree. Hunted by the Sphinx Madcat and several other supernatural beings this should have been the end for de Sang, however a rift appeared and with no other chance for survival they stepped through. de Sang ended up in the Magic Zone of North America.
With less than a dozen true Blood Druids remaining, along with maybe 20 acolytes, de Sang eventually made contact with the Federation of Magic and found refuge amongst their numbers. Today de Sang is but a minor player in the True Federation, however his Blood Druids are starting to make a major impression within their two areas of expertise, Divination and Poison.
It is the ability of the Blood Druids to see the future by blood sacrifice that most interests Alistair Dunscon. If the visions of the blood druids turn out to be reliable de Sang is almost certain to have a high position in Alistair’s court. The ability to get glimpses of the future on demand, and with out the petty moral objections of the Grey Seers would be a great boon for the True Federation.
While the Blood Druids have the full mystic herbology, it is the Blood Druid’s cultivar of Belladonna (Deadly Nightshade) that is most in demand. While deadly to mortal SDC beings, when magically treated, it can cause temporary paralysis and significant damage to MD beings as well.