Sorcerous Proficiencies in Rifts

Ley Line walkers, Juicers, Coalition Troops, Samas, Tolkeen, & The Federation Of Magic. Come together here to discuss all things Rifts®.

Moderators: Immortals, Supreme Beings, Old Ones

Kamina
D-Bee
Posts: 25
Joined: Sat Dec 07, 2013 12:23 pm

Sorcerous Proficiencies in Rifts

Unread post by Kamina »

Hey All

Just wondering if anybody has allowed sorcerous proficiencies (Nightbane: TtGD) in Rifts? If so were there any hurdles or issues when incorporating them into your game?

Thanks!!
User avatar
drewkitty ~..~
Monk
Posts: 17782
Joined: Sat Sep 30, 2000 1:01 am
Location: Eastvale, calif
Contact:

Re: Sorcerous Proficiencies in Rifts

Unread post by drewkitty ~..~ »

I've played chars with them.
Though I use the ones in Rifter 27 ["The Pros & Cons of Studying Magic"] more.
May you be blessed with the ability to change course when you are off the mark.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
Kamina
D-Bee
Posts: 25
Joined: Sat Dec 07, 2013 12:23 pm

Re: Sorcerous Proficiencies in Rifts

Unread post by Kamina »

drewkitty ~..~ wrote:I've played chars with them.
Though I use the ones in Rifter 27 ["The Pros & Cons of Studying Magic"] more.

Ah! I forgot about those. Thanks drewkitty. :)
gaby
Knight
Posts: 4340
Joined: Fri Jan 03, 2003 2:01 am
Location: Québec

Re: Sorcerous Proficiencies in Rifts

Unread post by gaby »

Love Sorcerous Proficiencies and Limitions,they Would Wokr Great in Rifts.

What the Number of each in NB:TtGD and Rifter 27.

Das Any one have Ideas for More.
Post Reply

Return to “Rifts®”